Modern Warfer 2 gets dedicated servers via hack

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Jandau

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Dec 19, 2008
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Kalezian said:
it seems the admins are really jumping to help these guys out.

every server I have ever joined has had that one guy, the one the admin will never ban because he is his friend, who is hacking 'because he is bored'.

but obviously thats a part of pc gaming, either you hack or your a noob and should go play something else.
...and the situation is better on IWNET? They can't even stop people with pirated copies from playing on official servers, much less stop hackers.

Also, it's still early for proper communities to form around MW2. And if you think "hack or noob" is what PC gaming is all about, I doubt you've been gaming on the PC much...
 

Oldmanwillow

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Mar 30, 2009
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It is a great day for pc gamers. This is a strong message to developers, If you want to make money off the PC crowd then make the game for the PC consumer. Its really simple, we wanted something and we got it our selves. they cant stop us; let them try. For PC gaming we will DIE.
 

Jandau

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Dec 19, 2008
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Kalezian said:
Jandau said:
...and the situation is better on IWNET? They can't even stop people with pirated copies from playing on official servers, much less stop hackers.

Also, it's still early for proper communities to form around MW2. And if you think "hack or noob" is what PC gaming is all about, I doubt you've been gaming on the PC much...
since Quake III Team Arena, through 2003 into my highschool years, Ive played CS, DoD, TF, TFC, TF2 to a lesser extent [I just cant get into how cartoony it looks], and practically all variations of CS:S, Halo: CE, and until recent events killed my graphics card, Arma, Arma II, AO, and AoC.

why do I enjoy consoles more? because I dont have to sit around and compare recommended settings to see if I can play or not, I just have to put in a disk and hit start, the whole hacking thing is just one drop in a small bucket of 'crap Ive put up with' when it comes to pc games.
I'm glad you enjoy gaming on consoles. Some of us enjoy gaming on the PC. Is it too much to ask to have games designed for our platform or at the very least properly ported with due consideration given to the specific features native to the platform?

As for hacking, hardware issues and other problems that plague PC gaming, I don't deny they exist. However, there are advantages as well like better potential graphics, modding, more options, etc. If you don't find the advantages to be worth the downsides, then move over to the consoles.
 

Marowit

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Apackof12Ninjas said:
Booze Zombie said:
Hmm, I guess the customer is always right.

Apackof12Ninjas said:
Everyone who boycotts the game by pirating it is a hypocrite. Plain and simple. Funny as one of the reasons why IW did what they did was to work against piracy. And here you are giving them a very damn good reason why they removed Dedicated servers.

Once again PC hypocrites (you know who you are)

NICE JOB ;)
And yet, this influx of pirating and haxzoring only serves to prove how ineffectual IW's "new system" is.


Flawed system or not pirating the game just gives IW the excuse they need to say "This is why we removed dedicated servers so people would stop playing pirated copies on them".

If anyone had a problem with MW2 they simply should not buy it. But Pirating it just makes you a hypocrite with absolutely zero credibility in anything you say.
Is pirating the game the right thing to do? No.

However, if some exec somewhere sees that they sold X number of PC copies. Then they determine that there are X+Y number of people playing MW2 online. If the number of people who pirated the game (Y) is substantial enough, and the majority of Y did so *because* of the way IW screwed over PC gamers then that might give the exec pause to rethink their position on things such as IWnet.

I know I'd go out and buy a copy of MW2 for the PC if they removed all the multi-player garbage they added to it, and allowed it to function like MW1.

Sure, pirating only makes them try to find ways of controlling that pirating, but if some exec in Activision thinks they're powerful/smart enough to keep people from pirating their video games...they must have never experienced the interwebs.

I just bring this up because I know several people who pirated the game on principle, and would have bought it (even though it's $60 now) if multi-player functioned like MW1. Just anecdotal evidence on my part, but I don't think it's an isolated case by any means.