most annoying game ending ever...

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Leftnt Sharpe

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Apr 2, 2009
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WaderiAAA said:
Leftnt Sharpe said:
The ending to Dragon Age if you romanced Morrigan was annoying, incredibly well done, but annoying.

I actually respect Bioware for not putting in a happy resolution to the whole Morrigan thing. I doubt this is the last we have seen of her though.
Well, you can't say you weren't warned though - she told you specifically what would happen, at least if you asked her questions.

But yeah, I was a little unhappy about that too.
I blame 'feel good' Western culture for making me expect a happy ending.
 

annoyinglizardvoice

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Apr 29, 2009
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Shemue 2, for not ending at all. Aparently, they actually thought they could make about ten more games continuing the story!

Anything that has just a "congrats, game over!" style ending is a bit against the grain.
 

TheMadDoctorsCat

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Apr 2, 2008
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Oh, you have to go back a very very very long time to find the real howlers. Of the modern ones, I'd say:

- Bioshock's was great but too short, and I hate the moral choice thing. Honestly, you kill one infant child, and it's like the world has a grudge against you. :(
- Oblivion had the dumbest closing scenes ever, although you do get a giant demon vs dragon smackdown you unfortunately do not get to play as either of these things during it... lame.
- Half Life 2: Episode 2, which at this rate will probably be the last episode in the series. Way to end the game on a complete downer, Valve.
- F.E.A.R. because there isn't an ending. Now that I've patiently played through several hours of completely-non-fear-inducing rubbish in the vain hope that it would get better at some point, the game's makers apparently assume that what I'm really looking for isn't an ending, oh no. They think I want the promise of more. WELL I DON'T.

Of course, all that pales in comparison to some of the earlier gems. I could cite hundreds, but here's my personal favorite:

- C64, "Dragon Ninja" ending. (The game some of you older gamers may remember fondly as "that one where you spend the entire game hopping about because you have to have split-second good timing to hit enemies, and they can't hit you while you're in the air." Seriously, you will never take your finger off the "up" button if you play this game.) After playing through eight or so levels of identical enemies with different styling but the same basic attack, you finally beat the big bad, only to be greeted by no music, no graphics, and the following message:

"Thanks dudes. For saving me. Let's go get a burger! Ha! Ha! Ha! Ha!"

Also if you'd been holding down the fire button, you'd miss even this and it would go straight back to the title screen.

That has to win the thread, right? I mean, there are plenty of similar games from the period with no end sequence at all, or just a couple of grammatically-incorrect lines at the very end. It wouldn't happen later on.

Oh wait... yes it would... step forward, European version of "Cannon Fodder" for the Sega MegaDrive, a console that could usually muster up a good end sequence or several. (As an example, Probotector had FIVE possible endings, most of them awesome.) I can't find the exact quote anywhere, but to the best of my recollection it reads like this:

"You have defeated El Presidente and won the game. Congratulations!"

That's right, two blank lines of white text on a black background, which incidentally is played to the same subdued music you get when you're picking the troops to send into battle. And that's it. There aren't even any credits.

That game took me MONTHS to finish properly, and then that's what I get?!

Seriously, if anybody can come up with a game from the same period or later with an ending that was any more lame than that one was, they deserve to win the thread. Otherwise I think I just got this one in the bag, thank you very much!
 

Doug

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Apr 23, 2008
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The ending to Anachronox. Because it was a god damn cliffhanger! And then never made a sequel in the end :(
 

Ekonk

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Apr 21, 2009
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Bioshock ending. It's not terribly bad or terribly good. It's nothing. Which is sad, because the rest of the game is FREAKING AWESOME.
 

Motakikurushi

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Jul 22, 2009
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I have to mention Bioshock, again. Really though, NOTHING beats the ending to Ghostbusters NES... well, maybe the ending to Super Ghouls and Ghosts. Congratulations, now play the game again, without getting hit. Enough to make a grown man cry.
 

timmytom1

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Feb 26, 2009
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MW2`s ending essentially amounts to "Thanks for your money we`ll see you in 2011 bye"
 

Ultress

Volcano Girl
Feb 5, 2009
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Wild Arms 1's ending always bugged me a bit

Cecilia shrugs of all her responsibilities as a monarch just to travel with Jack and Rudy and everyone's fine with this.
 

Mirrored Jigsaw

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Feb 25, 2009
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Pretty much nothing beats Prince of Persia '08.

The girl should have got up and killed him. You spend the entire game trying to save the world, then just turn around and intentionally destroy it again. What the fuck guys. Seriously.
 

seious

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Aug 19, 2009
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eh batman arkham asylum he flies off into the sunset but they had to go with the ending where a guy lifts his hand out of the water. seriously i was having a great time its like having a threesome but then you find out they had aids bit of a cockslap
 
Nov 28, 2007
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blindthrall said:
Any game that requires your character to die at the end. Kind of makes your survival seem pointless. Worst offenders are Fallout 3 and Farcry 2. At least Fallout gives you a choice.

But the worse ending was KOTOR 2. It wasn't finished, goddammmit! Characters that are mysteriously dead, plot points left hanging, and, on the end level, INACCESSIBLE PARTS OF THE MAP. And the entire game was building up to a really epic and deep ending. I didn't buy Mass Effect for a long time because I was afraid of another Bioware cockup.
Bioware had nothing to do with KOTOR 2. That would be Obsidian you should have blamed. Actually, to be pedantic, Lucasarts, since they pushed for a Christmas release, which resulted in Obsidian making cuts up the wazoo in order to match the deadline.

On-topic, Fallout 3, vanilla ending. Not just because of the ending (which had huge plot holes), but the fact that there was actually an ending. I mean, who the hell puts an ending on a wide-open sandbox game?! Imagine if Oblivion or Morrowind had an ending. Half the fun of the games is walking around and doing stuff. Now you're telling me I have to completely ignore the main story if I want to do that, or I have to pay you $10 more just for the game to continue like it should? Yeah, that game was not in my library for much longer.
 

hippykiller

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Dec 28, 2008
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godyuan said:
Fable II

"oh, im sorry, did you wanted to kill him?"
im with you all the way. yes i wanted to kill him, i just wanted to hear what he wanted to say first!!!
 

link5995

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Nov 21, 2009
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Monkeytacoz said:
Assassins Creed 2
ASSASSINS CREED 2
ASSASSINS FUCKING CREED 2

I...hate....that...ending..... oh and Borderlands ending
Assassins Creed 2 had a great ending, and a great story overall, most people dont like it because the series is set up for more games and makes you wonder what will happen next.

The worst ending i can think of is probably Fable 2, or KOTOR 2 because no matter what you do, you die at the end of the game, but besides the ending the story was prtty good.
 

Wayte

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Oct 21, 2009
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I'd have to say Golden Sun, the first one. It was the first RPG I ever played all the way through, and dear god I stayed up til 2 in the morning(a big feat when I was 10 or however old I was)to beat that dman final dragon, and then they gave me a damn cliffhanger.
 

Guy32

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Jan 4, 2009
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zauxz said:
Assasins creed 1.

I havent played the second one. Is the ending in AC2 even worse then in the first one?
It's ehh. The second ending is a lot less vague and I was personally content with it, but It wasn't really what I'd call 'good'. There's definitely gonna be a 3rd one though.