Most Horrific Scene in a Game (May Contain Spoilers)

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Avatar Roku

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random_bars said:
What can I do with this one, Aphrodite? SHE WON'T - STAY - STILL! I want to make them beautiful, but they always turn out wrong! That one - too fat. That one - too tall. That one - too symmetrical! And now - what's this, goddess? An intruder! And he's ugly. Ugly - ugly - UGLY!!
Ooooh, good call.
jh322 said:
About 40-50% of the path has been the most disturbing thing I've seen in games. Just hearing the music now really shits me up. However, if you want a good, pretty surreal mindfuck-by-suggestion I would absolutely play it.

Edited for clip:

I LOVE that game, and I'm exactly the same way. Just the music will freak me out now. I don't get why people always say the girls were raped, though. It's clearly a metaphor, which frankly makes it even scarier.
 

ChupathingyX

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Having the GECK in Fallout 3 blow up in my face and seeing Harold rooted in one place and unable to ever be in another Fallout game ever again.
 

Fenreil

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It doesn't really seem like it, but the first thing that came to mind for me was the scene in Bioshock 2 where:

Sophia suffocates here daughter, Eleanor

I just felt so helpless, especially after coming so far. Watching her calmly smother her was just.... ugh.

Also, the first time I saw The Mantid in The Void.



He walks toward you, with absolutely no warning or explanation when traveling through the void... *shudder*
 

Soviet Heavy

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"A MAN CHOOSES! A SLAVE...."cough"cough" OBEYS!"

Yeah, I was just playing Bioshock.

Also, props goes out to Prey when you discover your girlfriend, only to find out you were talking to her torso, and her legs had been torn off.
 

Sten4sw

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random_bars said:
What can I do with this one, Aphrodite? SHE WON'T - STAY - STILL! I want to make them beautiful, but they always turn out wrong! That one - too fat. That one - too tall. That one - too symmetrical! And now - what's this, goddess? An intruder! And he's ugly. Ugly - ugly - UGLY!!
YES! Dr. Steiner from Bioshock, and the entire lead-up to him is #1 on my list. As well as some of the audio diaries of someone's death while you're staring at their dead body.
 

Zakarath

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Katana314 said:
Amnesia: After slowwwwwly traversing a small labyrinth containing one of the most vicious monsters yet, finding a "brass bull", at which point the flashback voices explain exactly how it works. It doesn't even show you anything, but still...
Yeah, the torture chambers in Amnesia are by far on the top of my list.
They were far, far, more horrific than any of the over-the-top gore in these other games (I'm looking at you, Dead Space).
And much more than that, they were real. They aren't just made up for the game like a lot of the other things mentioned, they were actual machines that were used on real people...
 

Sprinal

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If trailers count I am going to say the trailer for Dead Island.

If they do not then I shall say the scene in fallout 3 (Point Lookout) where you get a piece of your brain removed. (you know. Where your walking through the swamp andthere are those really big Vault Boy thingies.
 

DeadSpaced

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In terms of sheer graphic violence, watching your girlfriend Jenny get murdered in The Darkness doesn't rank high. However, in terms of the overwhelming feeling of utter helplessness (despite otherwise being an unstoppable force) as The Darkness holds you back, forcing you to watch, few games rank as high on the uncomfortable scale.
 

Crystalite

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Well, there are a few I cannot decide...

One would definitely be the fight against Angelas Father in Silent Hill 2, especially that moment the entirety of her story becomes clear.

Or the story behind the broodmothers in Dragon Age. "First day they come and take everyone..."
They actually take the title of most disgusting monsters of all time for me.
 

Benjamin Moore

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The scene that disturbed me the most is more an epic example of fridge logic rather than horrifying elements on the screen.
You kill the construction workers normally and destroy a few buildings. Then you have to kill the foremen. However, he steps out of a portable toilet, takes one look around, then retreats back inside, disturbed by your actions. You then push the portable toilet with him inside into a hole in the ground, then cover him up with cement from the cement truck. Honestly, I cannot think of a worse way to go...
 

Vault101

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Sep 26, 2010
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Azure-Supernova said:
One sentence:

"WHERE'S MY BOY!?" - The Boss, Saints Row 2


To be honest, the whole mission was quite disturbing.
ahh yes I think it have to put that on my list too only really because it just comes out of nowhere in a game built on whacky highjinks...its just like WHAM!

then after the shock wears off....its back to the highjinks

anyway second would be when you first talk to soverign in Mass effect 1

the reason being 1. even as a die hard fan I can say that alot of the scenes in the first game were a bit on the narm side

but when you talk to the reaper...with his cold mechanical voice who explains to you with 100% certainty that basically all life in the universe is doomed and the reapers are controlling everythign from behined the scenes....

that scene was dead serious also even moreso if you dont pick up liara untill the end and learn the whole 50 thousand cycle thing first hand right there and then...yeah its quite scary

also having to choose which squadmate dies..uhh I never got over that
 

Saelune

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Prey.
Two yound children, a boy and girl, under the age of 10, trapped in a room.
A weird ghost like thing flies around, scarying the children, then flies into the girl, killing her and exploding her body. This creates a ghost girl, who approaches a terrified young boy, picks him up, and impales him on a giant spike. She taunts you, dissapears, then the room opens for you to pass.
 

Vault101

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Sep 26, 2010
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ivansnick said:
If trailers count I am going to say the trailer for Dead Island.

If they do not then I shall say the scene in fallout 3 (Point Lookout) where you get a piece of your brain removed. (you know. Where your walking through the swamp andthere are those really big Vault Boy thingies.
yes that was definetly a highlight of the game

the part that got me was you see this little set-up reminicant of your child hood with some balloons and a party hat...all over a skeleton on an operating table labelled "Mom" with flat line "beep beep beep beep....beeeeeeeeeeeeeeeeeeeeeeeeep....."

as if that wasnt enough vault boy taunts you "yeesh! if I had a kid THAT ugly I'd abandon it too"

thats what I love about fallout 3 your charachter actually has some conecction with world
 

Custard_Angel

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Katana314 said:
Amnesia: After slowwwwwly traversing a small labyrinth containing one of the most vicious monsters yet, finding a "brass bull", at which point the flashback voices explain exactly how it works. It doesn't even show you anything, but still...
By brass bull I'm assuming you're referring to one of those "thrash them half to death and burn them the rest of the way" execution devices?

As for me, I found parts of the Asylum mission in Painkiller to be really disturbing.

Particularly the first time when the deranged inmates show up walking on the ceiling and leaping around.

It isn't particularly frightening because you have a gun that shoots tree trunks and the most powerful shotgun of any game ever, but it is still quite unsettling to see the juddering movement illuminated by candlelit pentagrams.
 

Nouw

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Eating out of someone's chest to escape was pretty horrific if you ask me. Although being an Alien kicks ass!
 

LetalisK

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I'll admit, I cackle when people talk about how offended or even surprised they were by the stuff in Homefront, especially the scene with the mom getting shot right in front of the child. Games getting too real for ya? (which is still pretty damn tame)