Most Obvious Plot Holes (spoilers ahoy!)

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Littlee300

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ciortas1 said:
The Seldom Seen Kid said:
The only one I can think of is The Dark Knight (I know, it's not really gaming, whatever.)

]
Why would Joker give two different versions of how he got his scars?
Easily explained by the fact that he's insane, as he's supposed to be. Possibly the same condition Eric Cartman has, his memories may be easily replaced by imagination.
Didn't the comics say he is too much sane and the only way to cope with this is to end up like he did.
 

Moriarty

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Snarky Username said:
FargoDog said:
*snip snip*
Write [ spoiler ]Text text text[ /spoiler ]

Without the spaces

OT: Not gaming related but it's related to The Matrix

How the hell did Neo get superpowers in the real world? He had his eyes burned out of their sockets but he could still see Agent Smith. The only possible explanation is that either they were still plugged into the Matrix and didn't know it, or the Wachowski Brothers just said "Fuck it," and I'm going with the second...
http://denbeste.nu/Chizumatic/tmw/TheMatrix.shtml

this guy tried to explain some of the more strange things happening in the later movies. Somehow it all makes sense
 

KwaggaDan

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Totenkopf said:
The Seldom Seen Kid said:
Why would Joker give two different versions of how he got his scars?
I think I can answer this,
he has two different scars, for each cheek one, each scar has it's own origin.
This isn't related to gaming, but the joker was designed to constantly lie about his origins. It's why there's no definate origin story, only assumptions. It's like that in the DC universe as well...
 

Not So Tuesday

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Legion said:
dthvirus said:
Legion said:
The original Fallout 3 ending:
Forcing the player to die or sacrifice lives even though there were two companions in the game that rendered this completely unnecessary thanks to their immunity to radiation.
That's a horrible ending, not a plot hole. Still a horrid, horrid ending though. Dammit, Bethesda.
Of course it is a plot hole. It makes no sense why it would happen, it goes against logic, therefore is a plot hole.
At least Bethesda fixed their game *glares at IW*
 
Aug 25, 2009
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Hopeless Bastard said:
MelasZepheos said:
Hopeless Bastard said:
.
In the book, the comedian discovering the plan was an accident. In the movie, there was nothing for the comedian to accidentally discover.

The unreality of the squid, it's functionality, the island, the teleporter, and how everything would come together is what drove the comedian over the edge.

Except... in the movie, there was no island. There was no central staging point for Ozymandias' plan. There was just Manhattan and Ozy working on solving the energy crisis by duplicating manhattan's abilities. The only way the comedian could've known the plan is if ozy told him. Then why did he tell him? If ozy told the comedian, why did he wait to kill him?

Thus, gaping plot hole.
Quoted and paraphrased from the book:

'that wasn't what Blake found on the island. He found a collection of missing scientists, working upon a monstrous new life form. upon learning the creature's intended purpose, Blake's practiced cynicism cracked.'

Expressly stated in book that Blake did not know about the teleporter, just the plan to:

'Frighten governments into cooperation, I (ozy) would convince them that Earth faced imminent attack by beings from another world.'

So in the book, Blake discovers a group of scientists working on an unknown creature, somehow (this is never explained) learns what it's going to be used for (so a plot hole in the original novel) and gets upset because he understands it is an end to war. That part is also expressly stated, its only the goal of it which makes him upset, the rest of it he understands to be a practical joke, the largest ever conceived, which is stated to be professional envy.

Movie: Rorsarch and Nite Owl break into Ozy's penthouse, open up his computer with a ridiculously easy password, find all of his files on Manhatten, and the Pyramid Project, and though they don't know the full extent of the plan, they know Veidt's behind it, and they go to investigate.

Comedian is a sanctioned government official, so he would clearly be able to do all of this and discover Veidt's involvement, and Manhatten's role. So basically all that we have to accept is that the Comedian was able to draw a link between the energy work of Manhatten and Ozymandias, which he would also know about, and he's got the entire plot. The only plot hole is why Ozymandias was keeping all of this information in one room, on file.

So upon reflection, the plothole is in fact bigger in the book, and was largely plugged by the movie, since it doesn't rely upon the Comedian managing to spot, from several thousand miles up in the air, an island which he knows for a fact isn't on any maps, and then once he's found what would appear to be a bunch of special effects people for a movie, somehow managing to discover the extent of the plan. The book makes even less sense in retrospect.

I didn't think I would ever have to type that.
 

Littlee300

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Totenkopf said:
The Seldom Seen Kid said:
Why would Joker give two different versions of how he got his scars?
I think I can answer this,
he has two different scars, for each cheek one, each scar has it's own origin.
Isn't he about to tell batman a 3rd story but gets interrupted?
 

Sephychu

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The Seldom Seen Kid said:
The only one I can think of is The Dark Knight (I know, it's not really gaming, whatever.)
As much as I love that movie, it's just littered with inconsistencies.
Why would Joker give two different versions of how he got his scars?
[/spoiler]
I know it's been answered a few times, but I haven't seen the best answer yet, which is;
'If the Joker has a history, he prefers it to be multiple choice."
-The Killing Joke
 

KwaggaDan

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squidbuddy99 said:
There's this one plot hole in Assasins Creed II that really bugs me:
So, after Ezio stops Rodrigo Borgia from getting the Piece of Eden, we fast-foreward a few years in the Animus. Our faithful (if a bit douchy) British friend then suddenly realises that Borgio was a pope. So the expert historian just now realised that the main evil guy and head conspirator was once a POPE? I knew he was a pope from my 10th grade history class!
Let's not forget that technically Borgia knew or Da Vinci, and saw most of his designs, so after
flying with Da Vinci's 'aeroplane'
why doesn't he just capture Da Vinci?

That and your family stronghold becomes a family vacation spot, so why doesn't he just invade that bad boy?
 

HT_Black

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Two Angels said:
HT_Black said:
Splinter Cell: Conviction has two massive holes:

Secondly, why would all the Splinter Cells suddenly go psycho like they did? it's established canon that all agents of 3E have to have been special forces operatives at one time or another, for an extended duration, yet they all attack the white house without remorse. Attacking Sam I can understand (he was a rogue agent), but why would they do something like that?

The president was going to shut down 3E and they would have been out of a job and Aemrica would have lost it's first line of defence.
Correct me if I'm wrong, but wasn't she going to do that precisely because Grim was feeding her information about Reed's under-the-table affairs? Thanks for the idea though; that part of the plot makes a little more sense now. Do you have any idea about that first complaint, however?
 

KwaggaDan

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HT_Black said:
Splinter Cell: Conviction has two massive holes:

Firstly, Reed had to know that Grim was a mole, because the game wouldn't have happened otherwise. Sam is in Valetta looking for his daughter's killer, although he doesn't have a name for his target. Grim is the one who alerts him to the mercenary presence in the town, and from there he learns who Kobin is. But the thing is, Sam had no idea who he was looking for, and Kobin would've had no idea he was there unless Reed (who had surveillance one Sam) told him. And the only reasons he would do that, instead of allowing Sam to go his merry way, are clinical retardation or knowledge that Grim was working against the third Eschelon.

Secondly, why would all the Splinter Cells suddenly go psycho like they did? it's established canon that all agents of 3E have to have been special forces operatives at one time or another, for an extended duration, yet they all attack the white house without remorse. Attacking Sam I can understand (he was a rogue agent), but why would they do something like that?
Well let's not forget that
his daughter is still technically alive
when I came across that gem I felt like quiting. Then it became super ridonculous...
 

ben---neb

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Knights of the Old Republic II has several gaping plot holes the most obvious of which is...

The Ebon Hawk (a ship) falls into a chasm and is destroyed. Yet at the very end of the game you see the Ebon Hawk fly off into the Star Wars equivelant of a sunset. AHHHHHHH! Illogical and absurd!
 

DividedUnity

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Disaster Button said:
Dead Space had a pretty unforgivable one.

If Isaac possessed any intelligence at all he could have just looked at the first letter of every chatper to see that "NICOLE IS DEAD" instead of being surprised by it later.
Fool.
Since when does the main character know that they are in a game much less what the chapters are called
 

chromewarriorXIII

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Oct 17, 2008
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Generic_Dave said:
Heavy Rain. That's all I'm saying. If you've played it, you know what I'm talking about.

Pissed me off no end!
I don't know which one you are thinking of, but the one that pisses me off is this:

How could Scott Shelby have murdered the type writer shop owner when if I was playing as him at the time? There may have been some time lapse, but I remember the man walking into the back room, you walk around a little, then you say you are going to check on him, then Bam! He's dead.

MetalDooley said:
cieply said:
What changes in broken steel?
You can order Fawkes or the ghoul sidekick(can't remember his name)to enter the radiation chamber for you.Thus there is no need to sacrifice either yourself or the brotherhood commander.The game then continues on a few days later instead of just ending
Or if you do go in on your own:

It just says that you somehow survived the radiation and went into a coma for a week or so. You wake up in the BoS base.
 

FinalHeart95

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Urgh76 said:
Kingdom Hearts.

That's it

It's just really fucked up
I don't know if there are plot holes, but Kingdom Hearts is pretty much the Lost of gaming.

And I agree with MW2, btw. That game was full of massive plot holes. At least the gameplay was good. *shrugs*
 

HT_Black

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Snarky Username said:
FargoDog said:
*snip snip*
OT: Not gaming related but it's related to The Matrix

How the hell did Neo get superpowers in the real world? He had his eyes burned out of their sockets but he could still see Agent Smith. The only possible explanation is that either they were still plugged into the Matrix and didn't know it, or the Wachowski Brothers just said "Fuck it," and I'm going with the second...

That and any movie or video game involving any form of time travel at all.
It is implied-- and there's a huge portion of the fanbase that believes this-- that the "real world" is just another Matrix intended to convince the humans that they're free; or that the Matrix eventually repeated itself several times over and the entire world is just a computer construct.
 

KwaggaDan

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chromewarriorXIII said:
Generic_Dave said:
Heavy Rain. That's all I'm saying. If you've played it, you know what I'm talking about.

Pissed me off no end!
I don't know which one you are thinking of, but the one that pisses me off is this:

How could Scott Shelby have murdered the type writer shop owner when if I was playing as him at the time? There may have been some time lapse, but I remember the man walking into the back room, you walk around a little, then you say you are going to check on him, then Bam! He's dead.
I was just about to say that. It's possibly the biggest non sequitur ever...
 

Geamo

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Okay, as much as I loved Mass Effect 2 there were some gaping holes...
Okay, the main one would be why the *hell* would Shepard take his entire team onto the shuttle with him to go to thier next objective whilst thier ship is installing a dangerous, untested device made by the Reapers. Surely they'd be on full alert whilst it's happening?

Also, what the deuce was the deal with the beginning - the station's being attacked, Wilson was the traitor...then it's forgotten forever.

The Derelict Reaper as well - to quote Mass Effect 2 Abridged:
"[Shepard]: So let me get this straight...we're going inside a Reaper? Like, an actual Reaper? The mysterious enemy that we've been trying to understand for the last game and a half? We're suddenly, in the middle of the game, with no buildup, just going to walk around inside of one? A Reaper. Just saying."
 

Generic_Dave

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Jul 15, 2009
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chromewarriorXIII said:
Generic_Dave said:
Heavy Rain. That's all I'm saying. If you've played it, you know what I'm talking about.

Pissed me off no end!
I don't know which one you are thinking of, but the one that pisses me off is this:

How could Scott Shelby have murdered the type writer shop owner when if I was playing as him at the time? There may have been some time lapse, but I remember the man walking into the back room, you walk around a little, then you say you are going to check on him, then Bam! He's dead.
Yup, that's the one. Its THE most glaring plot hole I have ever encountered in anything, even if there had of been a loading screen or perhaps you changed characters and came back but were still in the same place. But it pretty much ruined the games for me. I was planning on several play-throughs...this thwarted my plans.