Amnesia or revenge.
While those both can be done well, they're used so much that it just becomes a joke after a while.
While those both can be done well, they're used so much that it just becomes a joke after a while.
I dont remember many Amnesia games, only the recent Amnesia (lol):The Dark Descent and XIII (both awesome games). Those are the only twoSu.zaku said:Amnesia stories and the 'ultra-nationalist Communist-Nazi Russians' handwave that plagues nearly every modern war game, seriously people stop picking on the Russians as starting every single fucking problem in the future.
Prototype wasn't about a PMC, Blackwatch were a Government Black Ops organisation. The plot was more like an NSA-type organisation using New York for bio-weapon testing and sending the marines in as cannon fodder. I actually found Prototype's plot substantially more interesting than the "standard" GOW/COD style.TehIrishSoap said:I'm Getting Sick Of Ones About PMCS Taking Over The World (HAWX, Alpha Protocol, Haze, Prototype)
^ +20Michael Jacobson said:ONCE YOU EAT A SLIMJIM, ANYTHING IS POSSIBLE. NINJAS!
Lost Planet 2... that is kind of post-apocalyptic..? LP2 didn't seem at all Post-Apoclayptic.TehIrishSoap said:I'm Getting Sick Of Ones About PMCS Taking Over The World (HAWX, Alpha Protocol, Haze, Prototype)
And Post-Apocalyptic Ones (Darksiders, Metro 2033, Gears Of War, Lost Planet)
Personally, I Want More Plots Like Heavy Rain, As It Was EPIC.
Sir John the Net Knight said:Ahem...
[img src=http://th01.deviantart.com/fs29/300W/f/2008/056/f/7/Princess_Zelda_TP___v_07_by_link_theguy.jpg][/spoiler]
[b]That[/b] is the most overused plot in gaming. I don't think you can ever attempt to argue against it.[/QUOTE]
the way zeldas body looks in that picture, ill save her all day, any day ;]