Most Over-Used Plot In Games.

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Serenegoose

Faerie girl in hiding
Mar 17, 2009
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Save the world, guy!

Pretty much every plot in games revolves around saving something larger than your own body. With Mario it's Princess Peach and by extension 'the kingdom', in Metroid it's 'the entire galaxy', in Zelda it's Hyrule. In Half-life it's 'the earth', in Halo it's 'the earth', in Doom it's 'the earth'. In Final Fantasy it's Gaia/the earth/the planet. In Dragon Age it's Ferelden, in System Shock it's reality...

Do I really need to go on? Essentially most every plot in games revolves around saving the locale from destruction by the big bad.
 

Iron Mal

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Jun 4, 2008
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An evil corporation/government has taken control of the earth and is oppressing the people! It is down to our silent hero, who for this example shall be called Bolt Vanderhuge, to join up with the underground revolution (which is suspiciously made up exclusively of 20-something and generically attractive college students) to bring down 'da man', the leading lady of the revolution will develop 'feelings' for our man and will more than likely need to be rescued at some point and the only old guys on the good guy side are doomed to plot related deaths so you're really mad at the bad guys.

Games like this are: Half Life 2 (almost exactly), Armored Core has elements of this, as does Aliens (we get it, Weyland Yutani are evil), Timeshift did it, Saints Row 2, Lost Planet, Time Crisis 3 and many, many others.
 

Geekosaurus

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Aug 14, 2010
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Where the person that was helping you all along turns out to be the bad guy. Seriously, it's like playable videogame characters are unable to make friends with honest, trustworthy people.
 

GothmogII

Possessor Of Hats
Apr 6, 2008
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Iron Mal said:
An evil corporation/government has taken control of the earth and is oppressing the people! It is down to our silent hero, who for this example shall be called Bolt Vanderhuge, to join up with the underground revolution (which is suspiciously made up exclusively of 20-something and generically attractive college students) to bring down 'da man', the leading lady of the revolution will develop 'feelings' for our man and will more than likely need to be rescued at some point and the only old guys on the good guy side are doomed to plot related deaths so you're really mad at the bad guys.

Games like this are: Half Life 2 (almost exactly), Armored Core has elements of this, as does Aliens (we get it, Weyland Yutani are evil), Timeshift did it, Saints Row 2, Lost Planet, Time Crisis 3 and many, many others.
Have you actually played Half-Life 2? You must have had that mod that turns all the downtrodden, sunken eyed, middle-aged rebels into '20-something and generically attractive college students', also:

Only Eli died. Kleiner, Magnusson and Cubbage are all still very much alive, in fact, arguably so is Dr.Breen.

Can't argue with Alyx though, but all I can say is, I always found her 'attraction' to Freeman as more in the vein of an Uncle/Niece relationship, (eww, but bear with me), as it's intimated that they both had a similar kind of relationship when Alyx was a child, and that as an adult, this comes across as a romantic attraction. Which, while may be true from Alyx's perspective, may not necessarily be one that Freeman himself reciprocates. Not that it matters, since Freeman is almost devoid of character, being instead a small collection of characteristics rather than possessing any real characterisation.
 

Tanis

The Last Albino
Aug 30, 2010
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Hey, I forgot who I am...wait, who am I again?

O, wait...yeah, not...time to kill 30 bosses and get parts of my memory back.
:D
 

PaperSeraphim

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Sep 1, 2010
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Urialanis said:
You win, still waiting for a decent game ending where you lose.
I HAVE one of those! It's an original Xbox title called Breakdown. Massive difficulty curve, and the ending will throw you for a loop!
 

10zack986

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Dec 5, 2009
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I hate missions that start off going the way they're supposed to, but because it's a game you realize something is about to fuck up. Sure enough, something fucks up.
 

sageoftruth

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Jan 29, 2010
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I'm a bit tired of the plot where you're a resistance trying to stop the evil empire because they're being all evil and empirey.
 

Urialanis

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Jun 14, 2008
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PaperSeraphim said:
Urialanis said:
You win, still waiting for a decent game ending where you lose.
I HAVE one of those! It's an original Xbox title called Breakdown. Massive difficulty curve, and the ending will throw you for a loop!
It may be worth buying an Xbox just to play this!
 

YouBecame

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May 2, 2010
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I think the problem with all the "You're special person" thing is that it wouldn't be such a fun RPG if you played one of the shopkeepers, or like one of the following party members as opposed to the leader. Then it gives some context to the idea of going wherever you want to go.

I won't argue that it is overused but I think I can see why.

IMO heavily overused is: Oh humanity is in danger. Savey savey time!
 

Twad

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Nov 19, 2009
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Magical naive, cute girl wich is the key to the XYZ of plot-doom. Wich your hero cant help but save and protect no matter how secretive she is about everything.. its pure trust right there.
Authorities are always incompetent, evil and corrupt. Always.

Whenever cutscenes comes up your hero become stupid and incompetent.

Always save the whole planet/world/universe (rarely small-scale goals, like save your city)

Mid-powered villians never get shot or killed early in the game, even when everything screams at you "BIG BAD KILL NOW" and you get 10 minutes to actually kill them.. something happens (or nothing happens) and he gets away.