Save the world, guy!
Pretty much every plot in games revolves around saving something larger than your own body. With Mario it's Princess Peach and by extension 'the kingdom', in Metroid it's 'the entire galaxy', in Zelda it's Hyrule. In Half-life it's 'the earth', in Halo it's 'the earth', in Doom it's 'the earth'. In Final Fantasy it's Gaia/the earth/the planet. In Dragon Age it's Ferelden, in System Shock it's reality...
Do I really need to go on? Essentially most every plot in games revolves around saving the locale from destruction by the big bad.
Pretty much every plot in games revolves around saving something larger than your own body. With Mario it's Princess Peach and by extension 'the kingdom', in Metroid it's 'the entire galaxy', in Zelda it's Hyrule. In Half-life it's 'the earth', in Halo it's 'the earth', in Doom it's 'the earth'. In Final Fantasy it's Gaia/the earth/the planet. In Dragon Age it's Ferelden, in System Shock it's reality...
Do I really need to go on? Essentially most every plot in games revolves around saving the locale from destruction by the big bad.