AnAngryMoose said:So what's the most overpowered, underpowered, broken or just poorly balanced thing in a video game you've come across?
For me, it has to be a Hero Team Deathmatch in LotR: Conquest. If not that, then the hero Aragon from the same game >.>
Just for you two/thread. And no it's not an end thread. It's two slash thread. I hate seeing "/thread"-Zen- said:Seth still pains me in the depths of my soul. That yin-yang torso-ed bastard.
If I recall correctly this weapon becomes nearly useless later on in the game, when instead the solution to any problem becomes equipping one of your characters with the Gem Box and Equalizer and casting a couple Ultimas on anything that moves. Even makes the final battle a cakewalk...Kryzantine said:FFVI: Autocrossbow. Literally the, "Oh fuck this" button, use it on any enemy and if it won't kill them the first time, use it again. Insanely OP.
Are you kidding? They've got a high damage potential but I've seen more moronic death knights pushing under 2k dps than any other class.ciortas1 said:Death Knights in WoW. That is all.
Thank you for mentioning the nuke, i wanted that thing to have the blast radius of more than a blockHG131 said:Overpowered - Energy Swords (Halo 2 and 3), BRs (H2 & 3), Auto Shotty (L4D1&2), Blade (Prototype), Dual Shotguns (Marathon (I bet you didn't see that one coming!))
Underpowered - Uzi (L4D1&2), AR (Halo 3), Plasma Rifle (Halo 3), Nukes (Mercs 2), Fists (Saints Row 2)
Ninja'd and Seconded, Akimbo Model 1887s are for p***ies. (that goes for LMGs too.)MiracleOfSound said:Akimbo shotguns.
They just bug me.
I was wondering how long it would be until someone brought up WoW. Death Knights might have been insanely overpowered when they first came out, but now they're just kind of pathetic in PvP.ciortas1 said:Death Knights in WoW. That is all.
He speaks truth.ciortas1 said:Death Knights in WoW. That is all.
Sure, but all of those things require you to have played the game a fair amount. Enchanting requires finishing all the bullshit recommendations for the Mages guild before you can start doing it, several hours at least. Plus having used Soul Trap a lot or been lucky when you find soul gems.StevieWonderMk2 said:Pfah, small fry.SonicWaffle said:Strictly speaking, Illusion magic. This is my 'How To Win At Oblivion' guide;Twad said:MAgic in oblivion, followed by everything else in the game.
- Get the invisibility spell
- Get some sneaking skill
- Get a sword
- Go invisible, get behind monster, crouch, hit monster with sword. The critical from sneak will give a 6x damage modifier, and even if they don't die, you're behind them and still sneaking so they'll just stand there wondering what hit them. Then you hit them again.
Seriously, I did the entire Arena questline in about half an hour this way.
Enchant arrows/sword: On hit Fire Damage 1sec, Fire Weakness 100% 1 sec. Munches through everything.
Or on hit Burden/Strength Drain.
The classic though is to enchant 5 pieces of armour with Chameleon 20%. Yes it stacks. You are permanently invisible.
Or Crissaegrim, for one second dead Dracula (= But then the shield rod is basically handed to you, whereas you'd have to farm awhile to get a Criss...TheSquirrelisKing said:Shield Rod and Alucard Shield Combo in SOTN.
Seriously, four seconds = dead Dracula. Sad.
Neg. There's just a method to beating them.ciortas1 said:Death Knights in WoW. That is all.