Most repe-repe-repe-repetitive game that you've ever played

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Altaries

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Jan 31, 2010
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DJmagma said:
RPGs. for all the complexity, at the end of the day you can win by simply spamming "attack".
Might I suggest Vindictus(Which just went into Closed Beta, Which I was Rejected from), Mabinogi, or Dungeon Fighter Online? Those are MMO's that require brainwork in their fighting :3, That last one is actually like a hybrid of Fighting Games and MMO.

OT: Any racing game i've ever played, Turn, Turn, Turn, Get rammed into by AI, Turn.
 

demoman_chaos

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May 25, 2009
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Dynasty Warriors Gundam 2 has the WORST mission in terms of repetition. Though I like the games, one mission angers me even to this day.
It is the one where you must pilot the ball and take over fields. Tough and annoying, but seems fine. 9 fields, no big deal. Problem is everytime you do so, they reset and you have to do it again. The ball has 1 combo and a very pathetic special, so it takes a LONG time to take even 1 field. With a friend it took at least 2 to 2 1/2 hours. We got to the point that we wanted so badly to quit, but we were too far in to stop.
 

Shintsu2

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Apr 30, 2009
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Assassin's Creed...I played about five missions and I was like "Oh wow, run into town on my horse again and do the same stuff again...I think I won't." Also Dante's Inferno - the last bit of the game I was like "OH COME ON" each time it showed another challenge. Not to mention the button mash fest to do everything - my thumbs hurt after beating that game.

It's not really being fair but racing games like Forza 3 are repetitive, I don't suppose they could have THAT many more tracks but after playing for so long I could just about race the tracks in my sleep. It's especially bad on endurance races that take an hour or more to complete (like 50 laps around a track) - you start to lose your sanity after doing it long enough and I usually have to take a break.
 

Evan Snow-Wolf

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Feb 20, 2008
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The Immortal, for the NES.

Walk in the room, DIE from trap.
Reload.
Walk in the room, dodge the trap, DIE from arrow.
Reload.
Walk in the room, dodge the arroe, DIE from goblin.
Reload.
Walk in the room, ready for goblin, DIE from trap you forgot about.
Reload...
 

Trilaanus

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Jul 18, 2010
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Pong, it's just up and down and back and forth just like another favored activity.





By which I meant using my favorite pogo stick, you dirty-minded so and so.


And by pogo stick I mean !%*@*!&@ my @&$#*!
 

joshuaayt

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Nov 15, 2009
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God of war 2 (I assume 1 and 3 are the same; never got to play them), Every MMO (I still play City of Heroes, though. I just like being a superhero...), Buggerfall (As in, "Oh, I died/fell through the floor. Again.")
 

dot com

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May 23, 2010
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Rylot said:
CoD MW 2 online. It's fun for a while but when your friends play it for 8 hours at a time it gets old.
Agreed

That would explain why my grades last year dropped
 

crudus

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Oct 20, 2008
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Assassin's Creed.

SirBryghtside said:
Animal Crossing, by far.

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You get the picture.
At that point you may as well say Harvest Moon.

DJmagma said:
RPGs. for all the complexity, at the end of the day you can win by simply spamming "attack".
Can't that be said for most games? FPS's, RTS's, Sports games, etc?
 

Zannah

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Jan 27, 2010
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Diablo and all it's bastard offsprings, staining the rpg genre with their very existence.

Also, people considering bethesda rpgs repetetive; You're doing it wrong :p
 

Dexiro

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Dec 23, 2009
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DJmagma said:
RPGs. for all the complexity, at the end of the day you can win by simply spamming "attack".
That depends on the RPG you're playing.

With Pokemon you literally can get through most of the game hitting the same attack button. That game doesn't have the bells and whistles to make hitting the attack button vaguely interesting either.