I KNOW. But we're not led to believe it at the time, are we? Can we predict the future? When it first HAPPENED, my jaw dropped.chinese_democracy said:willard3 said:Yeah that was pretty crazy for me. It's one of those few moments that made my jaw literally drop.chrisdibs said:Agro!!!!If you guys are talking about the horse from SOTC, he lives at the end. If you are not talking about SOTC then my mistake.
Shepard was pained that he lost 30,000 of his men in the Nuke from CoD4. So, in order to get more recruits into the Army/Rangers whatever, he would instigate war with Russia. To do this, he hired Makarov, a very high power Ultranationalist to conduct a massacre on a Russian airport. He tells Makarov that Allen is an undercover CIA agent, and to kill him so that when they find the body, war would start(Which is why Makarov said that this would be sending a message, and that Shepard said "You will be saving the lives of many with what you start here"). Shit happens, Shepard decides to break out Price because he thought he could use him like he has been using Soap, Gaz, and Roach. Price copies MacMillan word for word the entire level, then nukes the east coast. Instead of the nuke detonating as a nuke, he detonates it as an EMP to cut off all electronics. This does two thing. First, it cuts all of the Russian fleet off from their homeland. Second, it was supposed to stop the carpet bombing of DC, which Price was believing was just about to start. Gaz and Roach decide to storm Makarov's warehouse, where they transfer all the files about Makarov, which presumably had the data regarding the deal between Makarov and Shepard. Shepard kills Roach and Gaz once he has the box, because they would know where it would be, which could boil over on Shepard if they were alive. Soap and Price go to kill Shepard, knife in eye, the end.daheikmeister said:That was exactly what I was gonna say, but in case of Ghost & Roach it was mainly surprising because no one has still given me a sensible answer for why the hell Shephard shot them.aperson726 said:Which character's death had a great story impact or freaked you out? At the top of my head, I have two death. Modern Warfare when Gaz got shot and MW2 when Roach and Ghost died.
Any IW staff in da house?
Ok, I really just want to go buy a ds and this game RIGHT NOW!CptPanda29 said:The freakin Christmas level in Elite Beat Agents! My jaw dropped at that point, the game was so cheery I was grinning like M. Bison most of the time playing it and then the little girl's dad dies?!! If you fail that song you feel terrible!
yeah man most definitely also one of my few WTF moments that relate to a games storyinternetzealot1 said:Spoiler tags, guys
Halo 3Sgt. Johnson
yeah I know, that was abit much the druggie ***** went too farInsomniJack said:Manny Escuela.
Granted, when I was doing his missions, I kept thinking "I hate you, I hate you, I hate you, I hate you, I hate you, I HATE YOOOOOOOOOOOUUUUUUUUUUUUkillyouwithfire..."
Then Elizabeta shot him in the face while being high, prompting me to say "Whoa! I didn't actually want him to die. Not like that, anyway."
It actually was pretty sad when I had to deliver his body to a street surgeon. I felt sorry for him.
Then I hung out with my cousin and all was forgotten.
kmiik said:I actually for the first time (in along time anyway) felt genuine sadness for characters in a video game at the end of Episode 2, to top it all off and having to listen to Alyx mourning at the fade to black made me shed a small tearProfessorLayton said:I've said it before and I'll say it again: Episode 2. Almost made me cry.
Hybridwolf" post="9.161956.4140695 said:Well...
Borderlands
T.K Baha(not the worst, but that's when I knew the game was going to go downhill after killing a important character, without any particular reason.)
Yeah..when T.K was checked in on and the end result.. I got pissed and killed each of those bastard little shits with caustic weapons and watching them melt made me feel better inside.
Also I have to mention the Marines in Modern Warfare..
all that work to rescue the Cobra pilot,all that hail of gunfire and the end result?
ProfessorLayton said:I've said it before and I'll say it again: Episode 2. Almost made me cry.
yeah i was actually pretty devoed when that happened, damn clever thoughAizenTheAzure said:Andrew Ryan was pretty surprising.
Are you done?D_987 said:SNIP
EDIT: On reflection I was probably a bit harsh with my wording...
No not really, and if I was replyng to me won't help matters....Rancid0ffspring said:Are you done?D_987 said:SNIP
EDIT: On reflection I was probably a bit harsh with my wording...
Ugh, you seriouly went into a JRPG made by Mistwalker NOT expected a host of cut-scenes? Besides which, these games do immersion differently to WRPG's, but I'm not going to bother going into that because it has nothing to do with your initial whine. However, I honestly fail to see how you can like Dragon Age : Origins and then complain about Lost Odyssey's cut-scenes both are similar bar each has their representative take on dialogue. And really now, "I wanted to see them die horribly" - again, grow up.No, I didn't like the story because it was all round depressing & no I didn't get very far into the SECOND (not much of an improvement I know) disc. I gave up on the game because most of my time "playing" the game was beset with cut scene after cut scene after cut.... Most of which just kept detaching me further from the game. The more I found the characters moaning about something the more I wanted to see them die horribly.
Well yes, a game with 4 disks isn't likely to give away it's entire plot within the first disk now is it...? The immersion point is subjective, but that's not what your OP said, but regardless, the game is certainly not "emo".As for the it's setting, I felt as thugh none of it was dragging me in. Immersion is one of the most important things me when it comes to playing games & I found myself not caring about anyone or anything in this world. I didnt care about who was fighting who & as far as I can remember at this time wasn't told
Sounds to me like you couldn't get into it because it went beyond the status quo.In my OP I stated this was my attempt to give them a shot. I played this game with an open mind towards the gameplay because I wanted to see what i was missing out on but couldn't get into it because the "art" of the game.