I did for a while . . . then I found my first .44, and that was the end of that.will1182 said:Did anyone really use the 10mm pistol in Fallout 3 at all after getting another weapon? Compared to most other guns, it's a pea shooter.
If you max out stealth and have the chinese commando suit and the silenced version you can clear out rooms without being seen.will1182 said:How though? I don't understand. Even with 100 in Small Guns, and all the accompanying perks making it better, it still took me 3 to 4 shots to the head to kill even common enemies, compared to one shot with practically any other weapon. I could see if you were talking about the 10mm Submachine Gun, that would be different.TheSquirrelisKing said:Spam the small guns skill. VATS headshot. 1 hit kill on almost everything every time. The ammo is super cheap, and that's when you aren't finding bucket loads of it everywhere. I highly disagree with your statement, if played right it's a game breaker.will1182 said:Did anyone really use the 10mm pistol in Fallout 3 at all after getting another weapon? Compared to most other guns, it's a pea shooter.
Were you playing on easy or something? Using mods? Please elaborate.
It's actually at its best when fighting in the multi-man brawls against the polygon wo/men. In those events, the fan is a one-hit-kill, and will bounce in the air and kill anyone else on its way back down. Which can create massive chain-killing if the fan is right above a spawn point.gmaverick019 said:the fucking fan in super smash.god that thing is a p.o.s.
you don't call the ATM machines a mini-game, do you? in fact in GTA IV I did nearly everything and I also enjoyed all those gimmicks, as I'd call them. But the ATM machines were really useless, so I second that.ObviousRedSpy said:Mini-games in general...if they aren't part of the plot I never bother with them.
The what? I have honestly never heard of that before.OblivionRegained said:The Sentry Totem in World of Warcraft...
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But, isn't that sort of what happens with almost every item you get in nearly every Zelda game? I actually didn't mind never using the dominion rod again because I think they used it enough in that one temple, and in the coolest possible way. That being said, I do agree that most Zelda items you get late in a game are usually huge letdowns.Outright Villainy said:The dominion rod in Twilight princess stands out as the least-useful-outside-of-really-specific-circumstances-where-you-need-to-advance weapon. It moved statues, which is all well and good, but outside of the few statues (which you could count on one hand) in the one dungeon you get it, it has no use at all. It sticks out like a sore thumb when nearly everything else has some sort of functionality in combat or traversing in different ways. The double clawshot felt like a gimmick too, they weren't really trying on those last few dungerons (for weapons at least). The last thing you get is something that makes your sword shiny, and do more damage. But only in that one specific part of the game again. Yay, I guess?
Actually, I used that gun a LOT. It was nice cause you could find ammo relatively easy, so I always used it so that I could conserve on my hunting rifle ammo.will1182 said:Did anyone really use the 10mm pistol in Fallout 3 at all after getting another weapon? Compared to most other guns, it's a pea shooter.