Definately traps, poison, and buff potions in Dragon Age. Even the lyrium potions I sold off in bulk. Horses in Oblivion was a good answer, also beer and to a lesser extent wine. Even as a Nord I hardly ever used them, easier to just get some health potions. Also, pretty much everything in Fable II. I love the novelty of it and parts of it make me want to rush to my tv and play it as I type. But honestly, Jobs, Clothes, the Dog, parts of Combat, Weapons, Families, Experiance, all of it was so badly implamented it was worthless to even bother with. Great ideas with piss poor execution sums up most everything in the game. Shame Fable III is going with the, "fuck all you who actually play our game, we're going to cater to the casual crowd that likes us, which coincidently dosnt even exist" approach.