What is the most useless feature in a game, ever? It can be anything from a single concept to a whole entire level, or something that you only do once. For me, it would have to be the whole back-storyline to Assassin's Creed. It could have been fun without it, I'm just not sure why they felt the need to put it in there. In features though, it would have to be just at the end of Kung Fu Panda (yes, I'm achievement hunting...) You're fighting the Big Bad, and suddenly the entire game slows down and about a dozen arrows shoot at you. Of course, this would be fine if the game hadn't already been based around QTEs, and this seems to just be another one. That, and the fact that there is only one such thing like this in the game and I think it's just useless.