Most Useless Feature in a Game

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DM master

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Feb 21, 2009
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I agree with eavesdrop. More than likly you will have a 12 year old screaming something at you or someone being absolutly silent.
 

Christemo

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Jan 13, 2009
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kommando367 said:
probably the hammer from god of war 2, I never found a use for it's slowness.
many consider the sledge your talking about better than the Sword of Olympus.
 

Christemo

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Jan 13, 2009
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possibly the ragdoll physics in Titan Quest. they are useless, but hilarious. once my friend used shield bash on a satyr. it flew of the screen and landed 7 seconds later.

second place goes to the sathcel charge perk in COD: WAW. you never get to use it really. only good perks are Juggernaut, Marty and the Betties...
 

Sixties Spidey

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Jan 24, 2008
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messy said:
buy teh haloz said:
The level skip thing Alone in the Dark. Doesn't that kill the purpose of a game?
Probably not as bad as something that plays the game for you, I mean any company that did that would be more or less disowning the "hard-core" crowd. And even worse they could put it in a classic game.

For those of you who don't get what I'm on it's the new Demo thing for the Super Mario Bros Wii, if you get stuck it'll play it's self.
Well it's stupid either way. Games are mainly about Achievement. The idea of going past insurmountable odds and obstacles, fighting your way through hordes of enemies and challenges to beat the game. Games like Halo and the new Bionic Commando were some of the best examples.

It's bad to put that in Mario because a lot of memories I have about the series was a five-year-old me sitting on the couch, NES controller in hand playing through the game, saying "I Gotta rescue the princess!" (I know. I know.) And I can tell you, beating Super Mario Bros. was some of the best experiences as a gamer. Think of the newer generation that will be introduced to Mario.
 

ThrobbingEgo

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Nov 17, 2008
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Syntax Error said:
Blinking in Alone in the Dark, if Unskippable is to go by. Why did they feel the need to relegate a reflex to a mandatory action button?
I agree, but you have to admit, that's idea's awesome in theory.

"Blink, dammit!"
 

maddawg IAJI

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Feb 12, 2009
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TheRedLucario said:
The frying pan in Left 4 Dead 2. Who the hell's gonna use that?

Chef Emerald. *Zombie charges you. you swing* "BAM"


Proably the Plasma rifle in Halo. Seriously who the hell uses that at free will.
 

AroLombardi

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Apr 16, 2009
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maddawg IAJI said:
TheRedLucario said:
The frying pan in Left 4 Dead 2. Who the hell's gonna use that?

Chef Emerald. *Zombie charges you. you swing* "BAM"


Proably the Plasma rifle in Halo. Seriously who the hell uses that at free will.
True. So very true.
 

WolfmanNougat

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May 14, 2009
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Alone in the Dark. Blink.
Also the glowing armour in Haze, though that's more of a bad design than game feature.
 

The Youth Counselor

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Sep 20, 2008
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Xandus117 said:
Here's my list:

- Random objects like beer bottles in Half-Life 2
Since the physics were one of the main selling points of the game, not having them in there would've caused complaints.

For me it would be:

-Drugs in any RPG. Seriously they do nothing but drain your health.
-Sex with hookers in Fallout 3. She doesn't even act like anything happened and you just lose money.
-The .32 pistol and BB gun in Fallout 3.
-Customizing your house in Fallout 3.
-Blocking in most fighting games. Why would you block when you can just as easily dodge the attack all together?
-The lock on feature for Zeno Clash. It kills you more than any enemy would.
-Most everything in Grand Theft Auto 4, Fable, or the Sims.
-Melee weapons in Silent Hill that you find after your first.
-The token stealth level in an action game or action level in a stealth game.
-The entire Achievement system.
 

Sephgara

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Apr 16, 2009
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Buying random objects for your house that do absolutely nothing in games like fallout 3 is just pointless beyond measure.
 

chromewarriorXIII

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Oct 17, 2008
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frankie_fury said:
Cigarettes in the METAL GEAR SOLID series!
Those were helpful in MGS when you had to use the smoke from them to spot lasers that needed to be avoided.

Mine would be one of the upgrades for the Peacemaker in Jak 3. It made it so that everything around you started floating around. I found it completely useless.
 

pyros550

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Jan 25, 2009
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The essence of a team in either of the american levels of either new COD game.
i really didn't care when any of them died, maybe i just don't like americans :(