Mazty said:
CheeseFlareUK said:
arc101 said:
I played it. I found it definitely mediocre. I like (unfortunately like yahtzee) the offline play. And I have found the 6 hours story line very easy and predictable. The online capabilities are dull, same ol', same ol' FPS style fighting thing.
Why did it get 9.0+ on all reviews??
The thing is, you people will complain no matter what. It could have all dedicated servers and you would whine. If it were 40 hours you would say its too long. This is called NITPICKING.
Go troll somewhere else.
Saying a game is nothing new, with an easy and exceptionally short SP and unintuitive MP is not nit picking, it's saying the game is average at best. And bloody hell, MW2 is. It's the same MP system that's been around since CoD4/2007 with all the bugs & imbalances intact.
Seems to me like the only troll in this thread is you. You've essentially tried to assert your own opinions as cast iron fact throughout this whole thread and insulted several peoplem who tried to have a reasonable discussion with you. Cheeseflare wasn't even talking to you and you called him a troll for absolutely no reason. You do your argument no favours by being such a prick. Stop trying to tell people what they can and can't have fun with.
Your argument is poorly constructed to begin with anyway. You're criticising people for using the exact same style of argument that you're using! How can the millions of gamers who enjoy CoD complain about lag that they don't get? I don't get it at all, so how can I possibly comment on it? You're judging it on personal experience, just as everyone else is, so you are no more or less qualified to start defining criteria of quality than every other gamer on the planet - in short, knock your fucking attitude on the head and stop calling out everyone who dared to enjoy their purchase. You might have lag, and it might irritate you, but, using your own (ahem) "objective" logic one relatively minor probelm of a bit of lag does not substantially diminish the quality of the rest of the game and make it 'bad'.
The multiplayer's balancing is also fine. I will concede, the lag may be a problem for some and not for others, as I said, I can't subjectively comment on it because I haven't got it, but I can tell you the balancing is fine. You ever hear of a thing called a 'reward'? That's the system CoD uses to keep people hooked and playing, and it's fun. If I'm accomplishing things in-game, why shouldn't I be rewarded? You start with a decent enough weapon set, you unlock new weapons as you get better. What's wrong with that? It's satisfying, and your killstreaks only add to the satisfaction. It's a team game that rewards the individual by helping out the whole team! That's a great system! If you're on the recieving end, too bad, but bitching about it is like bitching about TF2 because you're always on a team full of idiots and you end up losing. It's not like the killstreaks are that hard to avoid anyway, air support is easily taken down or avoided - in fact I've never been killed by it once yet, because I know how to deal with it. The whole thing is designed to poke at your reward centres and encourage you to try harder, and in this regard it's a success. The deathstreaks offer a helping hand to those less skilled players but it doesn't rubber-band them above everyone else either. They help people who aren't as good as other players without making it unfair on everyone else, and that's the way it should be. Remember the better players can't be dragged down by rubber-band rewards, or the game becomes frustrating.
As for the lobbies, I concede that they aren't great, but most of the time a decent match is available. It really isn't as bad as advertised by some, but it's not perfect either. But, again, going by your argument about 'objectivity' such a small problem does not make the MP bad! It's a mild blemish at worst.
As for the SP, it's short, yes, but it's undeniably a masterclass in game design that warrants multiple playthroughs. Things do not have to be new or innovative if they work as well as this formula does, and actually playing the game tells you IW managed to use the formula to take the series into a whole new playing field. It is superbly crafted, and you're always doing something. There is not one wasted line of code, and that's the secret to CoD's success.
I'm not anticipating much of a discussion with you, as all you seem to be doing on this thread is repeating the same badly constructed argument about
your problems with the game whilst attacking anyone who didn't have a problem with it. I've seen everything you 'argument' has to offer, and it doesn't wash with me. I can accept that you might not like it, but don't try and feed me this horseshit about how 'objectively' the game is bad and I shouldn't be having fun with it.