My Fallout 3 Karma

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Fightbulb

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May 14, 2008
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I went neutral. I kill and steal everything outside of the mayor cities, but my evil deeds are always compensated for by the quests that I do (I'm a sucker for completing quests). I did dabble in both good and evil though, but in the end neutral was the easiest way for me. I'll go evil next time though, maybe I'll put some points in energy weapons this time.

miracleofsound said:
I can never bring myself to take the evil murderous path, I just feel too damn bad. I even felt bad for killing the raider merchant to get the Terrible Shotgun.. ok so he was an evil raping pillaging ************ but he was kinda friendly to me...
I felt the same, but in the end that gun is so totally worth it.
 

Draygen

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Jan 7, 2009
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BasicMojo said:
My brother made an interesting choice with this game and tried to complete it maintaining a neutral karma level. It worked, but he ended up being the biggest jackass in the world: every time he did something that'd raise his karma level, like completing a portion of the main quest, he'd have to go off and enslave or kill someone to "atone for his good deeds".

The ending for a neutral character is really boring, though.
Straight up! You have to work ten times as hard at getting a neutral karma ending, and then you have it all just fall in upon itself. Hell, sometimes I just wished I could tell the person giving me my reward that I had just done it for the money, and if they told anyone of my good deeds, I would kill their entire family. In effect, let me lock my karma so I don't GAIN any if I want to, so I don't have to get giggly feelings when someone pays me a thousand caps to get their cat out of a tree.
 
Jul 23, 2008
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fish food carl said:
Firstly.... check your grammar.

Secondly, you shouldn't have blown up Megaton at first - recruit Jericho, slaughter the town, loot the town, then blow it up.

Thirdly - You might need the correct frame of mind to really enjoy it. You don't enjoy being evil? Then don't be evil, if it doesn't suit you.

Me? I loved being evil, the gore, the slaughter, the torture and wanton destruction fuelled my dark side.

Those who heard my evil over the mic (Bling Cat mostly) are now convinced I'm a sociopath.
Murderous sociopath.

Seriously. the lengths fish food carl goes to to make the fallout 3 NPCs lives hell is admirable... In a really twisted way.
 

kirbyfan8

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Feb 11, 2009
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I know exactly how the OP feels. I beat the game with excellent karma, but my evil character was just so dull.

Though I need him to complete the last trophy quest, Strictly business, which I promptly failed by attempting to enter Paradise falls right after starting the quest.
 

Art Axiv

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Dec 25, 2008
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I guess style of playing fallout differs to our real life character - if we are goodie-gooders we won't have fun as an evil character. I'm speaking out of self experience and my brothers.
 

Jennacide

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Dec 6, 2007
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It makes a good reflection of who you are. My brother didn't understand how I could tolerate being so nice to some of the bastard NPCs of the world and help the little bastards like Little Lamplight. He had excessive amounts of fun enslaving the little bastards, nuking Megaton into the ground and generally being a homicidal douche. Even using the Raider theme in his room. Wondering now if I should be worried, lol.
 

Cgee

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Jan 26, 2009
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My first play through I did whatever I wanted and ended up having neutral karma.

It all depends on the situation, so just do what you want and don't force yourself to make decisions just to be good/evil.

Sometimes i'm in a helping mood and feel like helping some poor sap escape from super mutants and other times I feel like selling a bunch of annoying children into slavery for a few caps, ya know? =)

If you play the game BASED on the karma then you probably won't have fun.
 

InvisibleMilk

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Nov 19, 2008
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My first playthrough was a paragon of pureness, Helping all that I can. I went to Paradise falls and Recruited Clover. We were best friends :D *creepy stare* and that's when.....it happened....
Well, we went to Lincoln Memorial. The guy in the front said don't walk on the memorial. But there were slavers all over it. So, my plan was to just kill everyone, But first! I was gonna sneak around. Bad idea. Clover opened fire, ran into a bunch of mines, and DIED. Needless to say, I was Angry. Uber Angry. So, I destroyed the slavers forces, traveled to Paradise Falls (With Butch accompanying me) (I don't like Butch. He ended up dying) and murdered the entire population.

2nd playthrough?

I'm a slaver :D
 

Metalchair

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Feb 8, 2009
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my first person was evil cuz if i wanted something from a traveling trader i just shot him and took it. and pretty much the same with anyone else. being good was an interesting change of pace. Megaton offers a better house and town to live in rather then Tenpenny which is too small. but after i while i was rolling in 30,000 bottle caps and enough ammo to supply the entire population of China a few times over. So the same feeling that engulfed u as u were playing evil got to me too.
 

AdjectiveAnimal

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Dec 26, 2008
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Even when I try to be evil I end up with good karma. It's not so much the karma system's balance as much as it is me actually caring.
EDIT: Unless I'm with Sticky, in which case it is quick save, murder and quick load then repeating steps 2 and 3 over and over again.
 

JohnSmith

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Jan 19, 2009
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I didn't play to far through on evil because frankly it wasn't as interesting. Having said that I did end up quick-loading alot during my good play through, due to irritation at an NPC resulting in power fist death. Is there anyone else who after a couple of hours of playing a game like fallout 3 feels prone to killing rampages? (in game obviously, i mean if its the other kind maybe you could check in with your local psyche ward). Also why is it impossible to kill one member of a town without the rest noticing?
 
Feb 7, 2009
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fish food carl said:
I did every quest (bad ending) before I killed every person in a town, and generally got a lot of loot. I finished the game with 30,000 caps. Do you think I'll ever make that much in my good play through? NO!

I never, ever killed a Slaver however. I loved those guys.
In my second playthrough I have the highest karma level possible, I have almost every unique item in the game (including the stealth suit, gause rifle, and the power armor that never degrades), I killed every slaver, and I have 100,000 caps (I shit you not).

My first playthrough began as a good guy, but then I found Paradise Falls and spent the rest of my playthrough trying to recover my karma (I only managed to bring it up to evil).
 
Feb 7, 2009
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JohnSmith said:
I didn't play to far through on evil because frankly it wasn't as interesting. Having said that I did end up quick-loading alot during my good play through, due to irritation at an NPC resulting in power fist death. Is there anyone else who after a couple of hours of playing a game like fallout 3 feels prone to killing rampages? (in game obviously, i mean if its the other kind maybe you could check in with your local psyche ward). Also why is it impossible to kill one member of a town without the rest noticing?
have you seen how few people there are in these towns? they'd have to be pants-on-head-retarded not to notice when one of the twelve other people in the town not to notice
 

TenthRegeneration

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Feb 11, 2009
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fish food carl said:
Firstly.... check your grammar.

Secondly, you shouldn't have blown up Megaton at first - recruit Jericho, slaughter the town, loot the town, then blow it up.
Dude, that was totally me. I have never had more fun than headshotting the sheriff after challenging him to an arms race...Then I fatmanned three dog, because I didn't think it was possible to kill him. :) I have never been so happy.

But to answer the original question, no, I do not find Evil boring. I have never had so much fun. Sure it can be boring after a while, but just go to rivet city and blow everyone's nickers off, then it becomes fun again. :)
 

Berndawg69

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Nov 19, 2008
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UNKNOWNINCOGNITO said:
Ok now i was playing Fallout 3.. enjoyed it ... while i was playing did the average you know find dog meat diffuse the
bomb kill mr burke
the sheriff dies oo and the useal play around with corpes.

but some how my save file gets deleted so i had to start all over again not much of a problem since i only had about 3 or 4 hours of playing time. but the next time i started to play i was smart i made one "good" file and one "evil" file so i decided to see whats it like being evil and ya i basically blow up megaton kill lots of innocent people and steall lots of stuff and you know What ?????


BEING EVIL IS BORING!!!! seriously when i was playing good it was fun i got lots of stuff and was really immersed but when i played evil it just got more and more boring

i really tried to have fun being evil but it never help anyone else got the same thing ??

i skipped the details on purpose so i can ansewer questions (not sure if that makes much sense though)
that's because you didn't find the evil joys, the game has, like paradise falls, and the tiny slasher bit, priceless
 

Novacain4862

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Feb 12, 2009
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I think it's really easy to be evil. Break into every room and steal from everyperson and blow people up by slipped live gernades into their pants. It's really easy
 

JohnSmith

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Jan 19, 2009
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slayaDmoney said:
JohnSmith said:
I didn't play to far through on evil because frankly it wasn't as interesting. Having said that I did end up quick-loading alot during my good play through, due to irritation at an NPC resulting in power fist death. Is there anyone else who after a couple of hours of playing a game like fallout 3 feels prone to killing rampages? (in game obviously, i mean if its the other kind maybe you could check in with your local psyche ward). Also why is it impossible to kill one member of a town without the rest noticing?
have you seen how few people there are in these towns? they'd have to be pants-on-head-retarded not to notice when one of the twelve other people in the town not to notice
Sure but why make the leap that it was me that killed them? there are plenty of other shifty characters and why do they do it hive mind style, where I kill someone quietly out of view and next thing I know the entire town is instantly hostile.
 

Axolotl

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Feb 17, 2008
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JohnSmith said:
Sure but why make the leap that it was me that killed them? there are plenty of other shifty characters and why do they do it hive mind style, where I kill someone quietly out of view and next thing I know the entire town is instantly hostile.
You either weren't out of view or didn't kill them fast enough. I've killed/enslaved dozens of people and they only notice if you do it in front of them.