Naughty Dog is...Making a Zombie Game?

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Jimmybobjr

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HECK YEAH!

This game -Cannot- Go wrong!
/sarcasm.

In truth, the first time i say zombies i went "Awww nooo" like, i imagine, a lot of people. Then i remembered that this is Naughty Dog making this game -That's a Very, Very good sign- and that, in reality, being a zombie game is also a very, very good thing. While most people may think that Zombie games are flooding the market, i dont see it lie this- i WANT more zombies.
 

Death God

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They aren't really zombies guys. The little reports about it say they are mutants and the trailer shows them looking more mutated than zombified. Whereas I think the survival horror theme is being beaten to death, I kind of like this game already. Only time will tell I guess.
 

Outcast107

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Jumplion said:
Which is why I don't put any faith in any game company. Sure I may have a few favorites but I don't let that blind me in seeing a game. Sure, naughty dog might make a good zombie game but it won't be anything new. It will probably act and feel like RE5 most likely.

Since they show two characters most likely it will be Co-op. So probably have to deal with a AI or get a friend to play with. As I said before I don't mind people getting excited for a game. I do at times to, but with comments saying "naughty dog can do no wrong" and "Best zombie game ever!" is a little...hmm whats the word I'm looking for. Annoying?

Anyways, hopefully they do change the market but from a lot of "infection" type games, they normally just go with action type gameplay. Which is fine, but not what people are looking for.
 

trophykiller

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This looks like a fresh nex look on zombie games. Mutated zombies, set years after the fall of society, but most importantly: plants. Not everything died because people did, it's so innovative!

P.S. It's sad when a game stands out because it includes something we see on a daily basis.
 

Jumplion

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Outcast107 said:
Jumplion said:
Which is why I don't put any faith in any game company. Sure I may have a few favorites but I don't let that blind me in seeing a game. Sure, naughty dog might make a good zombie game but it won't be anything new. It will probably act and feel like RE5 most likely.

Since they show two characters most likely it will be Co-op. So probably have to deal with a AI or get a friend to play with. As I said before I don't mind people getting excited for a game. I do at times to, but with comments saying "naughty dog can do no wrong" and "Best zombie game ever!" is a little...hmm whats the word I'm looking for. Annoying?

Anyways, hopefully they do change the market but from a lot of "infection" type games, they normally just go with action type gameplay. Which is fine, but not what people are looking for.
There are few developers that I truly respect (one of them being Ken Levine with Irrational Games, and Naughty Dog somewhat, with some Insomniac thrown in there, and a Faust or Adventure Time/Regular Show thrown in their to ;) ), so a part of me is hoping for some good game to come with this. But, really, I've practically given up on the industry to actually produce something groundbreaking and, if you don't mind me tooting my own horn, I intend to change that if/when I get into the industry. The games industry isn't "still young" anymore, it needs to grow up some more, and it needs to happen sooner rather than later, otherwise we're just going to be wading in more crap than we ought to.
 

AWOL

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Speaking as a avid fan of the whole zombie/apocalypse scene, I'm inclined to be excited about anything just based on the inclusion of the shambling undead.

That being said, someone really needs to make a zombie game specifically about SURVIVAL. L4D was arcade-y, Dead Rising was ridiculous (fun, yes, but still ridiculous), Dead Island was basically a worse L4D with weapon effects, Dead Space had absurd weapons and crappy scare tactics, and Resident Evil was too restricting. This whole premise of a trip across the country has an insane amount of potential for me, I just hope Naughty Dog doesn't try to add unnecessary elements to the game. Make me have to hide, make me afraid of even a tiny group of zombies. Keep it simple, and I'll love it.

Basically, make The Walking Dead: The Game. I'd buy the f*** out of that.
 

Not G. Ivingname

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Frozen Donkey Wheel2 said:
Couldn't find any topics about this, so I figured I'd make one myself. Here's the debut trailer:


I'm cautiously optimistic, simply because I trust Naughty Dog to make good games. I'm confused as hell, considering all of Naughty Dog's past work, but...this still certainly looks interesting to me. We'll see.

Also, did he call the girl who looks EXACTLY like Ellen Page "Ellie"?

Because if so...Really? I mean, I think the whole "Little Girl and Grown Man In Zombie-Land" is cool and all, but...Does she have to Ellen Page?
Well, the first Drake game included zombies, remember?
 

Kopikatsu

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AWOL said:
Speaking as a avid fan of the whole zombie/apocalypse scene, I'm inclined to be excited about anything just based on the inclusion of the shambling undead.

That being said, someone really needs to make a zombie game specifically about SURVIVAL. L4D was arcade-y, Dead Rising was ridiculous (fun, yes, but still ridiculous), Dead Island was basically a worse L4D with weapon effects, Dead Space had absurd weapons and crappy scare tactics, and Resident Evil was too restricting. This whole premise of a trip across the country has an insane amount of potential for me, I just hope Naughty Dog doesn't try to add unnecessary elements to the game. Make me have to hide, make me afraid of even a tiny group of zombies. Keep it simple, and I'll love it.

Basically, make The Walking Dead: The Game. I'd buy the f*** out of that.
I had an idea for a game like this. Planned most of it out, too. (Cause of the zombies is never revealed, though. Better that way.)

Guns would have been shit. Sure, a bullet will put a zombie down easily enough, but the noise will attract more...basically, it's a beyond-last-resort weapon where you have literally no other options. But can grab a fireaxe and break doors down and stuff.

Too bad I can't program. =p

Best weapon in the game would have been a pitchfork. Be able to stab the zombies while forcing them back.
 

Outcast107

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Jumplion said:
Outcast107 said:
Jumplion said:
Which is why I don't put any faith in any game company. Sure I may have a few favorites but I don't let that blind me in seeing a game. Sure, naughty dog might make a good zombie game but it won't be anything new. It will probably act and feel like RE5 most likely.

Since they show two characters most likely it will be Co-op. So probably have to deal with a AI or get a friend to play with. As I said before I don't mind people getting excited for a game. I do at times to, but with comments saying "naughty dog can do no wrong" and "Best zombie game ever!" is a little...hmm whats the word I'm looking for. Annoying?

Anyways, hopefully they do change the market but from a lot of "infection" type games, they normally just go with action type gameplay. Which is fine, but not what people are looking for.
There are few developers that I truly respect (one of them being Ken Levine with Irrational Games, and Naughty Dog somewhat, with some Insomniac thrown in there, and a Faust or Adventure Time/Regular Show thrown in their to ;) ), so a part of me is hoping for some good game to come with this. But, really, I've practically given up on the industry to actually produce something groundbreaking and, if you don't mind me tooting my own horn, I intend to change that if/when I get into the industry. The games industry isn't "still young" anymore, it needs to grow up some more, and it needs to happen sooner rather than later, otherwise we're just going to be wading in more crap than we ought to.
Eh don't think its that bad. It just everyone is trying to be everyone else. Though at times we, the fans are also to blame at times. Since we throw a huge fit if we don't get something the way we envision it due to hype train (Either cause by us or the company.) Also making video games seem to be costing a lot more then what it use to. So they have to becareful in how they make their games which also sucks.

I just wish more games were like Skyrim or Mass Effect(Not copying mind you). Where they give you this big huge worlds and let you go nuts over it. I kindof wish someone would fuse the zombie game's with Minecraft. Where you are force to travel this huge area and look for food, shelter and weapons. Trying to live as long as you can before the horde gets you. Which is why I'm hoping fortnight will be like that (build bases and defend it and then go searching for more supplies) but I highly doubt it.

Edit: Also I LOVE Lauren Faust. She made most of my childhood memories of cartoons.
 

Azure-Supernova

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AWOL said:
Make me have to hide, make me afraid of even a tiny group of zombies. Keep it simple, and I'll love it.
This is a good point. When people think of zombie games, they're either thinking of something arcadey like Left 4 Dead or CoD Zombies. All of these games have you slaughtering zombies left right and centre. This is an opportunity to inject survival to the market, almost in an Amnesia way.

These fungi-zombies don't look like push overs, they're smart enough to hunt in packs and now you'll be scavenging for ammo in the first place. I want what Resident Evil used to offer: shoot every enemy you encounter and you risk being short on ammo when you really need it.
 

Jumplion

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Outcast107 said:
Eh don't think its that bad. It just everyone is trying to be everyone else. Though at times we, the fans are also to blame at times. Since we throw a huge fit if we don't get something the way we envision it due to hype train (Either cause by us or the company.) Also making video games seem to be costing a lot more then what it use to. So they have to becareful in how they make their games which also sucks.

I just wish more games were like Skyrim or Mass Effect(Not copying mind you). Where they give you this big huge worlds and let you go nuts over it. I kindof wish someone would fuse the zombie game's with Minecraft. Where you are force to travel this huge area and look for food, shelter and weapons. Trying to live as long as you can before the horde gets you. Which is why I'm hoping fortnight will be like that (build bases and defend it and then go searching for more supplies) but I highly doubt it.

Edit: Also I LOVE Lauren Faust. She made most of my childhood memories of cartoons.
Since The Last of Us was announced, I started thinking about my own sort of zombie game where the main enemies would be humans, because really, the zombies are just a metaphor for any sort of disaster, it's the humans that react to it that make it interesting. You'd be in a ruined city and you'd first have to find some sort of shelter, any old building would do. Then you could either set up for the night, pray that the zombies won't be too strong for the night, and move on until you find better shelter or you could set it up as your permanent base, adding to it and building barricades and whatnot. Every day you'd have choices; do I stay and repair the damage from last night? Do I go out and search for more supplies to fortify the base? Could I find weapons or other supplies (extremely rare, obviously)? If I see some out of place zombies, do I try to avoid them or are they in the way of some supplies? Would wasting my own resources on them be worth it to get those supplies they're blocking? What if I find other survivors? Do I bring them with me or loot them? What if I find another group of people with their own base? Will How hostile will they be? Could we trade for supplies, or maybe join up into one bigger colony? How long would it take to move the supplies? All my work into my own base could be for naught. Could we rebuild the colony to be a safe haven for others? But that makes it more prone to weakness within the fort, and with other people. Could I scrounge together some vehicle to travel farther, or do I just stay alone and try to fend for myself so I can survive easier?

Honestly, I don't think it would be that difficult to make that sort of game. It may be very detailed and nuanced, I am elaborating on tiny aspects I thought of, but it wouldn't be hard to make a very well polished game with Uncharted graphics/visuals with 3rd person gameplay, trying to scrounge every bullet. It'd all be in the details and subtly, something that I don't think many developers have.

And yes, Faust is awesome (MLP, PPG, KN:KND, all that jazz) and so is Adventure Time and Regular Show. They bring me so many memories :D

EDIT: MORE IDEAS

What about getting sick? Like, not from the zombie virus or whatever, but actually getting sick? Running a fever, cold sweat, that sort of thing. Being incapacitated in a disaster situation would be, well, a disaster. Good hygiene, clean food (refrigerate that milk, don't want it to go bad), and enough food to go around if you're starting a colony. Running water (have a miniquest to bring out the water pipes n' all), toiletries, luxuries. But you can't get too comfortable, because a storm could be brewing that knocks out all the electricity, or you get careless and a zombie found its way into the fort, causing more trouble. And stronger zombies are always coming, so it's a never ending quest to stay alive.
 

mooncalf

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Dr Jones said:
As many say, the zombie thing is soon getting old. I just want an open world zombie game about SURVIVING. Not where you run around gunning down every single foe. Sorta like the game Dead Island's trailer made it look like..
Exactly why I don't mind at all that zombie-land is the developer community's new WWII-land, because we've had it from every angle, but we haven't reached that ideal zombie game we all have our fantasies about.

I'll keep buying and hope they keep trying, that's doing my part and enjoying myself while I'm at it. :)
 

Dexiro

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It's not a zombie game! It's about killer parasite mushrooms, there's a difference ;3

I'm glad they've atleast added a little bit of originality to the zombie thing, I can't stand regular zombie games anymore.
 

Nouw

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I'm not too sure about this one. 'Totes' feels sort of annoying and she didn't really convince me as being brave.

Still, it's only a trailer and we all know how much those are reliable.
Kevin Delgado said:
Ha! I said "The Thing" scenario! No payment for you! xD But in all seriousness, very few games have been set in barren environments were the temperature is actually an enemy. The closest one that comes to my mind is Lost Planet.
There is a game called Cold Fear which is set on a boat which poses an environmental challenge. Haven't played it though. And from the Wikipedia summary, there isn't much 'cold' in it.
 

The Pinray

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Hmmm. Color me intrigued. I have a lot of faith in Naughty Dog. I've never played a product of theirs that was bad. So I'm going to hold out for more info. For now, looks interesting.

And I'm cool with Ellen Page. That guy looks pretty good too.
 

DSD12

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Looks interesting you cant really judge the game as it is a trailer so we will see when the time comes
 

mysecondlife

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I'm optimistic about this because I can't name one zombie game that has character driven story. This could be it.
 

Outcast107

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Jumplion said:
Eh who knows. They would probably need a good amount of time and money to work something like that. I might be doable but then got to think about publishers and cut backs incase the game goes over budget. Though I wouldn't mind a zombie game like that where you know, you actually have to survive.
 

Jumplion

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Outcast107 said:
Jumplion said:
Eh who knows. They would probably need a good amount of time and money to work something like that. I might be doable but then got to think about publishers and cut backs incase the game goes over budget. Though I wouldn't mind a zombie game like that where you know, you actually have to survive.
See, I don't think publishers realize that they can take the risk, especially the huge publishers like EA or Activision. Plus, if it was planned properly, and executed efficiently, some that should be done by most developers anyway, I don't think it would be that hard. Again, it may be very nuanced and subtle, something difficult for most developers as they wouldn't know subtly if it hit them in the face. Over-budget, shmover-shmudget, it's really getting ridiculous how much it costs to make a (mediocre) game nowadays.

I dunno, there are a lot of problems with the games industry, and I just can't stay positive about it anymore. This basically sums up what's wrong with the industry [http://penny-arcade.com/patv/episode/call-of-juarez-the-cartel], at least to me. I can't help that I'm so jaded by this industry, nothing impresses me anymore, everything just seems to be the same at this point.