Valve have said that a fourth infected MIGHT show up at launch. Or it will join in later on after the release.Vanguard_Ex said:The two confirmed Special Infected are the Charger and the Spitter, however I've seen on a site dedicated to L4D2 that there will be 4 new special infected?
But unlike Turtle Rock Studios, who is part of Valve, Valve themselves now have like taken a bit of control of L4D2 and started to add A LOT. Or so I have heard. So it's Valve now who throw in all kinds of goodies to L4D.
This is going to be in L4D2.
-5 New Campaigns (It's a total of 25 maps.)
-Over 20 New Guns (L4D1 had 8 weapons, including the pistol and throwables)
-3 New Special Infected (The Charger and Spitter dramatically change the pace of gameplay by making camping very hard for the Survivors, making the Survivors always have to keep moving, which is the whole purpose of the game)
-4 New Characters (4 New heavily detailed characters with explicit back story)
-New Game Mode (On top of Versus mode and Survival Mode)
-More diverse AI Director (A.I.D. 2.0)
-Melee Weapons (10 of them)
-Possible Left 4 Dead 1 Campaigns
-More Back Story (Something L4D1 lacked. Those people that missed that in the original will be pleased)
-New Ammo Types (Incendiary, Explosive, etc.)
-New Supplies (Adrenaline and Ammo Packs)
-More Zombies (Over DOUBLE the amount over the course of a campaign)
-Uncommon Common Infected
-Gibbing (A LOT OF GORE)
-Wandering Witch
-Rolling Crescendos (Make it so you're always on the move)
-Grahpic Quality Improvement (Ok, I just copied the text from a thread so I'm not sure what was the graphical update. My bet is the water.)