New Vegas to Player: Don't Wander in Here Until We F***ing Tell You To

Recommended Videos

Eclectic Dreck

New member
Sep 3, 2008
6,662
0
0
twistedheat15 said:
dathwampeer said:
twistedheat15 said:
andreas3K said:
You need a bigger gun.
The answer to every problem you'll ever come across.
Except maybe, 'This gun is to big for me, I can barely lift it.' Then maybe not so much ay?
Nope just the sight of the gun is enough to not have ppl test how you're gonna manage to use it.
Buffout + booze + weapon handling means you can heft ANY weapon even with the base strength level.

Plus, you can just buy a +1 strength upgrade for 4,000 caps. I was annoyed when I found the Anti Material rifle and couldn't hit crap with it until I noticed sometime later that weapons have a strength requirement again like the old days of fallout. If I need a gun that big, generally speaking I'm probably not above downing a mountain of drugs anyhow, so what's a little booze and buffout when added to the steady, jet, rebound and psycho I might use otherwise? Of course, eventually better living through chems will come out for New Vegas and I'll get better drugs but won't get to take absurd cocktails anymore thanks to overdosing.

Also, I'm pretty sure I think Cass is the best sidekick. No penalties for booze AND you get a DT boost to boot. Unless you play hardcore in which case you get a bit parched but still.
 

kommando367

New member
Oct 9, 2008
1,956
0
0
I've never been mauled by these thing, but I heard many stories about them and from the stories, I learned to treat them with caution. The first and only one I've ever fought was a Young Cazador using Boone, ED-E, and a 9mm pistol. I killed it and haven't seen one since.
 

tthor

New member
Apr 9, 2008
2,931
0
0
DustyDrB said:
Let's all share our tales of exploration, because I know I can't be alone. You're exploring, as you're wont to do, and you encounter some critters. The game calls them Cazador, but I know some Fallout version of the Wicked Witch of the West has sent them to fuck up my plans of discovery. Though, wielding my trusty lead pipe, I can take a man's head clean off in one fell swoop, these insect fiends laugh at my apparently not so mighty blows. Yes, I swear I hear them laughing. Or is it me losing my mind because all I've eaten for weeks is gecko steak?
lol i think i've been playing too much Fallout New Vegas, as i read this i couldn't help but imagine finding a something written similar to this in the journal of a corpse on the road, lol
 

Not G. Ivingname

New member
Nov 18, 2009
6,368
0
0
DustyDrB said:
Let's all share our tales of exploration, because I know I can't be alone. You're exploring, as you're wont to do, and you encounter some critters. The game calls them Cazador, but I know some Fallout version of the Wicked Witch of the West has sent them to fuck up my plans of discovery. Though, wielding my trusty lead pipe, I can take a man's head clean off in one fell swoop, these insect fiends laugh at my apparently not so mighty blows. Yes, I swear I hear them laughing. Or is it me losing my mind because all I've eaten for weeks is gecko steak?

So I've turned the difficulty down. Way down. They still kill me. So what are your stories of Obsidian's ridiculously over-leveled creatures thwarting your exploration attempts?

Edit: I feel like I need to add that I do like that the game adds these areas. I'm not complaining, it just caught me off guard because I'm used to Bethesda's system of enemies scaling along side you.
I think it has more to do with the underpowered nature of melee weapons that aren't the "super special magic" version then "we don't want you to explore in a game based around exploration."
 

shadow741

New member
Oct 28, 2009
467
0
0
Internet Kraken said:
zala-taichou said:
Probably my fault for straying off the roads, but you really shouldn't be able to encounter Deathclaws at level 5...
I had a mother Deathclaw spawn in front of my house once. At level 4. Not fun.
I had the worst luck in FO3 and a deathclaw spawned at the super-duper mart, I was only level 2! TWO!
OT: Deathclaw quarry, left of the beginning of the game, DO NOT GO THERE, EVER! Unless you're a high enough level and have some pretty big guns.
Also in my travels of the very south of the map, I found about 5-10 robots trying their hardest to kill me, it was a tough fight but I was the victor. I then went where I was trying to explore and I found a crashed vertibird with dead bodies next to it, I looted them and I found a prototype tesla cannon, it's awesome, it eats up a lot of ammo now though.
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
Argtee said:
I couldn't fight them either, so i just used a Stealth Boy and snuck past them.

Stealth is your friend!
Yes, this is important. Always have some stealth boys with you. They can get you out of a lot of bullshit situations. I would have never gotten out of Vault 11 without one of them. Shame the Brotherhood of Steel decided to steal all of mine, along with everything else I stored inside ED-E.

Old Trailmix said:
For the eighth millionth time, you were warned at the beginning of the game to stay on the fucking roads. Or you will get your ass kicked. You were warned.
They warn you in the worst way though. They are incredibly vague about what kind of creatures are lurking up there. They just say they are poisonous, and get mad when you shoot them (what doesn't). I thought they were talking about radscorpions, not giant killer flies and Deathclaws.
 

Nomanslander

New member
Feb 21, 2009
2,963
0
0
BenzSmoke said:
I think if you level up you'd be able to kill them. That's how most RPGs work.
Umm, I know exactly what the OP is talking about, Fallout 3 was never this stingy with explorations except for that one town full of deathclaws....0o

(But then again FO3 was an easy mode joke when it came to gameplay)

Every time I try deviating from the road in this game, the animals WTF gang-pwn be to death...0o

So I'm pretty sure this was intentional...>>

Old Trailmix said:
For the eighth millionth time, you were warned at the beginning of the game to stay on the fucking roads. Or you will get your ass kicked. You were warned.
I care less what the NPCs tell me, what the developers are telling me on the other hand is they want to linearize the game as much as possible. This is no different than in Bionic Commando where the entire city was closed off into a corridor with all the radiation which we couldn't even see.
 

Eclectic Dreck

New member
Sep 3, 2008
6,662
0
0
Internet Kraken said:
Argtee said:
I couldn't fight them either, so i just used a Stealth Boy and snuck past them.

Stealth is your friend!
Yes, this is important. Always have some stealth boys with you. They can get you out of a lot of bullshit situations. I would have never gotten out of Vault 11 without one of them. Shame the Brotherhood of Steel decided to steal all of mine, along with everything else I stored inside ED-E.

Old Trailmix said:
For the eighth millionth time, you were warned at the beginning of the game to stay on the fucking roads. Or you will get your ass kicked. You were warned.
They warn you in the worst way though. They are incredibly vague about what kind of creatures are lurking up there. They just say they are poisonous, and get mad when you shoot them (what doesn't). I thought they were talking about radscorpions, not giant killer flies and Deathclaws.
So, you were warned to stay on the road (directly I might add). Warned because there are things out there that only get angry when you shoot them. They are also, often, poisonous. What part of that was vague?
 

Burst6

New member
Mar 16, 2009
916
0
0
i killed about 8 of those bugs attacking me at once by using up a lot of grenades and stimpacks. I turn the corner, without any ammo or stimpacks, and there are 12 more of them. I run.. like hell.. but i run into another 4. I die.

try 2

i kill the bugs again with the grenades and stimpacks. I quicksave. I try to sneak past the other bugs. they spot me. I die.

try 3

I try to jump the bugs hoping to frenzy enough of them to stand a chance. I still die.

try 4

I waste my stealth boy trying to sneak past them. I succeed. I figure out i took the wrong way and that i cant go to the place i wanted to go this way. I get slightly annoyed. I stand up. They see me. I die.
 

Ashsaver

Your friendly Yandere
Jun 10, 2010
1,892
0
0
around the beginning of the game I found some Giant radscorpions near the burial ground north of Goodspring,all i had was a pea shooter xD.
 

Nixzilla

Sith Lord
Jul 21, 2009
515
0
0
Im a level 23 with a 100 in guns and a 60 in things that go boom. I wear the armor on the cover and my weapon of choice is Maria and a sniper rifle but i still die in secs when 8 deathclaw gank me
 

CentronT2

New member
Oct 25, 2010
1
0
0
I found the bigger gun I needed. A MUCH bigger gun.

It is Euclid's C-Finder.

[link]http://www.youtube.com/watch?v=tJu4mWnCQAM&feature=related[/link]
 

DustyDrB

Made of ticky tacky
Jan 19, 2010
8,365
3
43
PayneTrayne said:
I have yet to find something that stands up to my Rebar Club or Bumper Sword!
I have yet to find a bumper sword. Grr.
I did, however, just find the awesome driver that a boss-level fiend carries. It's fuuuun.
I love going melee. Some people say it's underpowered here, but I could not care less. I use the play style that's the most fun. And "Fore!" is pure fun. Besides, I generally one or two hit kill most NPCs. And that was with the lead pipe.
Old Trailmix said:
For the eighth millionth time, you were warned at the beginning of the game to stay on the fucking roads. Or you will get your ass kicked. You were warned.
The Jakeinator said:
So? Just avoid them man.
Dudes, seriously. I'm not complaining about it. I think it's awesome in fact. And I'm not going to avoid them because that Deathclaw that's 10 levels ahead of me is a challenge! He will taste my golf club soon...

When the quaint people of Goodspring tell me to not go gallivantin' round them hills with the crazy critters that will destroy me, I take it as a dare.
 

19

New member
Feb 25, 2009
127
0
0
Has anyone else had the game turn into a slideshow at certain points, particularly the strip?
 

Internet Kraken

Animalia Mollusca Cephalopada
Mar 18, 2009
6,915
0
0
Eclectic Dreck said:
Internet Kraken said:
Argtee said:
I couldn't fight them either, so i just used a Stealth Boy and snuck past them.

Stealth is your friend!
Yes, this is important. Always have some stealth boys with you. They can get you out of a lot of bullshit situations. I would have never gotten out of Vault 11 without one of them. Shame the Brotherhood of Steel decided to steal all of mine, along with everything else I stored inside ED-E.

Old Trailmix said:
For the eighth millionth time, you were warned at the beginning of the game to stay on the fucking roads. Or you will get your ass kicked. You were warned.
They warn you in the worst way though. They are incredibly vague about what kind of creatures are lurking up there. They just say they are poisonous, and get mad when you shoot them (what doesn't). I thought they were talking about radscorpions, not giant killer flies and Deathclaws.
So, you were warned to stay on the road (directly I might add). Warned because there are things out there that only get angry when you shoot them. They are also, often, poisonous. What part of that was vague?
I just explained that. "Poisonous" and "angry" includes a ton of different creatures. Bark scorpions fit under that label, for gods sake.
 

Quiet Stranger

New member
Feb 4, 2006
4,409
0
0
Internet Kraken said:
skennedy929 said:
Internet Kraken said:
Nothing kills my immersion faster than hitting an invisible wall.
Although I really loved NV so far, I agree with you. F3 had little to no invisible walls within the game world, NV seems to use them all the time when then want to corral you somewhere.
Sometimes they just seem completley random. Like they just put them there for no reason. Take this for example;



I could walk up that hill in real life, but my character treats it like an insurmountable sheer cliff. It's not like there's anything important up there. It's not like letting me explore that area is going to break the proper flow of the game. It's just a hill. Bethesda wouldn't have put a wall there. Why Obsidian did his beyond me. Probably part of an important wall in another area and they didn't bother to see if it overlapped other areas unnecessarily.

EDIT: Wow. After exploring that area a bit more, I found an even worse example of this. There's one invisible wall that isn't even represented by anything. There's no hill, even a tiny one you should be able to climb over anyways. It's actually going downhill. God damn Obsidian, I want to love your game but why did you do this?!?
Obsidian sucks ass for this, I hate them now

OT: Death Claws....specifically 3 of them, I mean fuck in Fallout 3 when I was level 27 I could take a whole army of Death Claws no problem, but now? good lord, I need to get better armour