Took the words outta mah mouth.Devilpapaya said:At the risk of sounding like a wowfag, WotLK's Northrend. Blizzard clearly put a lot of work into making each area unique and interesting. It doesn't have the same quality of say, FC2 or Crysis (which were cool, but the whole foliage aspect was overdone, IMHO), but the expansive landscapes, towering cliffs and mountains, and new architecture defiantly set it apart from the barren rock that was burning crusade; and indeed, many other games where scenery is repeated to a mind-numbing degree. I loved the cry engine (or the Dunia engine of FC2... go Ubisoft) but face it, every grassy field or tree covered hill looked (while undeniably beautiful) exactly the same.
Grizzly hills stands out above all others, with trees and landscape that look straight out of the California Redwoods, and the chill violin music track makes it one of the most sublime and immersive settings I've played in.
This, 'nice' as in beautiful, very well-designed level.YYZed said:not sure what ya mean by "nicest" but whatever
I'd have to say the Crystal Palace in the N64 Paper Mario, the music was great, the level was beautiful and gimmick that made it special was spectacular.
Also this^ beautiful patterns everywhere, eerie yet almost welcoming.ShredHead said:The world that never was from KH2 is so epic and the design of the whole thing just amazes me.
I do agree with you about Damascus, I used to spend time in that game just jumping around the rooftops of that city. I also like that Bazaar in the eastern part of the city, where you can drop in from the ceiling and run in the rafters.Sable Gear said:This, 'nice' as in beautiful, very well-designed level.YYZed said:not sure what ya mean by "nicest" but whatever
I'd have to say the Crystal Palace in the N64 Paper Mario, the music was great, the level was beautiful and gimmick that made it special was spectacular.
-Also, Skytown in MP3; the backgrounds and architecture are wonderful, even if the area itself is a little frustrating.
-Damascus from Assassin's Creed; specifically this city because of the buildings, and it seems to be in the best state of the three that you visit (Acre being mostly burned out and Jerusalem being divided).
-The Twilight-covered bits of Hyrule in TP; it's strangely peaceful, and the oversaturated colour-palette gives it a unique look from your typical 'evil dark world'
Well, good sir, I'd be inclined to believe you if you didn't type with the same vernacular skills I'd expect from a two year old.alwaysrockon said:far cry 2 and crysis. they are literarly buetifal.
however i must disagree with the OP. i think that fallout 3 was one of the worst made apakoliptic settings. every 30 or so feet repeated, everything was copied time after time to a point of pure ludicrousness. the city of megaton looks very crappy for a "After-nuke" setting.
everything feels to "solid". to gridlike.
but thats just my two cents
Oh god, the Barrens... *shudder*.Zarthek said:So totally agreed, i'm just glad that you didn't say the original areas... those were ok but nearly good enough (take barrens for an example.)
And my favorite WotLK zone is also Grizzly hills, good choice man.