In power yes. But the software was better on the PS consoles. You could put more game on a PSX Disc than an N64 cartridge. You could also have more discs to have even more game thanks to the memory card. FF7 on 9-13 cartridges would be stupid.VG_Addict said:Except even then, the Gamecube was more powerful than the PS2, and the N64 was on par with the PSX.Zachary Amaranth said:Already been addressed.VG_Addict said:No, they sold the NES, the SNES, the N64, and the Gamecube at a profit.
Of course, they did other things before that. Like stick to expensive carts when disc media was cheaper, or minidiscs that spin backwards because reasons....Nintendo's consoles being underpowered only started with the Wii.
I follow Nintendo's twitter and honestly they do seem to learning things. I mean every other day I'm seeing games they are putting on the eshop. GBA games, old school nostalgia trip games that haven't seen the light of day in years. Several on the Wii U. Even reaching out to indies which that can only be a long term strategy. If we've learned nothing about Nintendo over the years we can at least take away this. They are one of the most resilient suns of guns in the industry. In terms of football I like to view them in this light. Its the end of the second quarter and they are down by 14-21. Hard to win but not impossible. They don't need their hail marry pass just yet. When and if they have to use it though I'm sure we'll know it when we see it.Neronium said:Same way they bounced back after the Virtual Boy, which while the Wii U is doing bad, the Virtual Boy is still known as one of the biggest gaming blunders in the history of the gaming industry. It's always possible for them to be unable to bounce back, but that's only if they don't fix anything at all, and it seems at least they are trying now.VG_Addict said:How will they bounce back? I don't see how they can after the Wii U. It will ruin their brand name.
Nintendo honestly needed this humility to bring them back to reality, because they probably felt on top of the world with both the Wii and DS, just like how Sony thought they were pretty much invincible after the PS1 and PS2's success. Eventually though reality comes crashing down on you when you think that way. It happened big time with Sony when it came to the PS3, and it's happened with Nintendo for both the 3DS from when it launched and it's happening to Nintendo with the Wii U right now. It's also similar with what happened with the N64 because Nintendo was riding on the SNES' success and made some pretty big mistakes when it came to the design of it and how development on the console would go. In the end that completely bit them in the butt as it just helped Sony out more. For another parallel, Sony made the same sorta mistakes when it came to the PS3, looking at you Cell architecture, and it just helped the Xbox 360 more when it came to how multiplatform games would perform better on the 360 than the PS3.
Both companies learned after that though, with Nintendo's GameCube making many right choices (ignoring the fact that the PS2 eclipsed it, but that was the case for many things), and now with the PS4 it seems that Sony learned from it's mistakes it made with the PS3. Now if only Sony would learn to stop using proprietary memory cards that cost too much and perhaps the Vita would do at least a little better.
Valid point. Actually, this is odd to look back on Nintendo's past. They usually waited to enter the market and did so with more impressive hardware than their competition. This generation they entered it a year earlier then their competition and with weaker hardware.Zachary Amaranth said:We're also not talking an era where they were trying to sell at a profit.Saltyk said:To be fair, several Nintendo consoles were rather powerful. The SNES was superior to the Genesis. The N64 was a very powerful system as well.
I was thinking of how they could help the Wii U. No sense looking back and saying if they could go back in time. The Wii U is here.I was thinking more same price point but more power, since that's one of the things that seems to have driven off the third party devs and limited the reason to buy one.I will admit that if the Wii U was cheaper, it would be more appealing. But, as I said earlier, I'm not willing to pay $300 for the few games that do interest me. Not sure how much I would be willing, but $300 is too much.
But a cheaper one might work, too.
What does that have to do with it? They still made money on those consoles, even if they didn't sell the most of their generations.AzrealMaximillion said:In power yes. But the software was better on the PS consoles. You could put more game on a PSX Disc than an N64 cartridge. You could also have more discs to have even more game thanks to the memory card. FF7 on 9-13 cartridges would be stupid.VG_Addict said:Except even then, the Gamecube was more powerful than the PS2, and the N64 was on par with the PSX.Zachary Amaranth said:Already been addressed.VG_Addict said:No, they sold the NES, the SNES, the N64, and the Gamecube at a profit.
Of course, they did other things before that. Like stick to expensive carts when disc media was cheaper, or minidiscs that spin backwards because reasons....Nintendo's consoles being underpowered only started with the Wii.
And the GC disks held less than the PS2 disks. Had memory cards but still, multiple disks are a bother and if you can't put that much onto a disk, you can't utilize he consoles power to its fullest. When you refer to a consoles "power" that's one thing, but looking at all aspects of consoles side by side and there's a reason why GC games didn't run as powerfully as PS2/Xbox games.
And to your earlier post/point on how Nintendo has always made a profit on hardware. You are aware that Nintendo's hardware per generation has sold millions less with every generation barring the Wii right?
NES:61 million
SNES:49 million
N64: 32 million
GC:21 million
Here is an interesting statement that I haven't come across often. What made them feel like PC games, if you don't mind me asking?gamernerdtg2 said:The PS1 games really felt like PC games...anyways,
PC games often feel like your character is stuck to the center of the screen in a 3D world, and they are better played with a keyboard and mouse. Console games are way more varied in terms of the game genre, and they work better with a controller.bluegate said:Here is an interesting statement that I haven't come across often. What made them feel like PC games, if you don't mind me asking?gamernerdtg2 said:The PS1 games really felt like PC games...anyways,
GBA games on the eShop? I don't know what country you live in, but I was just on the 3DS eShop and there aren't any GBA games that's for sure. The last time there were GBA games on the eShop were from the Ambassador Program back when no one was buying the 3DS (I have Metroid Fusion, Minish Cap, and Amazing Mirror on my 3DS). Which begs the question, why don't they release more GBA games on the eShop, or even release the ones that were in the Ambassador program for like $5 or something because there are a load of people who would want to play Minish Cap or Fusion on the 3DS, especially since those games have already been coded for the 3DS already. Then on the Wii U front, why aren't there any GameCube titles on the eShop, I mean the Wii U technically can play GameCube games since Nintendo's disc drives are only slightly modified, but the Wii U's OS locks out the ability to read the discs (also there isn't a slot to plug in the controllers). I mean if someone can hack the Wii U to actually play those games just fine then it shouldn't be a problem for Nintendo at all.KazeAizen said:I follow Nintendo's twitter and honestly they do seem to learning things. I mean every other day I'm seeing games they are putting on the eshop. GBA games, old school nostalgia trip games that haven't seen the light of day in years. Several on the Wii U. Even reaching out to indies which that can only be a long term strategy. If we've learned nothing about Nintendo over the years we can at least take away this. They are one of the most resilient suns of guns in the industry. In terms of football I like to view them in this light. Its the end of the second quarter and they are down by 14-21. Hard to win but not impossible. They don't need their hail marry pass just yet. When and if they have to use it though I'm sure we'll know it when we see it.
Have any companies made a profit on there system selling them at a loss.Saltyk said:To be fair, they made massive profits off the Wii. Though, I'm not one to suggest that those profits should be seen as an get out of jail free card for the current debacle with the Wii U.Zachary Amaranth said:We debunked that one a couple times for you, up to and including sources.VG_Addict said:Because barring the Wii U, Nintendo consistently makes a profit on hardware.
[citation needed]I believe that Nintendo makes 60% of its profits on hardware.
Of course, if 60% of their profits DID come from the hardware sales, that would actually be unhealthy. Other console developers always sold the console at a loss and tried to make it up in software. If 60% of Nintendo profits came from hardware, that would suggest that software sales were very poor. Even with the profitability of the Wii.
Both the PS1 and the PS2 did, especially the PS2 seeing as it was the most successful selling console of all time (still is as well). It can work if priced correctly. The reason why the PS3 burnt through the money was because the production for the systems cost way too much to be stable, and Ken Kutaragi lied to the investors on the cost of production. The $500 30 GB ones actually cost about $900 to make, while the 60 GB models cost over $1000 to make and were only sold for $600. This resulted in Ken's eventually ousting from the company in a similar way that caused Gunpei Yokoi to leave Nintendo. Eventually Sony broke even and started to profit on the PS3 in I believe 2010, but they had already burned through the money the PS2 made them.kilenem said:Have any companies made a profit on there system selling them at a loss.
Holly crap 900 to make. I thought the 360 was bad at 715. I assumed the PS2was sold at a profit since it was the weakest of its generation.Neronium said:The reason why the PS3 burnt through the money was because the production for the systems cost way too much to be stable, and Ken Kutaragi lied to the investors on the cost of production. The $500 30 GB ones actually cost about $900
Yeah, and it definitely wouldn't have passed through Sony's board if Ken told the board the truth, so he lied to them. It's why after Ken was gone the PS3 had things removed to lower the price. Generally as well consoles are only sold at a loss in the beginning, but later on the tech that goes into them becomes cheaper to produce over time, hence price drops over time.kilenem said:Holly crap 900 to make. I thought the 360 was bad at 715. I assumed the PS2was sold at a profit since it was the weakest of its generation.
Every generation has new challenges. We really have reached a time where graphics are "good enough" for most people to make games playable today. I played Bioshock 1 back in 2011 and you know what? It was still playable. So yes, graphics already reach beauty in the previous generation and successfully crossed the uncanny valley in some games or got darn close to it.Gorfias said:Agreed. But I think Gen 8 has a challenge that others really didn't face. I'm not seeing a huge difference in the quality of visuals I did going from NES to SNES, to N64 and really being blown away by Mario jumping into a painting, to the first time I saw Ratchet and Clank on a PS2, to watching a dead guy float in space in Quake 4... and now... this. It's nice, but nothing has really knocked my sox off. I'm playing Metro Last Light and Bioshock Infinity on a PS3 and they look acceptable.
What in the world gives you that idea? The WiiU is doing almost exactly the same as it did this time last year and the XBO is coming in at around 2x its sales with the PS4 more than doubling the XBO sales without even having launched in Japan yet (Friday of next week is the launch date, I think). This is an incredibly unlikely prediction unless you have some sort of massive game changer in mind (which I'm happy to hear).My prediction: Next holiday season, PS4 and Wii U sales will be comparable to each other, but lower than rates of sale of the Wii U and PS3 in the same period.
The XBO is selling significantly better than the WiiU was at this point. They have dumped the most money into marketing but I think our generation is a little more ad blind to their methods than others have been in decades past. Looke at how much they throw into Win8, for example.The Xbox one? Best marketing of the 3, but I'm not sure who will be buying it.
Good selling points. I've got a buddy asking me why he should ever upgrade from his PS3. Will graphics improve enough for it to matter. I think the phyics, better frame rates, an over-all smoother experience will matter.Lightknight said:We really have reached a time where graphics are "good enough" for most people to make games playable today. I played Bioshock 1 back in 2011 and you know what? It was still playable. So yes, graphics already reach beauty in the previous generation and successfully crossed the uncanny valley in some games or got darn close to it.
What we're going to see in this generation is a fine tuning of those graphics and hopefully some advancements in physics and AI. An overhaul of physics in games will actually do more for graphics than more polygons at this point.
I don't think "Outlast" counts. Assassin's Creed 4 likely does. I think I over did it showing my boy the difference. I showed him it compared to AC3 on a PS3. I think AC4 for PS3 probably took a giant leap forward over AC3. It did look horrible by comparison.what games have you played that are 8th gen?
I know I have to get that ASAP. Right now, I have more games than money or time. I'm blown away by what I got for PS+. $50 for a year and I've already got about $200 in games. I wonder how often they update the free games? If it's monthly, I'm going to need more storage.Killzone is stunning
I do. Your Stranglehold clip is terrific! But nowhere near, say, Metro Last Light on the same console. A couple of my first 360 games:Do you remember the 7th gen console's starting games?
Good analogy comparing it to early PS3, which I thought a waste as did many friends. We all went on to buy one. I got two, though, mostly due to the Bluray. If I was (back then) going to spend $200 on a player anyway, made sense to throw in another few bucks to get the PS3 for seperate rooms. Nintendo doesn't have that going for them.They also have a VERY uphill battle of resolving the PR shitstorm they created in the last E3. So, that they're still doing better than Nintendo is good for them, especially when they're so close to the break even point on their console sales.
Nintendo, however, is taking hundreds in losses per console and is doing terribly. They're in the same spot that the PS3 was in for a while but with none of the redeeming qualities that eventually saved the PS3. You may like your WiiU, and that's great, but it simply isn't picking up and there's nothing more they can really do if they're going to keep the gamepad and won't release new IPs.
Console launches in Japan this Saturday actually. Japan's government has it set up that new video game consoles must launch on the weekends (Friday-Sunday) so that kids won't skip school and so that the Akihibara district is able to do all their work correctly since it's the main tech center for Tokyo and a console launch would cause delays in other businesses. So they have it that all the major companies launch it on a Saturday so as to not make more of a mess of the district, and generally because console launches are usually first in the Akihibara district before other stores, unless they were Mom and Pop stores.Lightknight said:The WiiU is doing almost exactly the same as it did this time last year and the XBO is coming in at around 2x its sales with the PS4 more than doubling the XBO sales without even having launched in Japan yet (Friday of next week is the launch date, I think). This is an incredibly unlikely prediction unless you have some sort of massive game changer in mind (which I'm happy to hear).
That was all consoles for rhythmic and Dance titles. Dance central was one of the best Kinect games.Blood Brain Barrier said:Why is everyone talking about the Wii and Wii U and no one about the DS and 3DS? I'll remember the Wii consoles for rhythmic dance titles and guitar-hero type games for the casual gamer, while DS at least had a bunch of thoughtful titles which catered for experienced and serious gamers.