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Yoshi178

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Phoenixmgs said:
the fact that I can even bring up a single dev that made close to as many new IPs as ALL of Nintendo could muster in a single gen is pretty sad. I think Nintendo's new AAA IP output for WiiU is like 4 when even including stuff like Wonderful 101 (I'll give it to you, happy?) and Devil's Third while Naughty Dog made 2 new IPs by themselves on PS3.

All of Nintendo for WiiU: 4
Naughty Dog on PS3: 2
Naughty Dog has literally only made 4 IP's in the entire time Naughty Dog has even been in the videogame market since Playstation started.

Nintendo has made hell of a lot more New IP's since the N64 & PS1 days than Naughty dog ever has.

But that's cute that you think that Naughty dog outputs a high number of new IP's just because they've released 2 out of their 4 total IP's they've ever created on one system. XD
 

Phoenixmgs_v1legacy

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Addendum_Forthcoming said:
The cool thing is I can literally duck into an EB games on the way home or going to lunch, come out with a new game cartridge, be playing it within 5 minutes. I fucking love games on effectively memory cards. I've forgotten just how good it is not to spend fucking hours downloading and installing a game I'll spend 5-6 hours to complete.
You can buy physical copies of PS4/Xbone games. At least on PS4 (I don't have an Xbone), it only takes a couple mins of prep time until you are playing a game after inserting the disc for the very first time. Or you can buy a game on the PS Store at lunch that's on sale and have it downloaded and installed on your PS4 when you get home. Last-gen was pretty bad in wait times in downloading games or patches because it was the first console gen with hard drives, all those transitional issues have been remedied.

Yoshi178 said:
But that's cute that you think that Naughty dog outputs a high number of new IP's just because they've released 2 out of their 4 total IP's they've ever created on one system. XD
It's cute that you think Nintendo beating a single dev in output of new IPs is something to commend. When you go and compare ALL of Sony in new IP output to ALL of Nintendo, Nintendo gets thoroughly trounced. It was kind of a thing earlier this year of Zelda vs Horizon (even the reddits of both games ran April Fools jokes switching the both games themes). Which one of the games was the new IP and which was a series from the 80s?
 

Addendum_Forthcoming

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Phoenixmgs said:
You can buy physical copies of PS4/Xbone games. At least on PS4 (I don't have an Xbone), it only takes a couple mins of prep time until you are playing a game after inserting the disc for the very first time. Or you can buy a game on the PS Store at lunch that's on sale and have it downloaded and installed on your PS4 when you get home. Last-gen was pretty bad in wait times in downloading games or patches because it was the first console gen with hard drives, all those transitional issues have been remedied.
Yeah, no. You're being far too generous. This is particularly true when special features to doenload requires bullshit subscriptions to other services. The WiiU wasn't totally free of this either, but Christ it wasn't anywhere near as blatant.

Once again.... still haven't told me why if you wanted to maximize your gaming experiences, a decent faming rig and a Switch isn't somehow superior to a PS4 and a gaming rig... well beyond PS4 having more games... buy given 90% of them can be played on PC, and both require you being home to play them. The Switch has a great selection of games coming out over the next 12 months. And I can play all of them on the move and instantly involve friends. Win-win.

You can bring up pricepoints of how not everyone can afford a gaming rig ... but then again, Switch has never been about cash strapped gsmers.
 

Phoenixmgs_v1legacy

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Addendum_Forthcoming said:
well beyond PS4 having more games...
It's always about the games, PS4 has by far the most console exclusives whether Sony is developing (Horizon), publishing (Bloodborne), or the 3rd-party dev just choose the PS4 as the console to release their game on (Persona 5). Most gamers don't have time to play a full-on game on the go, most gamers are adults with jobs and kids.
 

Yoshi178

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Phoenixmgs said:
When you go and compare ALL of Sony in new IP output to ALL of Nintendo, Nintendo gets thoroughly trounced.
it does? pretty sure there's a hell of a lot more Nintendo 1st party IP's than there are Sony 1st Party IP's.

Phoenixmgs said:
Zelda vs Horizon.

Which one of the games was the new IP and which was a series from the 80s?
Well if we're comparing ALL of Nintendo vs ALL of Sony, why does that even matter?

if you want something that's not from the 80's though and more recent, then ARMS is actually a newer IP than Horizon is so Nintendo win's again there too.

oh wait i forgot, it doesn't count if you aren't interested in it and don't like the Nintendo IP now though does it?

 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
When you go and compare ALL of Sony in new IP output to ALL of Nintendo, Nintendo gets thoroughly trounced.
it does? pretty sure there's a hell of a lot more Nintendo 1st party IP's than there are Sony 1st Party IP's.
That's an alternate fact.
 

Yoshi178

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Phoenixmgs said:
Addendum_Forthcoming said:
well beyond PS4 having more games...
It's always about the games, PS4 has by far the most console exclusives whether Sony is developing (Horizon), publishing (Bloodborne), or the 3rd-party dev just choose the PS4 as the console to release their game on (Persona 5). Most gamers don't have time to play a full-on game on the go, most gamers are adults with jobs and kids.
Really?

you actually expect parents of kids to go for things like Horizon and especially Bloodborne in particular, rather than something like Mario which not only has kid friendly content, but has local multiplayer in games like Mario Kart and Mario Odyssey which let's the Parent actually play the game with their kid at the same time as well?

 

Yoshi178

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Phoenixmgs said:
Yoshi178 said:
Phoenixmgs said:
When you go and compare ALL of Sony in new IP output to ALL of Nintendo, Nintendo gets thoroughly trounced.
it does? pretty sure there's a hell of a lot more Nintendo 1st party IP's than there are Sony 1st Party IP's.
That's an alternate fact.
hey you're the one wanting to compare ALL of Nintendo's IP's against ALL of Sony's IP's.

of course if Sony's 1st Party developers like Naughty dog have literally hardly ever made IP's in the first bloody place, it will FEEL like Naughty Dog is releasing alot of new IP's as soon as they go from having 2 total IP's, to a total of having 4 IP's under their belt because they suddenly released 2 more IP's on one platform.


doesn't change the fact that at the end of the day though, Naughty Dog has released bugger all IP's as in they've only ever released 4 total IP's in the first place...
 

Hawki

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Yoshi178 said:
it does? pretty sure there's a hell of a lot more Nintendo 1st party IP's than there are Sony 1st Party IP's.
Maybe, but I did a count on Wikipedia, Sony has more IPs than Nintendo if we count exclusive titles (it's something like 48 for Nintendo and 71 for Sony.

Yoshi178 said:
if you want something that's not from the 80's though and more recent, then ARMS is actually a newer IP than Horizon is so Nintendo win's again there too.

oh wait i forgot, it doesn't count if you aren't interested in it and don't like the Nintendo IP now though does it?
...is ANYONE interested in ARMS?

People are still talking about Horizon. People are still talking about Splatoon. ARMS seems to have been just a blip.

Yoshi178 said:
doesn't change the fact that at the end of the day though, Naughty Dog has released bugger all IP's as in they've only ever released 4 total IP's in the first place...
Franchises, not IPs.

If ARMS counts as an IP with a single entry, Naughty Dog technically has developed 10 IPs. Course only four of them are talked about though.

Anyway, the whole Naughty Dog vs. Nintendo thing is silly since you're comparing a single developer with a mammoth publisher.
 

Yoshi178

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Hawki said:
Yoshi178 said:
if you want something that's not from the 80's though and more recent, then ARMS is actually a newer IP than Horizon is so Nintendo win's again there too.

oh wait i forgot, it doesn't count if you aren't interested in it and don't like the Nintendo IP now though does it?
...is ANYONE interested in ARMS?

People are still talking about Horizon. People are still talking about Splatoon. ARMS seems to have been just a blip.
again. just because you're not interested in it doesn't mean it doesn't count as a new IP. i couldn't give any less of a shit about Horizon the same way you and Phoenix don't give a shit about ARMS.

if ARMS doesn't count as a new IP, then neither should Horizon.


Hawki said:
Yoshi178 said:
doesn't change the fact that at the end of the day though, Naughty Dog has released bugger all IP's as in they've only ever released 4 total IP's in the first place...
Franchises, not IPs.

If ARMS counts as an IP with a single entry, Naughty Dog technically has developed 10 IPs. Course only four of them are talked about though.

Anyway, the whole Naughty Dog vs. Nintendo thing is silly since you're comparing a single developer with a mammoth publisher.
i just looked at Wikipedia's list of videogames made by Naughty Dog as well. and if Phoenix didn't want to do just the whole Nintendo vs Sony thing, then you would be correct, Naughty Dog has made a total of 10 IP's according to this list

https://en.wikipedia.org/wiki/List_of_Naughty_Dog_video_games

HOWEVER! Phoenix is wanting to compare 1st Party Nintendo IP's with 1st Party Sony IP's, and literally the first 6 titles out of the 10 IP's on this list, Naughty Dog made when they weren't a 1st Party Sony Developer. things like Math Jam and Ski Crazed were made for Apple Computers when Naughty Dog was still a 3rd Party and Dream Zone was on DOS FFS!

and Horizon and TLOU only have 1 entry each so far as well. so if those count as New IP's then so should ARMS
 

Aiddon_v1legacy

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Yoshi178 said:
again. just because you're not interested in it doesn't mean it doesn't count as a new IP. i couldn't give any less of a shit about Horizon the same way you and Phoenix don't give a shit about ARMS.

if ARMS doesn't count as a new IP, then neither should Horizon.
Plus ARMS had sold over a million units by the end of June, meaning it's clear that it was a success.

http://www.ign.com/articles/2017/07/26/nintendo-switch-sells-47-million-units-arms-and-mario-kart-sell-strongly

I fully expect another moving of the goal post any moment now.
 

CritialGaming

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So are we still talking about how Nintendo sucks and everyone else (not Microsoft) is great?

I don't quite get what you are all still on about.

Fact is, Nintendo Switch has sold 5 million units and is a financial success for Nintendo. However, there is not enough evidence to suggest that the Switch will be a gaming success.

Remember the original Wii sold a fucking shit load of units. Millions and millions of units. But the system itself was a gaming failure, in proof that the Wii had a mere 10% attach rate. This means that only 10% of Wii owners ever bought an extra game for the system.

The Wii U was a failure of a system due to the complete lack of 3rd party support. The fact is that Nintendo consoles CANNOT survive in a world with ONLY Nintendo games on them. Yet Nintendo has a decades long history now of alienating 3rd party developers by creating consoles that rely on gimmicks and are drastically underpowered compared to what everyone else is doing.

Look at it from a developer stand point. If you are trying to put together a modern game, you can easily put that game on Ps4, Xbox, and PC. However it would require lots of extra work, and system downgrades to put that same game on the Switch. Developers and publishers are NOT going to do that. And that has consistantly been Nintendo's mistake is that they don't allow developers to make games, they force developers to make Nintendo games SPECIFICALLY. If they do not make the game for the Wii, Wii U, or Switch from the ground up, they CANNOT port a PS4 game directly over to a Nintendo console.

Keep in mind I am talking about PS4 games specifically. Games that run on the Vita, and PS3 are fair game for ports because that's where the Switch's power becomes comparable. So those ports of Disgaea and Fate//Extella, etc don't count as PS4 ports.
 

Phoenixmgs_v1legacy

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Yoshi178 said:
Phoenixmgs said:
Yoshi178 said:
Phoenixmgs said:
When you go and compare ALL of Sony in new IP output to ALL of Nintendo, Nintendo gets thoroughly trounced.
it does? pretty sure there's a hell of a lot more Nintendo 1st party IP's than there are Sony 1st Party IP's.
That's an alternate fact.
hey you're the one wanting to compare ALL of Nintendo's IP's against ALL of Sony's IP's.

of course if Sony's 1st Party developers like Naughty dog have literally hardly ever made IP's in the first bloody place, it will FEEL like Naughty Dog is releasing alot of new IP's as soon as they go from having 2 total IP's, to a total of having 4 IP's under their belt because they suddenly released 2 more IP's on one platform.


doesn't change the fact that at the end of the day though, Naughty Dog has released bugger all IP's as in they've only ever released 4 total IP's in the first place...
PS1 vs N64: Sony made more new IPs
PS2 vs GC: Sony made more new IPs
PS3 vs Wii: Sony made more new IPs
PS4 vs WiiU: Sony made more new IPs
PS5 vs Switch: Nintendo by default since PS5 doesn't exist yet

Is that easy enough for you to understand?

CritialGaming said:
So are we still talking about how Nintendo sucks and everyone else (not Microsoft) is great?

I don't quite get what you are all still on about.

Fact is, Nintendo Switch has sold 5 million units and is a financial success for Nintendo. However, there is not enough evidence to suggest that the Switch will be a gaming success.

Remember the original Wii sold a fucking shit load of units. Millions and millions of units. But the system itself was a gaming failure, in proof that the Wii had a mere 10% attach rate. This means that only 10% of Wii owners ever bought an extra game for the system.

The Wii U was a failure of a system due to the complete lack of 3rd party support. The fact is that Nintendo consoles CANNOT survive in a world with ONLY Nintendo games on them. Yet Nintendo has a decades long history now of alienating 3rd party developers by creating consoles that rely on gimmicks and are drastically underpowered compared to what everyone else is doing.

Look at it from a developer stand point. If you are trying to put together a modern game, you can easily put that game on Ps4, Xbox, and PC. However it would require lots of extra work, and system downgrades to put that same game on the Switch. Developers and publishers are NOT going to do that. And that has consistantly been Nintendo's mistake is that they don't allow developers to make games, they force developers to make Nintendo games SPECIFICALLY. If they do not make the game for the Wii, Wii U, or Switch from the ground up, they CANNOT port a PS4 game directly over to a Nintendo console.

Keep in mind I am talking about PS4 games specifically. Games that run on the Vita, and PS3 are fair game for ports because that's where the Switch's power becomes comparable. So those ports of Disgaea and Fate//Extella, etc don't count as PS4 ports.
Yoshi doesn't understand this simple logic. Even DS ports like the Zero Escape series are on PS4 and not Nintendo consoles.
 

CritialGaming

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Phoenixmgs said:
PS1 vs N64: Sony made more new IPs
PS2 vs GC: Sony made more new IPs
PS3 vs Wii: Sony made more new IPs
PS4 vs WiiU: Sony made more new IPs
PS5 vs Switch: Nintendo by default since PS5 doesn't exist yet

Is that easy enough for you to understand?


Yoshi doesn't understand this simple logic. Even DS ports like the Zero Escape series are on PS4 and not Nintendo consoles.
Well what I see is a discussion about who has more exclusive IP's and I don't think that is an entirely valid argument because exclusives only help a console so much.

The Wii U had amazing exclusives. Absolutely amazing. But the system still failed...why?

The simple answer is exclusives help in the decision when it comes to someone buying a console, so long as the promise of multiplatform games remains. If games like Madden, Call of Duty, Destiny, and any number of AAA games are important to you, then it doesn't matter which console you get, and you're likely to lean towards which console has better exclusives for you. If you are a Halo, Gears and Forza fan, then you probably want an Xbox. But if things like JRPG's, Horizon, Yakuza, and the like are interesting to you, then obviously PS4 is your consoles.

But what about the player that wants Madden, Call of Duty, and Destiny, but is also really into Mario and Zelda? You'd say that they should get a Switch right? Except they can't because those 3rd party games are not coming to the Switch, and as a result Nintendo hurts themselves. A console does not do well be ONLY a Nintendo machine. Nintendo doesn't fucking understand that, and they've done NOTHING to fix that fact in the last 25 years.

That's not to say Nintendo is a failure either. Clearly they are perfectly happy only making a base amount of money off their investment. They seem to thrive on limited production leading to hype and panic in buying their products. I wonder how many Switches would have sold if they weren't in such short supply. If they were easily and readily available everywhere, whould people have bought them ASAP like they did? Or would more people have waited to see what else the system would have to offer before diving in on buying one?

THAT is the real question.
 

CaitSeith

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I'm just passing by for a second to see if Yoshi is still fighting with everyone else...

 

Phoenixmgs_v1legacy

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CritialGaming said:
Phoenixmgs said:
PS1 vs N64: Sony made more new IPs
PS2 vs GC: Sony made more new IPs
PS3 vs Wii: Sony made more new IPs
PS4 vs WiiU: Sony made more new IPs
PS5 vs Switch: Nintendo by default since PS5 doesn't exist yet

Is that easy enough for you to understand?


Yoshi doesn't understand this simple logic. Even DS ports like the Zero Escape series are on PS4 and not Nintendo consoles.
Well what I see is a discussion about who has more exclusive IP's and I don't think that is an entirely valid argument because exclusives only help a console so much.

The Wii U had amazing exclusives. Absolutely amazing. But the system still failed...why?

The simple answer is exclusives help in the decision when it comes to someone buying a console, so long as the promise of multiplatform games remains. If games like Madden, Call of Duty, Destiny, and any number of AAA games are important to you, then it doesn't matter which console you get, and you're likely to lean towards which console has better exclusives for you. If you are a Halo, Gears and Forza fan, then you probably want an Xbox. But if things like JRPG's, Horizon, Yakuza, and the like are interesting to you, then obviously PS4 is your consoles.

But what about the player that wants Madden, Call of Duty, and Destiny, but is also really into Mario and Zelda? You'd say that they should get a Switch right? Except they can't because those 3rd party games are not coming to the Switch, and as a result Nintendo hurts themselves. A console does not do well be ONLY a Nintendo machine. Nintendo doesn't fucking understand that, and they've done NOTHING to fix that fact in the last 25 years.

That's not to say Nintendo is a failure either. Clearly they are perfectly happy only making a base amount of money off their investment. They seem to thrive on limited production leading to hype and panic in buying their products. I wonder how many Switches would have sold if they weren't in such short supply. If they were easily and readily available everywhere, whould people have bought them ASAP like they did? Or would more people have waited to see what else the system would have to offer before diving in on buying one?

THAT is the real question.
I totally agree. I want to play Bayo 2 and Wonderful 101 but are 2 games worth it to buy a console for? I'd probably check out Zelda if I had a WiiU, not sure I'd like it personally. The PS4 already has 2 Sony developed exclusives that I absolutely loved (The Last Guardian and Horizon). I'm not the biggest fan of most Sony franchises like Uncharted, Killzone, or God of War but when Sony is putting out many more games (along with new IPs) than Nintendo, chances are I will like more Sony games overall even if I were to like a greater % of Nintendo's output. And just the range of variety Sony puts out is amazing like the only MLB game is made by Sony along with AAA quality adventure games like Until Dawn and Detroit. Thus, IMO, Sony actually beats Nintendo at their own game (making 1st-party games) along with the fact that the PS4 is getting basically every single 3rd-party game released. You can obviously play huge franchises like COD, GTA, Madden, etc. on PS4 along with stuff like Danganrompa, Shadow Tactics, and the Zero Escape series.
 

Yoshi178

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No COD. No Madden. No GTA. yeah i can live with that. (ESPECIALLY without bloody GTA XD)


Switch exclusive


also Switch exclusive.




You guys remember Super Meat Boy don't you? the same platforming Indie game Sony fans used to brag about having on the PS3 all the time and how they used to mock Wii owners for not getting it? Well not only did Wii U end up getting the original eventually anyway, but now we're also getting the sequel exclusively too. :)


CaitSeith said:
I'm just passing by for a second to see if Yoshi is still fighting with everyone else...

Hey Phoenix! you should feel honored, apparently you count as "everyone else" now. :)
 

CritialGaming

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Yoshi178 said:
You guys remember Super Meat Boy don't you? the same platforming Indie game Sony fans used to brag about having on the PS3 all the time and how they used to mock Wii owners for not getting it? Well not only did Wii U end up getting the original eventually anyway, but now we're also getting the sequel exclusively too. :)
It's not exclusive. It's literally coming to everything. https://www.engadget.com/2017/08/30/nintendo-switch-super-meat-boy-forever-sequel-2018-release/ "Super Meat Boy Forever, the sequel to successful twitch platformer Super Meat Boy, will hit Nintendo Switch, PlayStation 4, Xbox One, PC, iOS and Android with a squishy, bloody splat in 2018."

Also didn't we establish that Indie games are exempt from this discussion because they port easily due to not requiring the same power of a AAA modern release?
 

Phoenixmgs_v1legacy

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Yoshi178 said:
You guys remember Super Meat Boy don't you? the same platforming Indie game Sony fans used to brag about having on the PS3 all the time and how they used to mock Wii owners for not getting it?
I can brag about well over 90% of games being on a PS system and not being on a Nintendo system. How was Super Meat Boy any different than GTA or Dishonored or Persona or Fallout or [insert the over 90% games Nintendo systems don't get]?