MiracleOfSound said:
That goddamn nuke should NOT be allowed in objective based games.
What a completely stupid addition to the game.
I have not played Modern Warfare 2, so I asked a friend what the multiplayer was like.
He listed off the heartbeat sensor, dual wielding shotguns, UAVs that paint everyone regardless of line of sight (same with manned choppers apparently), omniscient unmanned choppers and VTOL jets that kill everyone, etc, etc.
I jokingly said: "God, all they need is a suitcase nuke or something to round out the unbalanced ridiculousness."
My friend: "Yeah... there is, actually. For 25 kills."
I was dumbfounded.
I haven't played this game, so my perspective probably isn't the best, but from what I've head, multiplayer for MW2 sounds frustrating and absurd. Feel free to correct me if I'm off-base.
EDIT: As I said, I haven't played it, but I agree with you. The idea of a game-ending nuke is ridiculous. The team should win on its own merits and by the rules of the match. Every game has players that excel to a ludicrous degree, but for that one person to be able to hit a magic "kill everyone" button, well, it's just not right. Even though they earned their 25 kill streak. Give them something else! I like coming back from a near defeat and taking the victory; it's one of the best feelings in competitive multiplayer... don't take that away!
Man, I'm sorry for that spiel. It just seems like all the kill streak perks are there to punish the players. And then there's getting killed by someone who has a death perk. A
death perk? We're rewarding deaths now? And like before, correct me if I'm wrong about anything.
I have a feeling I might catch some flak for this.