Yeah, as you get involved with more stuff in real life, it can be really painful to put time into a game, and not really get anything out of it. For example, once I played KOTOR2 (Not an MMO, I realize, but bear with me here) for 30 minutes, doing nothing but talking. I didn't really enjoy those 30 minutes that much. I've only played MMO's (WoW and RF Online at friends' houses) for a total of 5 or so hours of my life, and for those hours, all I did was kill some monsters, learn a move spell or two, but I never really got the feeling like I finished something, like the feeling of finishing a mission in an FPS, or an online match in Starcraft, or clearing a dungeon full of monsters in Diablo.
I'm going to ditch the "MMO's have garbage combat" argument for a second.
As for the money argument, I've spent about $200 on games this year, which is actually pretty close to what I'd probably be paying for a year's worth of subscription to an MMO ($15 X 12 = $180). However, spending money on a small number of different games at least means more variety. Say you get Mass Effect, beat it, get bored of it, and then get Fallout 3 later. Then after getting bored of Fallout, you might end up in the mood for some Mass Effect, having not played it in a while.
But spending the money on an MMO, and nothing else, you wouldn't have anything to switch to when you get bored.
I'm going to ditch the "MMO's have garbage combat" argument for a second.
As for the money argument, I've spent about $200 on games this year, which is actually pretty close to what I'd probably be paying for a year's worth of subscription to an MMO ($15 X 12 = $180). However, spending money on a small number of different games at least means more variety. Say you get Mass Effect, beat it, get bored of it, and then get Fallout 3 later. Then after getting bored of Fallout, you might end up in the mood for some Mass Effect, having not played it in a while.
But spending the money on an MMO, and nothing else, you wouldn't have anything to switch to when you get bored.