Akasha666 said:
Oh really? haha well, yes... the first 3 Gothic´s did not travel far from their German origin. But you got my curiosity here... you call them the worst offence to roleplayers that ever hit the screen? So how would you differentiate Gothic from Oblivion in that matter? I always thought real roleplayers wouldn´t touch either of them with a glove
For me ~ someone who was never into the Fantasy genre - Gothic was always a much more immersive experience because it felt - magic and orcs aside - always like a historic environment.
Well, please explain your statement ~
So let's see.
In gothic, you play an in no way customizable scottish man, with the personality of a brick, and amnesia. You can't help the retarded looks, but at least you can outfit him. With the approximately three armorsets there are per game.
You walk a world, that is so generic they might as well call it Middle-earth, in which apparently, you are the chosen one. Chosen to help with the farm work that is. Or do whatever else any of the npcs should ever want from you (all of which will treat you with disdain of course). Thank god, there's an epic main que... oh wait, helping with the crops IS the main quest. The entire plot of Risen can be summed up by "Get into city"->"Collect 3 golden Plates"->"Bossfight".
But atleast the combat is nice. Or it would be, if the aforementioned world wasn't more crowded then the Starcraft Zerg campaign. Think a map the size of a quarter of oblivion with ten times as many enemies. All of which, Orcs, men and beasts alike, will never fight each other, and always cooperate against the player.
Basically, the creators of gothic succeeded in creating an Rpg without a Story, without Roleplaying and without fun.
But that's just me, y'know.