oblivion/morrowind games

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Merkavar

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Anyone got some suggestions on a game similar to oblivion but isnt oblivion.

Is morrowind worth playing still or are there better games out there?

I like oblivion like swords and shields and magic but i hate the leveling systems where enemies get better as you get better, so whats the point.

So any suggestions on an oblivion style game that actually has a purpose to leveling and playing.
 

Polaris19

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Morrowind really is your best bet.

MY personal favourite RPG's like Neverwinter Nights and Baulders Gate haven't aged well (well...Baulders Gate is still amazing). IF you don't mind dated graphics and gameplay check those out.
 

Daniel_Rosamilia

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Morrowind's pretty good.
The enemies don't level with you, so the ones that are a struggle in the wild at the start will be piss-easy later on.
Not sure of any other games that are like that.
Might go looking around for some myself.
 

kitsunefather

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Nov 29, 2010
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Any of the Elder Scrolls series is good, depending on your level of graphics tolerance (the first, Arena, really hasn't aged well).

Otherwise, um...

You know what, let me know if you find any.
 

sms_117b

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If you have Oblivion on the PC why don't you just get Oscuros Oblivion Overhaul (OOO) removes the leveling enemies amongst a load of other things.

That's the extent of my input....sorry.
 

Paularius

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Both Elder scrolls 1 and 2 'Arena' and 'Daggerfall' can now be downloaded for free from the the offical site. Could try those if you dont mind them being a bit dated. I belive daggerfall has one of the largest game maps out there. About 60 square miles.
 

CL4P-TP

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[fanboy]Morrowind is the best video game to have ever existed, in my opinion. In my life, I have never played a game with such immersion despite its below average graphics. If you don't mind reading, Morrowind is a simply incredible adventure with amazing freedom and lots and lots of Cliff Racers.[/fanboy]

On topic, eastern RPG's are hard to come by as everyone wants killy-killy-shootybang games for thier hyperactive kids, and the ones that are made can sometimes be preeeetty shit (see Two Worlds). As I previously mentioned, unless you've done -everything- in Morrowind, then play Morrowind.
 

Bobzer77

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sms_117b said:
If you have Oblivion on the PC why don't you just get Oscuros Oblivion Overhaul (OOO) removes the leveling enemies amongst a load of other things.

That's the extent of my input....sorry.
Yes get OOO!
 

Confidingtripod

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Polaris19 said:
Morrowind really is your best bet.

MY personal favourite RPG's like Neverwinter Nights and Baulders Gate haven't aged well (well...Baulders Gate is still amazing). IF you don't mind dated graphics and gameplay check those out.
This, plus neverwinter nights has a world builder, its clunky and I still have no idea what most of the stuff does but I can explain some of the basics to anyone who asks, It means that if the game gets too hard you can create a game the way you want to play...
 

Polaris19

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joe102 said:
Polaris19 said:
Morrowind really is your best bet.

MY personal favourite RPG's like Neverwinter Nights and Baulders Gate haven't aged well (well...Baulders Gate is still amazing). IF you don't mind dated graphics and gameplay check those out.
This, plus neverwinter nights has a world builder, its clunky and I still have no idea what most of the stuff does but I can explain some of the basics to anyone who asks, It means that if the game gets too hard you can create a game the way you want to play...
The toolset just takes getting used to. It's a little clunky but NWN2's is much, much worse.

There's a lot of cool stuff for NWN1 if you decide to get it. Check out nwvault.ign.com. Thats where a lot of the good stuff is.
 

Akasha666

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I am wondering why nobody is mentioning the Gothic series?

http://en.wikipedia.org/wiki/Gothic_(game)

For those who don´t know it - it is a series pretty much comparable to The Elder Scrolls... you are the chosen one, you can learn magic, you fight reptile monsters and zombies - but unlike Oblivion it isn´t a Fairytale fantasy world... but a very gritty and realistic environment.

The games are produced in Germany and you can tell that the programmers spend a lot of time in the forests and old castles there. Don´t get me wrong ~ I love Oblivion... every single hour I spend in it. But Gothic... it is a totally different experience.

It is hard to explain ~ I would recommend checking out a few in-game vids on youtube.

The games are often described as being a bit too hard ~ but as an Elder Scrolls vet that shouldn´t scare you.

I strongly recommend 1 and 2 (not so fancy in the graphic department anymore...). The 3rd part was horribly buggy and I guess just for fans of the series. I did not have time to play the 4th yet ~ but I will!

Worth mentioning - the publisher kicked out the programmers for part 4. So there was a new team working on that one. The original studio went on programming "Risen" ~ which by everything but the name is the real Gothic 4.
 

TriggerHappyAngel

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Feb 17, 2010
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Pretty similair to Oblivion are:

- Fable
- Dark Messiah of Might and Magic
- The Witcher
- Divinity II: Ego Draconis
 

Zannah

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Akasha666 said:
I am wondering why nobody is mentioning the Gothic series?
I'd assume that gothic hasn't been mentioned, because besides being fairly unknown outside germany, they're also the worst offense to roleplayers, to ever hit screens.

At the OP - your best bet really is Morrowind, plus it's two addons, especially since morrowind is pretty much better then it's sequel, in a 'more of the same, just more awesome' way.

Also, Dark Messiah of Might and Magic, and possibly Enclave (which is no sandbox game, but awesome enough to be mentioned in any thread dedicated to wrpgs).
 

Akasha666

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Zannah said:
Akasha666 said:
I am wondering why nobody is mentioning the Gothic series?
I'd assume that gothic hasn't been mentioned, because besides being fairly unknown outside germany, they're also the worst offense to roleplayers, to ever hit screens.

At the OP - your best bet really is Morrowind, plus it's two addons, especially since morrowind is pretty much better then it's sequel, in a 'more of the same, just more awesome' way.

Also, Dark Messiah of Might and Magic, and possibly Enclave (which is no sandbox game, but awesome enough to be mentioned in any thread dedicated to wrpgs).
Oh really? haha well, yes... the first 3 Gothic´s did not travel far from their German origin. But you got my curiosity here... you call them the worst offence to roleplayers that ever hit the screen? So how would you differentiate Gothic from Oblivion in that matter? I always thought real roleplayers wouldn´t touch either of them with a glove ;)

For me ~ someone who was never into the Fantasy genre - Gothic was always a much more immersive experience because it felt - magic and orcs aside - always like a historic environment.

Well, please explain your statement ~

Especially since you went on and recommended Dark Messiah instead which was pretty much an ego shooter in my eyes ;)
 

Zannah

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Akasha666 said:
Oh really? haha well, yes... the first 3 Gothic´s did not travel far from their German origin. But you got my curiosity here... you call them the worst offence to roleplayers that ever hit the screen? So how would you differentiate Gothic from Oblivion in that matter? I always thought real roleplayers wouldn´t touch either of them with a glove ;)

For me ~ someone who was never into the Fantasy genre - Gothic was always a much more immersive experience because it felt - magic and orcs aside - always like a historic environment.

Well, please explain your statement ~
So let's see.

In gothic, you play an in no way customizable scottish man, with the personality of a brick, and amnesia. You can't help the retarded looks, but at least you can outfit him. With the approximately three armorsets there are per game.
You walk a world, that is so generic they might as well call it Middle-earth, in which apparently, you are the chosen one. Chosen to help with the farm work that is. Or do whatever else any of the npcs should ever want from you (all of which will treat you with disdain of course). Thank god, there's an epic main que... oh wait, helping with the crops IS the main quest. The entire plot of Risen can be summed up by "Get into city"->"Collect 3 golden Plates"->"Bossfight".
But atleast the combat is nice. Or it would be, if the aforementioned world wasn't more crowded then the Starcraft Zerg campaign. Think a map the size of a quarter of oblivion with ten times as many enemies. All of which, Orcs, men and beasts alike, will never fight each other, and always cooperate against the player.

Basically, the creators of gothic succeeded in creating an Rpg without a Story, without Roleplaying and without fun.
But that's just me, y'know.
 

EllEzDee

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The Witcher. It's got magic, swords, questing, and enemies don't level with you. The storyline isn't completely cliché either. Non-humans are oppressed, elves don't live in trees, dwarves don't eat and shit iron ingot- oh wait, they still do.
 

KBKarma

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Zannah said:
Akasha666 said:
I am wondering why nobody is mentioning the Gothic series?
I'd assume that gothic hasn't been mentioned, because besides being fairly unknown outside germany, they're also the worst offense to roleplayers, to ever hit screens.
Amen!

*has never played Gothic, but wants to ride the troll train*

On-topic for a moment, though, you should try Planescape Torment. It's old, but seriously deep. The only RPG, as far as I'm aware, with only two mandatory battles, and where you can convince someone he doesn't exist, and then he doesn't.

Also, I'm a huge fanboy of the Planescape DnD setting, due to the combination of humour, philosophy, and unexpectedness.

Anyway, awesome game (WHICH I NEED TO FINISH URGH), which people should play.

... And it's kind of similar to Oblivion? A bit? ... Not at all. Stick with Morrowind, or get Obscuro's, if it removes/fixes levelling.
 

mrF00bar

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Akasha666 said:
I am wondering why nobody is mentioning the Gothic series?

http://en.wikipedia.org/wiki/Gothic_(game)

For those who don´t know it - it is a series pretty much comparable to The Elder Scrolls... you are the chosen one, you can learn magic, you fight reptile monsters and zombies - but unlike Oblivion it isn´t a Fairytale fantasy world... but a very gritty and realistic environment.

The games are produced in Germany and you can tell that the programmers spend a lot of time in the forests and old castles there. Don´t get me wrong ~ I love Oblivion... every single hour I spend in it. But Gothic... it is a totally different experience.

It is hard to explain ~ I would recommend checking out a few in-game vids on youtube.

The games are often described as being a bit too hard ~ but as an Elder Scrolls vet that shouldn´t scare you.

I strongly recommend 1 and 2 (not so fancy in the graphic department anymore...). The 3rd part was horribly buggy and I guess just for fans of the series. I did not have time to play the 4th yet ~ but I will!

Worth mentioning - the publisher kicked out the programmers for part 4. So there was a new team working on that one. The original studio went on programming "Risen" ~ which by everything but the name is the real Gothic 4.
I say you should give the Gothic games a shot. I played the second game for weeks and weeks, the thrid one is ok but like Akasha666 said it was a bit buggy. Still good fun though.
 

Akasha666

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Zannah said:
Akasha666 said:
Oh really? haha well, yes... the first 3 Gothic´s did not travel far from their German origin. But you got my curiosity here... you call them the worst offence to roleplayers that ever hit the screen? So how would you differentiate Gothic from Oblivion in that matter? I always thought real roleplayers wouldn´t touch either of them with a glove ;)

For me ~ someone who was never into the Fantasy genre - Gothic was always a much more immersive experience because it felt - magic and orcs aside - always like a historic environment.

Well, please explain your statement ~
So let's see.

In gothic, you play an in no way customizable scottish man, with the personality of a brick, and amnesia. You can't help the retarded looks, but at least you can outfit him. With the approximately three armorsets there are per game.
You walk a world, that is so generic they might as well call it Middle-earth, in which apparently, you are the chosen one. Chosen to help with the farm work that is. Or do whatever else any of the npcs should ever want from you (all of which will treat you with disdain of course). Thank god, there's an epic main que... oh wait, helping with the crops IS the main quest. The entire plot of Risen can be summed up by "Get into city"->"Collect 3 golden Plates"->"Bossfight".
But atleast the combat is nice. Or it would be, if the aforementioned world wasn't more crowded then the Starcraft Zerg campaign. Think a map the size of a quarter of oblivion with ten times as many enemies. All of which, Orcs, men and beasts alike, will never fight each other, and always cooperate against the player.

Basically, the creators of gothic succeeded in creating an Rpg without a Story, without Roleplaying and without fun.
But that's just me, y'know.
I also find the character development in Gothic to be a little bit rigid ~ but since I kinda like grumpy anti-heroes who end up saving the world I found it easy to go along with it. But points taken... if you don´t like the guy you probably won´t like the game.

The world is too crowded? hmm In part 1 and 2 you could clean out the world and it would take a while to fill up again... it isn´t like playing Diablo where the Zergs are really at home. And also, you soon find shortcuts that help you avoid most of the nasties - the programmers advertised the combat system by saying that one should always consider running away as an option to clear a fight. Sneaking around also works fine... not everyones cup of tea ~ but I found it refreshing knowing that somewhere up there in the forest is an enemy that I cannot defeat right now ... so I can come back later to check out the rest of the map. It is so much better then building in invisible walls ~

And to your third point: yes I heard that over and over again... the story. In the first Gothic you start with only one quest - bring a letter into the town ~ and you will spend like 20 hours before you are let in and the story continues. So the motivation isn´t really the main story line but the the exploration of the environment. The little stories the people have to tell you. And again I agree with you ~ the storyline that Oblivion brought to the screen was impressive! The sidequest were available but skippable for those who don´t like them... The reason why I liked Gothic still was that it felt "real" as I mentioned in my first post here. That was how it would be like being stranded in medieval times... no way to get into the cities. I still remember when I finally made it into the inner city - what a sense of achievement!

So Zannah, I agree with you ~ if you don´t like a gritty world, grumpy anti-hero, bitty comments from the NPC´s when you walk by.... and endless mandatory chains of sidequests with very little on the mainquest side ~ I totally understand why you don´t like Gothic :)

For all those out there who are interested in trying - it is the ATMOSPHERE of the game that draws you in... if you like historic novels/movies/stories taking place in medieval Europe you will be glued to the screen!

But again Zannah´s points are valid ~


Still the best ActionRPG I played so far...Oblivion and Morrowind close in second place.
 

Zannah

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Akasha666 said:
For all those out there who are interested in trying - it is the ATMOSPHERE of the game that draws you in... if you like historic novels/movies/stories taking place in medieval Europe you will be glued to the screen!
This is probably the biggest difference between gothic and Morrowind - one might find atmosphere in gothic
(I can't, but to everyone their own) but whatever atmosphere it might be, it's the same "12th century england" that every Wrpg ever made ever has already explored. (The same goes for Oblivion by the way). And it's what makes Morrowind (imho of course) the best Sandbox game ever made. It's original. It's a sandbox full of new toys. Mystic Pyramind cities, Buildings made from chinin, buildings made from mushroom, landscape and architecture, that's never been seen before, and so far never again. And that's true atmosphere, the genuine feeling of "Wow, this is so awesome" when first walking through Vivec or Tel Aruhn, that very, very few games can offer.