Original Titles That Deserve a Future

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Canid117

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I thought that Yahtzee's point was that the industry should be working on more new IP's instead of milking the ones that already exist.
 

JuryNelson

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HG131 said:
Prototype. WHERE IS THE SEQUEL?!
WHO IS PARIAH?

I love that game. It was the third most pirated game of its year, so you KNOW people wanted to play it. Plus if they can reinvent Cole McGrath without a jacket, they can let Alex put his hood down. or at least tuck in his shirt.

I hear times have been tough at Radical though. Infamous 2 is scheduled for 2011, so fingers crossed.
 

JuryNelson

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Canid117 said:
I thought that Yahtzee's point was that the industry should be working on more new IP's instead of milking the ones that already exist.
Though the way games have been working lately, original IP games usually wind up being barely more than proof-of-concept. Look at Assassin's Creed II. Look at Killzone 2. Really I mean, look at Street Fighter II. Sometimes big game companies have to put out a new, ambitious, not-entirely-confident game, let that go through the cultural digestive system, and then put out something else, as if to say "No, THIS is what we were talking about."

But you never would have gotten to the place where "hiding in plain sight" actually makes sense in an Assassin's Creed II or "character customization" actually becomes a fun part of the game in Saint's Row 2 if you hadn't milked that property for a sequel.

The question you have to ask yourself is, "Does all of that make it tolerable to live in a world with Fable II?"

But you probably don't even want to talk about that. You had a super good point and maybe I should have just left it at that. My bad.
 

SovietSecrets

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Breakdown and Jet Set Radio Future. Both those games were so much fun and yet nothing is said about them anymore.
 

technoted

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Armed and Dangerous could have a fantastic sequel if they keep it just downright silly and entertaining.
 

JuryNelson

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HG131 said:
JuryNelson said:
HG131 said:
Prototype. WHERE IS THE SEQUEL?!
WHO IS PARIAH?

I love that game. It was the third most pirated game of its year, so you KNOW people wanted to play it. Plus if they can reinvent Cole McGrath without a jacket, they can let Alex put his hood down. or at least tuck in his shirt.

I hear times have been tough at Radical though. Infamous 2 is scheduled for 2011, so fingers crossed.
Well one of two things could happen. Alex going after PARIAH or vice versa, but they'd have to depower Alex, which is kinda lame, so perhaps his sister gets turned into something like him (we never saw her after she got hurt), and he has to train her and they both have to deal with PARIAH.
If we're making plans, Prototype is kind of a bummer to do a sequel to. That late-game reveal about who Alex "is" was a pretty killer one, and the story arc ran its course. "Who am I?" "Oh, I'm this guy" "No I'm not." That said, I kind of didn't care about the story. This was a game ABOUT being a bitchin' dude who fights in the air, on buildings and on the ground AT THE SAME TIME.

You wouldn't have to power him down necessarily, because the point could be made in press releases and in preview footage that "Alex is already a badass. PROTOTYPE spent the whole runtime building you up to a super powerful force of nature, and then, once you got there, the game ends. We thought we'd let players start out being unstoppable, and then escalate from there."

It doesn't even have to move forward this imagined mythology. Alex is just kind of LOOSE. He's a threat no matter where he goes. He's being hunted. It's not a quest for information now, it's a quest to destroy information. If he erases all the evidence of his situation, it'll be as though he never existed, and everyone will leave him alone. Your move?
 

Nickisimo

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RaphaelsRedemption said:
Nickisimo said:
Ezio_fangirl said:
System Shock 2. I'm sure as hell SHODAN is still alive, and like glAdoS, she's still alive.
Bioshock is really the spiritual sequel to that series(seriously, compare Bioshock with SS2 and it's kind of ridiculous how much is the same).

Arcanum never got a sequel, neither did Nox. I wouldn't mind seeing a Trine 2: Trine Harder...ba-dum-tish. Get it? Say it slow and...sigh...I'll go back to my corner.
Saying Bioshock is the spiritual sequel to SS2 is like saying Pepsi is the spiritual successor to Coke. There's enough room in the world for both of them, but Bioshock is not SS2, and does not deserve the title of System Shock 2's successor.
OK, in SS2, you're a mute hero in space with a crowbar and someone gives you orders. You do their bidding for a while, then realize they're evil and take them down.

In Bioshock, you're a mute hero underwater with a wrench and someone gives you orders. You do their bidding for a while, then realize they're evil and take them down.

Bioshock was more shallow and better looking, but I find SS2 to be a better and creepier game. I can still remember hitting the major 'Woah..." moment of SS2...pretty chilling. The part where you're in the membrane between the two ships was kinda awful, but other than that SS2 is one of all-time favs. It even had co-op. And that was around 1998! OK, I need to stop talking about it before I have to play it again.
 

Bored Tomatoe

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Prototype 2: This Time There Are Actual Side Missions.

Comdemned 3: The Ending of 2 Didn't Actually Happen!

Torchlight 2: With Multiplayer!
 

Turbo-razor 421

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Z of the Na said:
I am probably one of the few people that has ever heard of this game, but a thousand times:

Metal Arms: A Glitch in the System



I know the possibility of a sequel to this incredible game are slim, seeing as how the original developers were bought by Blizzard shortly after the release. This makes Metal Arms the only game to be developed by Swinging Ape Studios.

I am completely fine with this game the way it is, but I would love to see the game rendered in HD.
I didnt know anyone else on this website.I remember randomly getting it when i wasnt completely in to gaming.I really hated the wastelands though.To bad a sequel will probaly never be made.......i love that game.
 

MercurySteam

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Apr 11, 2008
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JuryNelson said:
HG131 said:
Prototype. WHERE IS THE SEQUEL?!
WHO IS PARIAH?
I agree that Prototype deserves a sequel, despite the misleading name as Alex Mercer wasn't a prototype of anything. The story definately has room to continue (and yes, we all want to know what happened to PARIAH) and I know plenty of people who would buy a sequel.
 

Axolotl

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Planescape Torment obviously. Only Black Isle is gone soBioware should do it. They'd have to update the gameplay as well so make it first-person for greater immersion and replace the comba with a more modern system. Give it the dialog wheel from Mass Effect as well to replace all the text from the original.
 

Rewold

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Not sure if they announced it already but Demon's Souls 2. And hopefully it gets more players!
 

Mr. In-between

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Apr 7, 2010
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Brave Fencer Musashi. It's a damn shame that they never did more with that.

Also, a re-imagining of Broderbund's Legacy of the Wizard would be pretty interesting.