PC LA Noire locked to 30 fps, WTF

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Funkysandwich

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Jan 15, 2010
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lacktheknack said:
Funkysandwich said:
Why do people make such a big deal about framerates? You can't notice the difference anyway.
My thundering head and the pounding in my eyes say otherwise. I can detect a change in FPS up to 80 to 90 FPS, and cannot deal with 30 and below for more than an hour or two.
How do you watch movies then? They are 24 FPS. Or TV. Or any video footage at all?
 

ph0b0s123

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reonhato said:
lacktheknack said:
reonhato said:
you see a difference because you want to see a difference. yes if you look at a single object and concentrate you can tell the difference between 30fps and 60fps. when you are looking at everything happening on screen if you are noticing the difference then you are concentrating on the wrong thing.

if you are concentrating so much on noticing the difference between 30 and 60fps then why the hell are you bothering to play a game.
It must be nice to have a lower internal "refresh rate" that you'd have to concentrate to notice a difference. I'd love to have that. As is, I have to concentrate really hard on what I'm doing to NOT notice.
and again, that is because you want to see the difference. if it were not for the fact that the OP was told that LA was locked at 30fps he probably would not have noticed, an extremely large majority of people would not.

a great example is bf3 vs wm3 on console. bf3 plays at 30fps wm3 plays at 60... no one cares because it makes no difference (well except cod fanboys). in fact its arguable that bf3 plays better then cod does.

the only reason you see a difference is because you are looking for it. if you get a whole bunch of people to watch 2 videos and tell them after that one was 30 and one was 60fps i bet they would do no better then the 50/50 chance to guess which is which

the only time the difference between 30 and 60fps is really noticeable and will effect a game is if it uses slowdown or slowmo
"if it were not for the fact that the OP was told that LA was locked at 30fps he probably would not have noticed, an extremely large majority of people would not. "

As the OP, I can tell you your time-line is the wrong way around. I brought the game on sale without knowing about the 30 fps limit. I installed it and started playing, after playing for a bit of play, I found it to be rather laggy and stuttery. Especially when driving around or on foot chases after bad guys. This is what prompted me to fire up FRAPS and then to try to diagnose why it was only going at 30 FPS. Only then did I hit the internet to discover this limitation and then post a topic. So my perseption of the lack of normal smoothness I am used to with PC games was reach completely independantly without any outside influence.

So all those saying you can't notice unless you are specifically looking and it does not intrude on the perceived smoothness of the game-play, for me you have it wrong. I will soldier on as I like the gameplay and the game did not cost me much. It is just another example of things PC owners have to put up with when it comes to PC ports. It can be added to the list of only normally being Directx 9, only having 5.1 instead of 7.1 sound and lack of decent anti-aliasing support. All things this game in particular suffer from. So if the 30 fps did not annoy you the jaggies will.

Some seem to be happy for the crumbs from the console table they get and don't want to complain in case even those crumbs are taken away. I say screw that, even if it means PC's only get a few games a year. As long as they have actually been built for the platform rather than being hobbled versions of games from hobbled platforms, I could not care less. Quality over quantity any day of the week.
 

Treblaine

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ph0b0s123 said:
Picked up LA Noire of sale on Steam for £8. Happy I only played £8 else I would have felt ripped off. Now I understand why the 30 fps limit is needed, due to the funky face technology in the game, but talk about blatant console port. There are hacks, but they cause all sorts of graphical issues. So it does feel like the game is quite stuttery, even though my frame rate is stuck fast on 30 the whole time and only 40% of just one of my two GPU's is being used.

Otherwise the games seems relatively good with almost a modern take on an adventure game. So I would not say don't buy it, just not for more than the £8 sale price I did. If I had paid the full price, I would be very annoyed.
Yes, but it is still cheaper - new - than on console and higher resolution and better controls etc.

It is better. Just not so much better as it could have been.
 

RhombusHatesYou

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Angry Juju said:
Be honest, can you really see THAT much of a difference between 30 and 60?
See? Not as much. I can if I've been doing a lot of high framerate games then drop to a locked framerate game... then a few minutes later I'm used to it again.

Feel? Yep... As control instructions can only issued at the start of a frame rendering, the lower your framerate the less responsive your controls are. Not always a noticable thing but take someone who plays fast paced games at high framerates then drop it to mid or low framerate and a lot of them are going to feel the controls being 'off', 'laggy' and/or 'sluggish'.
 

Outright Villainy

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Sleekgiant said:
Tubez said:
Sleekgiant said:
Tubez said:
Sleekgiant said:
Scrumpmonkey said:
Sleekgiant said:
ph0b0s123 said:
Sleekgiant said:
30 FPS is perfectly fine for gaming, so what you don't get to use both of your GPUs and run the game at 300 FPS, that's just unnecessary.
300 fps is stupid as it is just rendering frames you do not see. 40 FPS would have been nice though as 35 is where things start to feel laggy to me. If I had to use two high end gpu's to get over 30 fps in a DX 9 game then things would be really wrong.
30 FPS isn't laggy at all to me, I play with a ton of games set to max at 30 FPS as anything over is not needed.

This is just my opinion though so yeah :p
Actually on a monitor 30FPS is a VERY noticeable stutter to most PC gamers including myself. When you are on a couch with a big TV you are not putting the game under as much scrutiny as you are sat 2ft away from a high refresh-rate monitor.

This is not a movie, games don't have prefect motion blur and other assets movies have to be able to run at 24FPS. Consequently you are going to see the stuttering. Its not really a matter of opinion, on a decent monitor 30FPS is going to look like a low framerate or at LEAST be visible.
I'm playing on PC.....also if that was true then how come so many people can record with FRAPs at 30FPS and play smoothly.....
Cause they expect it to lag when they limit the fps?

The frame will not lag for the viewer but the feeling you get when you are playing is that its laging.
So those 8 straight hours I played Portal 2 smoohtly at 30FPS was just an illusion, wow I'm so glad you could show me the light....
Except that I clearly stated if you are used to 60 fps then you will notice the difference between 60fps and 30fps, so I guess you are either playing on console or playing on a computer that isnt good enough for to have stable 60+ fps in all games.
I play games all the way from 30 FPS to 200+FPS

I never notice a difference so yeah :p
That's like saying you don't notice when there's too much compression in music and it clips. Sure, you may not notice it, but to many others, it bothers the fuck out of them.
Subjectivity is key here people.

Ot: La noire capping at 30fps is really sucky, though I guess sort of understandable. I find it hard to believe they had no way around it though, it seems like the lazy option. For that NFS game that came out though, completely unacceptable. It's a bloody racing game.
 

redisforever

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TehCookie said:
FILTHY CONSOLE SCUM HOLDING BACK THE PC MASTER RACE! /troll

If you can't tell the different here's a back to back comparison: http://www.boallen.com/fps-compare.html

I'd rather have a better fps than graphics. I don't really care about graphics but I do want fluid gameplay and 60 is quite a bit smoother than 30.
Ok, in that case, I can see it. The 30fps one does look stuttery, a bit, however, since my computer isn't that great, I am used to 20 fps and below, so not a problem for me.
 

MrTub

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Deshara said:
Tubez said:
Sleekgiant said:
Tubez said:
So why should I have to play at 30 fps when I have bought and paid several of thousands swedish kronor so I can play at the fps that I want and what I feel is best?
Because you didn't make the game, and you already answered the question. So what if you wasted money on some monstrosity of a computer, does that mean companies should have to shell out a couple more million to get you 10 more FPS. NO. Go whine somewhere else.

Really?

So I shouldnt be able to complain on products?
Well hello there mister corporate drone then.
Im the fucking costumer I can fucking whine about everything that I feel is wrong with a game, and they can ignore me if they want. The same way I can ignore them with my money.


But I guess its good to know that the only viable complaints is from somebody that made the game and is trying to sell it.
The point isn't that customers shouldn't complain. It's that customers shouldn't complain with feelings of unwarranted self-importance. Yes, they could have made it 60 FPS just to please you, but them not putting in a very very specific feature simply to please you is not in and of itself a fault of the people who made it. They just aren't out to please every single little wish of everyone ever, and acting as if they have sent employees to personally spit in your face by not catering to your specific demand makes us all look bad.
Unwarranted self importance for wanting something that have existed since pc games was invented?

Yeah,I guess that Im a whiner then.
And why shouldnt I be able to complain on it?
Like I said they can ignore me, the same way that I can ignore them with my money as well.
And playing a freaking game at 60 fps isnt a very very specific feature so please stop with the bullshit.
 

Treblaine

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RhombusHatesYou said:
Treblaine said:
Yes, but it is still cheaper - new - than on console and higher resolution and better controls etc.

It is better. Just not so much better as it could have been.
They didn't put in the 'free headjob' coupons then?
Back in the 90's they did!

PC gaming has changed, man. Now all we have are:
-nude mods
-dedicated servers
-customisable controls
-mouse aim
-super high resolution
-maxed-out framerate
-Ultra low cost with Steam Sales
-litany of free and free-to-play games
-Free updates + maps
-cloud game downloading
-full backwards compatibility
-easy demo recording
-thriving indie scene
-Did I mention nude mods?
-You know you can mod PC games so all the women are nekked right?
- AND THE PRESIDENT'S BASEBALL GLOVE!!(*)

Woe the plight of PC gamers, oh WOE!!! We pay so much and get so little.

(*go to 7:45 [http://www.youtube.com/watch?v=cwIW5Xj8qM0&feature=related])
 

Blunderboy

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ph0b0s123 said:
Korten12 said:
ph0b0s123 said:
Korten12 said:
I believe I heard it's capped at 30 fps because of the facial animations. Honestly, I have been playing it and it still is just fine. Since the game doesn't require 60 fps.
It does feel pretty laggy at 30 FPS, since I am used to 60. Maybe you have more of a tolerance for lag and stutter. Am liking the innovative investigation and interrogation mechanics. Not worth the full price though, wish I knew about this issue before purchase.
I don't really see any lag or stutter, in fact the game runs fine.
So you have more of a tolerance to stutter and lag than others, so what.
You have a lower tolerance to statter and lag than others, so what yourself?
 

veloper

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When a game has some driving sections and shooting, 30 FPS is too laggy.
Any player born with reflexes will know the difference during play and won't be able to take full advantage of his speed.
 

Wolfram23

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TehCookie said:
FILTHY CONSOLE SCUM HOLDING BACK THE PC MASTER RACE! /troll

If you can't tell the different here's a back to back comparison: http://www.boallen.com/fps-compare.html

I'd rather have a better fps than graphics. I don't really care about graphics but I do want fluid gameplay and 60 is quite a bit smoother than 30.
I've never seen that before, really good example! Thanks for sharing.
 

veloper

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TestECull said:
I find it hilarious how nobody gives a shit about movies and TV playing at 30FPS, but if a video game plays at the same framerate it's world war mother fucking three.
That's because film is entirely passive. You won't notice a delay between your input and the visuals, becasue there is no input. That's a the big difference.
 

Neonit

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i also saw no difference between normal tv and hd. after a year of hd i can see the difference. very clearly.
i also saw no need to have a bigger monitor than my old 5:4 15 inch, then i got 22 inch. 15 inch seems funny to me now.
right now i have no need to have better headphones than the ones i bought for 10 euro. there are people who buy headphones for 300 euro.


you see what i am getting at? these kind of things are like "i dont need them, but it does look a tiny bit better"
seeing as there is NO REASON for fps lock on pc - there is no reason for this entire discussion. it could be there, but it isnt.
you dont see a difference? thats might fine for you, but there are people who do.

ps note how you can live with less than hd textures on something that is say, 5 meters away from you, but put them 20cm from your head and you'll burst into laughter.
 

Dogstile

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Tubez said:
Joby Baumann said:
Tubez said:
Jailbird408 said:
So what's the problem?
The human eye is fooled into seeing motion at a mere 25 fps, 30 does the trick just fine.
And even if it doesn't for your pan-dimensional optics, so what? It's a videogame, play it!
That is not completely true, otherwise nobody would be buying 120hz screens.

People can see difference between 24fps and 60 and even 120 since the pictures is more fluid or whatever you call it, perfect example is this link that Thecookie provided:
http://www.boallen.com/fps-compare.html
30 and 60 looked the same.
Well I guess that you either have bad eyesight or you are simply used to playing with 30fps
I don't see much of a difference myself and I have perfect eyesight and I usually play on a higher fps if I can (actually spent out on a gaming computer to do so). Its different, but the difference is so minimal that its bordering on nitpicking to me.

So yeah, not just him. I do get your point though, locking it is a stupid move, but I suppose if the facial animations lock up at higher frame rates, then they had a reason.
 

veloper

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TestECull said:
veloper said:
TestECull said:
I find it hilarious how nobody gives a shit about movies and TV playing at 30FPS, but if a video game plays at the same framerate it's world war mother fucking three.
That's because film is entirely passive. You won't notice a delay between your input and the visuals, becasue there is no input. That's a the big difference.

I notice choppiness in film a whole lot faster than I notice it in games. Just for point of example, I logged 39 hours in Saint's Row the Third, but the only time my FPS went above 25 was when I was in SERC or a tunnel. Did I care? NOPE! Having too damn much fun.
Well atleast you're not blind them, like some posters here, just slow to react.

In any case, choppiness in a film doesn't matter as much for most people, because the reel will reach the end safely even if you pass out during the show.
In a game, high fps will give the fast player an edge, while slow fps are a handicap.
 

MrTub

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dogstile said:
Tubez said:
Joby Baumann said:
Tubez said:
Jailbird408 said:
So what's the problem?
The human eye is fooled into seeing motion at a mere 25 fps, 30 does the trick just fine.
And even if it doesn't for your pan-dimensional optics, so what? It's a videogame, play it!
That is not completely true, otherwise nobody would be buying 120hz screens.

People can see difference between 24fps and 60 and even 120 since the pictures is more fluid or whatever you call it, perfect example is this link that Thecookie provided:
http://www.boallen.com/fps-compare.html
30 and 60 looked the same.
Well I guess that you either have bad eyesight or you are simply used to playing with 30fps
I don't see much of a difference myself and I have perfect eyesight and I usually play on a higher fps if I can (actually spent out on a gaming computer to do so). Its different, but the difference is so minimal that its bordering on nitpicking to me.

So yeah, not just him. I do get your point though, locking it is a stupid move, but I suppose if the facial animations lock up at higher frame rates, then they had a reason.
Well whenever I play at 30fps the game feels unresponsive and the recoil/aim behaves differently so me there is quite a huge difference between 60 fps and 30 fps, and I have also played with 60+ for around 5 years now. So I really think it depends what you are used to, and I have in no way perfect eyesight.

Will be my last response for quite some time since Im going out.