Echo136 said:
So your saying that buying a product used, which instead of going into the hands of devs goes into the hands of retailers is WORSE than illegally obtaining a product which provides absolutely no economic stimulus at all, and I'll add again, is illegal. I dont see the logic.
Right so if someone happens to be a resident of Spain http://www.theregister.co.uk/2006/11/03/spanish_judge_says_downloading_legal/ (precedent hasn't changed as far as I know) you would be totally OK with them downloading whatever, because you know it is legal there?
This discussion isn't about legal or illegal. And I'm not a lawyer but as far as I know non-profit copyright infringement is a civil tort not a criminal offense.
Here are 3 scenarios, you tell me which one is worst for the publisher.
1. kid has 0 dollars in his wallet, he goes to piratebay and downloads Generic Brown Space Marine Shooter 27. Publisher gets 0.
2. kid has 60 dollars, he goes into Gamestop with the intention of buying Generic Brown Space Marine Shooter 27. Gamestop register monkey says "you can save $10 if you buy a used copy". Kid likes saving $10 because he can spend it on Mountain Dew, so he buys used copy for $50. Gamestop makes $30, mountain dew makes $10, guy you sold back his game originally gets $10, and publisher gets 0.
In scenario 1 there is no way the publisher would get any money. In scenario 2 the publisher
would have gotten money if the Gamestop bloodsuck machine hadn't gotten to the kid first.
In my opinion scenario 2 is worse from the publisher's perspective than scenario 1, but your opinion might be different.