Cynical skeptic said:You realize this debate is completely pointless, right? The only people defending used games are the people who actually buy used. They run off on tangents and quibble in semantics but never actually address the core of the issue. That, as far as a publisher/developer is concerned, they are not buying a game.
The yard sale/ebay market isn't a problem. It is a problem when the de-facto game retail monopoly Gamestop tries its damnedest to siphon money away from its suppliers, the ones who do the actual creative work.
rembrandtqeinstein said:And what I don't get is how the people defending the used game market can't see that. They say games cost too much, well that is what pirates say. They say it doesn't hurt anyone, well that is what pirates say.
Then they get into the whole legal vs illegal argument but it takes a spineless person to base his moral judgments on the arbitrary and mostly self-serving decisions of politicians.
The yard sale/ebay market isn't a problem. It is a problem when the de-facto game retail monopoly Gamestop tries its damnedest to siphon money away from its suppliers, the ones who do the actual creative work.
... Bwuh? So let me get this straight...
I'm supposed to buy games new every 60 days (when games usually get their sales revenue). I don't have any thing else to consider such as daily living which might limit my income in any way. I might not pursue other interests that may make me decide to wait on a game but get it at a cheaper date.
I'm not supposed to rent a game, or go to Gamestop (which really is my choice). Let's just forget the fact that there are licensing deals that come into play when they rent a game (which gives developers money but I guess that's not important). No, they need to attack Gamestop because "it's a defacto monopoly" by serving to produce a healthy second hand market that allows people to get rid of Madden '06 when a retailer such as Walmart won't take back games.
No, we have a baseless ad hominem attack:
That attacks everyone who plays "used games" by saying it serves politicians... Bravo on your part. Not only is that wrong, that was pretty far out of left field. But I guess a "first sale doctrine" that protects not only Ebay but Gamestop, similar to how Google is protected from third party liability akin to Section 230 of the DMCA, is me being a "spineless person" by noting that even the law says consumers have a thing called choice in the US. I think that's far from the case.Then they get into the whole legal vs illegal argument but it takes a spineless person to base his moral judgments on the arbitrary and mostly self-serving decisions of politicians
Aside from that:
Used markets have been around for a long time. None of it serves the publisher/developer directly. Trying to have Toyota limit what I can do to a car I bought from Nissan isn't going to fly very well. I'll agree that if developers give more incentive to first time buyers, then that's fine. So long as they give others a similar shot, then it's fine (even though I can't agree with every method of the $10 deal). What I do see from the particular example given, is that they've hurt licensing deals with Gamefly (where people rent), and also could cause a split in the used market against them. People may decide not to get the game at all for no server support. Another thing is that the $10 code in licensing deals makes Gamestop That. Much. Richer since that money allows them to hold the game and the code for later customers. And guess what? It's probably not a 50/50 split. In the end, the developer probably gets (max) $2.50 out of that sale. I don't even want to think about people renting Madden with the exact same scenario... 1 game disc, 5 people? It's like a license to print money.
And obviously, trusting PA for advice when they roll a 1 on their Knowledge (what the hell they're talking about) isn't going to convince many people to change their minds about the functionality of used game markets.