Persona 5: hopes for the game...

Recommended Videos

JagermanXcell

New member
Oct 1, 2012
1,098
0
0
I agree with 2, 3 and 5. 1 and 6 were pretty much solved in Golden so its fine to take in to account those will be in Persona 5. And theres 2: Yeah I would like English singers, I'm just hoping the charm I got from the songs will still be there. BUT but... keep Lotus Juice.
Theres never enough Lotus Juice.

A continuation of the cliffhanger from P4A would be nice, but that doesn't mean I still don't want a new cast of original characters. I mean after P4's cast my expectations are high for the new cast.
Return of SEES would be very interesting, and customizable Personas would be a nice touch too.
Also keep the protagonist a "proswagonist". Sure its a running joke even in the show, but I like my MC's with dat style and flare Yu had. Goddayumn!
Also no "MC dies, you lose, start over" BS. I understand the SMT games are supposed to be challenging but I'm pretty sure if I had a healer in my the team he/she wouldn't hesitate to revival bead me or something, its the obvious thing to do right?...
Yukari! Yukiko! USE THE DAMN REVIVAL BEAD!!! We share the same inventory! Where did the logic go???!!!

And what I want the most from Persona 5: College setting. I would LOVE THIS.

Sabitsuki said:
While we're on the subject. Let's bring back Naoto. Just.. because.. you know. Reasons. <3
This.
There should be no other reason for Naoto's return.
Naoto has to return. Period.
 

l3o2828

New member
Mar 24, 2011
955
0
0
Why make the writting better and paying more attention to the setting when we could talk about THE RELATIONSHIP SYSTEM AND BRINGING BACK NAOTO BECAUSE SHES MY FUCKIGN WAIFU :D :D :D

I really hate the people who were introduced to the SMT series with persona 4, they ALL have fucked up priorities.
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
2,771
0
0
I'm gonna bicker about three things-

verdant monkai said:
2.) A singer who can actually speak English.

I like the songs in Persona 4 I do! its just that the lyrics stress me out. Some of its Japanese and some of what the singer fondly imagines is English. I can catch snatches of English in between the Japanese but its hideously mangled. It wouldn't be hard to accomplish just get them to practice the word before they record it.

Nooooooooope.

The only song with Japanese is the ending song. The rest of it is in engrish.

And don't you be dissin' the engrish, boy. That's what makes the soundtrack so endearing. And since it's in english, that means I can sing along, which boosts my enjoyment of the songs 10 fold.

4.) Boring dungeons.

At first glance the dungeons are all nicely designed its just that after you've been staring at them for over two hours you get bored sick of them. It would help if it wasn't all so identical, I guess that's just how it is with randomly generated dungeons, although I'm sure it could be done better.
I'm guessing you haven't played Persona 3 yet? Because that game is the definition of boring dungeons. It's one dungeon stretched to 250+ floors, and every 30 so floors, the music and look of the dungeon is altered a tiny bit. It gets old faaaaaast. Although, the floors with floating disco dice were kinda cool.

6.) the OPTION to quick save.

Masochists can avoid it but personally I'd rather not redo a whole day if I mess up one dialogue option
It's a Shin Megami Tensei game. We don't need no coward's version of saving! G37 1337, 50N

~~~

I agree with the rest, though. Especially with the grinding. The final dungeon can be a ***** for that.

Something I want to be added to the P5 is the chance to hang out with friends you've already maxed your social links with. It doesn't have to consume an afternoon; Just a little cutscene with you and your friend chatting would be nice.

Also, shameless plug to the SMT: Persona fan-group.
http://www.escapistmagazine.com/groups/view/Shin-Megami-Tensei-Persona
 

Blade1130

New member
Sep 25, 2011
175
0
0
verdant monkai said:
Because none of the girls are ideal breeding material, and I'd much rather date Yosuke.
Really? Yukiko and Rise aren't good enough for you but you're willing to go with Yosuke? He turns into such a pervert halfway through the game. It's really creepy...

I'm actually just at the end of this game right now (I think). I had heard good things about it and got my PS2 working again, so I got ahold of it and am quite liking it.

OT: I agree with pretty much everything except 2 & 5. For 2: maybe I just have no musical feel, but the singer sounds just fine to me. I do wish they'd pick a language for each song and stick to it, but I think that's kind of a Japanese thing to stick English words in there.
EDIT: Holy crap, these songs are all in English, I legitimately thought that they were mostly Japanese. Ok, point taken.

For 5: while I'd have no problem playing as a girl, I feel it would be better to just pick a sex during development and run with it. I guess there's nothing wrong with the option if Atlus can make the game with the same detail for both, but I feel that there would be so many significant changes that they wouldn't really be able to do it.

I cannot agree more with #1 though, it just feels so pointless. After spending all that time maxing the relationship and going through with everything, all we get is an "I love you" followed by a hug. C'mon, we don't even get a kiss for that?!? (Is that a Japanese thing? Are hugs kinda ranked higher than in the US?) Maybe there's more at the end, at least I hope.

Also, #7, make the player talk. There's is nothing more awkward than having a conversation where someone (especially the leader making the decisions) is completely silent. He/she doesn't have to say anything significant, just something to remind us that we still exist. Half of these 1-on-1 conversations sound like the other person is just talking to themselves.

This is kind of a personal gripe, but you can name the character Atlus, it's no big deal. It's not so much the fact that no one says your name, but it bothers me when Yosuke will say "Leader", but the text says "Neku" (Bonus points for guessing who I named him after). It still bugs me coming home to hear Nanako say "Welcome home" but then the text says "Welcome back". Why is most-said line in the game wrong!?!

I don't have a problem with some scenes being voice-acted and some not, but for each scene please pick one. Nothing is weirder than having half of the lines spoken and the other half read, then switching between them randomly.

I'm 60 hours in and just chased Adachi into the TV, is that a good time or do I just suck? This game definitely feels too long, I know it takes time for the characters to develop and relationships to form, but anything over 40 hours is just asking for too much of a time commitment. Please don't spoil the ending though, I already accidentally found it was Adachi beforehand... Stupid Namatame questions made me look up the answers.

Wow this got long fast, I guess that means I like the game huh? And JRPGs aren't really my thing anyways...
 

deserteagleeye

New member
Sep 8, 2010
1,678
0
0
The only thing I'm worried about is where the story will go. I seriously do not want it to be a direct continuation of Persona 3 or 4 where they left off in P4A. What I want to see is a completely new cast of characters with a new protagonist and new town/city. I feel like Atlus will no doubt reference the past Persona games or any other SMT game and that's fine because that's what they do to get people interested in them, but I don't want the character's from P3 or 4 to be directly involved with Persona 5's story. I want Atlus to give us some time to miss them so whenever they do come back is more special. Maybe they could involve characters from Persona 1 and/or 2 since it's been a while.
 

neonsword13-ops

~ Struck by a Smooth Criminal ~
Mar 28, 2011
2,771
0
0
Blade1130 said:
I'm 60 hours in and just chased Adachi into the TV, is that a good time or do I just suck? This game definitely feels too long, I know it takes time for the characters to develop and relationships to form, but anything over 40 hours is just asking for too much of a time commitment. Please don't spoil the ending though, I already accidentally found it was Adachi beforehand... Stupid Namatame questions made me look up the answers.
That's a faster time than me. It took me around 75 hours to get to Adachi baby. And it took me exactly 80 hours to finish the game. 64 hours to finish P4: Golden because it allowed me to skip through all of the stuff I had already seen.

Also, the Persona games are supposed to be long. And they most definitely require a lot of commitment to finish. It took me 81 hours to finish Persona 3 Portable on my first try. And the PSP version is a lot less grind-y than it's PS2 versions.
 

FalloutJack

Bah weep grah nah neep ninny bom
Nov 20, 2008
15,489
0
0
I don't think #3 is gonna happen anytime soon. This is an Atlus RPG and they are known for it and still sell VERY well. I actually like some grind in my work, and the last two games knew how to break it up for me. Even in the case where I don't, my feelings towards the grind are my natural 'time to take a break' sign.
 

Chie

New member
Jun 29, 2013
18
0
0
Hmm... I was pretty happy with the advances from PS3-4, but I can see some changes I would like:

1. I would like the characters to actually realize we are dating... and not in the "I'm angry that you are talkin to other girls" way that PS3 had.

2.) I love the music in Persona, and I'm not sure I care if it makes sense or not... in fact, I think I didn't even notice it until I saw it on here!

3.) Less grind. Well... it's a part of RPGs so I don't mind, so long as the dungeons are interesting... going to...

4.) Boring dungeons.

PS4 was so much better than Persona 3 here. If I had to spend any more time in Tartarus I was going to quit,seriously. At the same time, I really don't like the randomly generated dungeons... maybe not those this time?

5.) The option to be a girl.

I'm a girl, and I would like the option to be one in Persona. I'd also like the option to not be heterosexual, since personally I liked Kanji the best in P4... just me I know.

I've seen a few people (not here) advocating the end of the social links, but I love them. Persona 5 might be the only real system seller for me next gen (though I expect it for PS3 or 3ds)
 

teh_Canape

New member
May 18, 2010
2,665
0
0
neonsword13-ops said:
It's a Shin Megami Tensei game. We don't need no coward's version of saving! G37 1337, 50N
I agree that being a shin megami tensei game means it HAS to be hard, but I'd be pretty happy if it was less HARD and more hard know what I'm sayin?
make it so that level does not present THE barrier between whether you win the battle or not
although I suppose I should be glad it's not Nocture, that shit had a thing for reaching out of the screen and punching you in the balls

also remove the fucking Magus, those are fucking pests
 

teh_Canape

New member
May 18, 2010
2,665
0
0
Chie said:
I'd also like the option to not be heterosexual, since personally I liked Kanji the best in P4... just me I know.
now that you bring that up, I find it strange that they have not added the option to be homosexual in the games
which is pretty surprising given their history with homosexual characters like Jun or Kanji
[sub][sub]besides it'd be totally grand to lesbomance with Chie or Naoto knowwhatI'msayin[/sub][/sub]
 

The Wykydtron

"Emotions are very important!"
Sep 23, 2010
5,458
0
0
I would prefer it if they started Persona 5 from scratch completely with new locations, characters and enemies. As much I love 4 there's not much left they can go to because (at least in my opinion) Persona 4 was never really about the overarching story specifically (though that was brilliant) it was about seeing characters evolve through both Social Links and the main story. Also the game was perfect fuck you and your list of "flaws" :D

There was no grind for me really. I started the game determined to beat the game with as little combat as I could get away with. Sure it was hard but the only proper grinding I did was half an hour in the second to last dungeon.

After Arena we pretty much have a 100% grasp on all the characters except maybe Labrys. Because Labrys is the one trick tragedy pony of Arena and once she gets over it they end the game before she does much more character defining stuff.

What i'm saying is keep all the Persona 4 stuff in Persona 4:Insert Subtitle Here games, whereas Persona 5 is fully new and they could keep swapping between the two or something. Y'know I could agree if they decided to keep the next Persona a fighting game if it starred the same cast. Maybe shove Yukari into it or something.

And no, quick saving is just not SMT enough. Plus the entire point of the game is knowing when you have to leave the dungeon for the day lest you run into something difficult, get hit badly so they get the free enemy turns and instakill you.
 

Zetatrain

Senior Member
Sep 8, 2010
752
22
23
Country
United States
1)Agree they really do need to improve the relationship system and make it so that you can't date every single girl.

2)eh...either way is fine with me. Someone who can speak good English definitely wouldn't hurt, but I actually find the engrish in the other game to be...endearing i guess.

3)I actually I don't have a problem with the amount of grind required, though better environments, enemy variety, and improved combat system could alleviate the feeling of boredom some people feel.

4)Agree, they are interesting the first time around, but sooner or later become boring to look at.

5)Would be nice, might even be worth a second play through depending on how the dialogue differs when you are a girl.

6)I guess that wouldn't hurt. However, only if the game's difficulty is centered around the assumption that the players won't quick save. If the developers decide that they have to ramp up the difficulty like adding in cheap deaths to compensate for the quick saving then what's the point of having the option to choose between the two. Its like having the option to tun off aim assist in multiplayer on console FPSs; it just puts you at a severe disadvantage.

In addition to these changes I would like to see them really revamp the gameplay. I enjoyed the turn based combat of P3 and P4, but I think it would be nice to see them move more towards a real time turn-based hybrid.
 

verdant monkai

New member
Oct 30, 2011
1,519
0
0
Blade1130 said:
Really? Yukiko and Rise aren't good enough for you but you're willing to go with Yosuke? He turns into such a pervert halfway through the game. It's really creepy...

I'm actually just at the end of this game right now (I think). I had heard good things about it and got my PS2 working again, so I got ahold of it and am quite liking it.

OT: I agree with pretty much everything except 2 & 5. For 2: maybe I just have no musical feel, but the singer sounds just fine to me. I do wish they'd pick a language for each song and stick to it, but I think that's kind of a Japanese thing to stick English words in there.
EDIT: Holy crap, these songs are all in English, I legitimately thought that they were mostly Japanese. Ok, point taken.

For 5: while I'd have no problem playing as a girl, I feel it would be better to just pick a sex during development and run with it. I guess there's nothing wrong with the option if Atlus can make the game with the same detail for both, but I feel that there would be so many significant changes that they wouldn't really be able to do it.

I cannot agree more with #1 though, it just feels so pointless. After spending all that time maxing the relationship and going through with everything, all we get is an "I love you" followed by a hug. C'mon, we don't even get a kiss for that?!? (Is that a Japanese thing? Are hugs kinda ranked higher than in the US?) Maybe there's more at the end, at least I hope.

Also, #7, make the player talk. There's is nothing more awkward than having a conversation where someone (especially the leader making the decisions) is completely silent. He/she doesn't have to say anything significant, just something to remind us that we still exist. Half of these 1-on-1 conversations sound like the other person is just talking to themselves.

This is kind of a personal gripe, but you can name the character Atlus, it's no big deal. It's not so much the fact that no one says your name, but it bothers me when Yosuke will say "Leader", but the text says "Neku" (Bonus points for guessing who I named him after). It still bugs me coming home to hear Nanako say "Welcome home" but then the text says "Welcome back". Why is most-said line in the game wrong!?!

I don't have a problem with some scenes being voice-acted and some not, but for each scene please pick one. Nothing is weirder than having half of the lines spoken and the other half read, then switching between them randomly.

I'm 60 hours in and just chased Adachi into the TV, is that a good time or do I just suck? This game definitely feels too long, I know it takes time for the characters to develop and relationships to form, but anything over 40 hours is just asking for too much of a time commitment. Please don't spoil the ending though, I already accidentally found it was Adachi beforehand... Stupid Namatame questions made me look up the answers.

Wow this got long fast, I guess that means I like the game huh? And JRPGs aren't really my thing anyways...
I was being harsh it stems from there not being a dating system, I liked Yukiko I just get the feeling that she is a bit boring since she only ever want to go the exact same date and say the exact same thing each time. I genuinely like Yosuke as a character and I'd much prefer to be a girl and go out with him. He just seems like someone I'd befriend in real life.

Glad you see what I mean with the singer.... she could use some Engrish lessons.

Have to disagree with your name complaint, thats one of the things that makes Persona 4 great for me. It genuinely blends your name into the dialogue well without losing the voice acting.
Whether you want the character named depends how much you want to imprint yourself into the game. My persona 4 protagonist is me. Its my adventure and its more personal and enjoyable for it. I have no problems with the protagonist in persona I dont even think the addition of a voice would help because then it cant be my voice.

You said Jrpg's aren't your thing? the lack of voice acting in English version is common whereas the Jap versions have constant va. Its just a fact of life that the English versions get greased over in the voice acting department. But I'm glad you found one you like with P4.
 

verdant monkai

New member
Oct 30, 2011
1,519
0
0
neonsword13-ops said:
I agree with the rest, though. Especially with the grinding. The final dungeon can be a ***** for that.

Something I want to be added to the P5 is the chance to hang out with friends you've already maxed your social links with. It doesn't have to consume an afternoon; Just a little cutscene with you and your friend chatting would be nice.

Also, shameless plug to the SMT: Persona fan-group.
http://www.escapistmagazine.com/groups/view/Shin-Megami-Tensei-Persona
YEEEEEESSSSSSSS

If your gonna have English songs do it with someone who has had more than one English lesson. The woman doesnt sound endearing she sounds like she's been beaten round the mouth with a spade. I wish they'd just done it in Japanese.

So you agree the Dungeons need work.

It would be an OPTIONAL quick save system and the masochists (you) dont have to use it.


As for what we agree on yes the grind needs to be a bit less constant because its really not whats fun about the game. Also YES when you max out a social link there needs to be more cutscenes featuring them.
 

verdant monkai

New member
Oct 30, 2011
1,519
0
0
Capitano Segnaposto said:
I agree with 1, 4, and 5.

However the games are easy. Seriously. How could you have had difficulty with it? At least with the Portable releases (whcih are the ones I have played).
Yeah dude do P3 and P4 on a console then come back and tell me that, at least you had the option to just close the game and come back to it later. On the console versions there is no auto save or quick rests, just the constant hope you dont die before you can save.

You dont know my story. You dont know nuffin.
 

verdant monkai

New member
Oct 30, 2011
1,519
0
0
FootloosePhoenix said:
Honestly all I want is to be able to CHOOSE whether to become romantically involved with a character (actually I'm not sure if this was addressed in Persona 4; I'm not far into it at all, but being forced to have seven girlfriends diminished the meaningfulness of any of them), including the ability to have same-sex relationships. Or at least one same-sex option. I mean, I understand that not every character would be interested...but if we're going to go the realistic route there, they should make it so that not every girl wants to jump on the protagonist's dick either.

Also, keeping the "Search" option introduced in Golden, I believe, for Persona fusion would be nice. That is a godsend.
verdant monkai said:
3.) Less grind.

My biggest problem in the game is the grind, the game is balls to the walls hard and that's fine, its just that the grind gets me down. This problem ties in with problem 4 because the grind becomes so monotonous its almost depressing. I don't want all this grind I want to socialize and talk to my Persona friends (and this is coming from someone who sat through FF1 an experience composed solely of grind). It is also let down by the fact that because the grind is so boring, and you have a limited amount of time, you level up a main party and the others become so under levelled they are unusable. It needs to be like the tales of system when even characters who don't fight get some experience. This just means you can try out different combos and use all the charcters whenever you want.
And agreed. I enjoy the combat system just as much as the Social Links, but a lot more flexibility in how I can approach both would be appreciated. Persona 4 feels particularly constraining in that regard. Since I have a limited amount of time during which I MUST rescue the person trapped in the TV world, I feel like I have to rush through the dungeon in order to complete it as well as level me and my party up and still have time for all the other things I want to do.
You can choose who to date in P4 but the daiting system is still shit. I honestly dont give two shits about gayness in games and I wouldnt choose it, they can add it or not either suits me. All the main characters should be romancable. They dont have to be gagging for it, you should just have the option to choose them.

I heard Persona 4 golden is an amazing version of Persona that cuts off a lot of the shit from 4 and adds on much needed stuff. It will be a definite buy if I I get a vita.

I am rather proud of my complaint regarding grind. We definitely need non used characters to level up though its just saddening watching Kanji and Chie sink deeper and deeper into a state of uselessness.
 

ScrabbitRabbit

Elite Member
Mar 27, 2012
1,545
0
41
Gender
Female
Something like Persona 2: Eternal Punishment but with the superior combat and social links of Persona 4 would ideal to me. Basically that means less emphasis on the high school setting (in fact, I singled out "Eternal Punishment" because the MC is an adult, not a high-schooler) and conversations with demons.

I love Persona 3 and 4, I just don't think we need another high-school sim. I would like it if the game kept the (relatively speaking) more light-hearted tone of Persona 3 and, especially, Persona 4. I think it's nice to have a more light-hearted alternative to the generally grimdark and depressing main series. Plus, I find the way that the games deal with some really heavy themes without getting overly negative about it is really refreshing.
 

Captain Sunshine

New member
Mar 5, 2013
35
0
0
The Wykydtron said:
I would prefer it if they started Persona 5 from scratch completely with new locations, characters and enemies. As much I love 4 there's not much left they can go to because (at least in my opinion) Persona 4 was never really about the overarching story specifically (though that was brilliant) it was about seeing characters evolve through both Social Links and the main story. Also the game was perfect fuck you and your list of "flaws" :D

There was no grind for me really. I started the game determined to beat the game with as little combat as I could get away with. Sure it was hard but the only proper grinding I did was half an hour in the second to last dungeon.

After Arena we pretty much have a 100% grasp on all the characters except maybe Labrys. Because Labrys is the one trick tragedy pony of Arena and once she gets over it they end the game before she does much more character defining stuff.

What i'm saying is keep all the Persona 4 stuff in Persona 4:Insert Subtitle Here games, whereas Persona 5 is fully new and they could keep swapping between the two or something. Y'know I could agree if they decided to keep the next Persona a fighting game if it starred the same cast. Maybe shove Yukari into it or something.

And no, quick saving is just not SMT enough. Plus the entire point of the game is knowing when you have to leave the dungeon for the day lest you run into something difficult, get hit badly so they get the free enemy turns and instakill you.
I think I'm with this most. Excluding a couple of weeks when I beat Persona 3 and couldn't bear to move on, I was really excited that Persona 4 was so different yet kind of familiar. And I think this is the most believable direction that the series will take in. I think there's a lot of subtle cues that won't be reappearing, because as different as Persona 4 is tonally there was SO MUCH of the previous game in there, that it's no wonder they got paired off in Persona 4 Arena.

Take little recurring bits of Arcanas like how priestess characters can't cook, magician characters have relationship catastrophes, the two history teachers obsessed with certain eras wearing helmet/hat from the time, the exam systems, the way social links work... Persona 4 polished the concepts amazingly and found its own space, but I feel Persona 5 would benefit from trying to break some of these things before you can say that there's a definite 'pattern' to how a Persona game works. Because weirdly, even though the other Persona games were so different, it already feels like 3 and 4 have set a pattern in place for how it'll work from here on out.

So, yes, what I want from Persona 5 is for them to not be afraid to break the mould before it's even set properly. Keep the focus on the right place; relationships, characters, the weird miss-match of the supernatural and the everyday, the music, but not to be afraid to drop the school setting and try new things.
 

krazykidd

New member
Mar 22, 2008
6,099
0
0
Why is it no one is happy with anything anymore ? There's always complaints about everything . I personally like the game as it is , and would change a thing ( except maybe having a super hard mode , like SMT:Nocturne hard , but that's just because i'm a gaming masochist ).
 

A Weakgeek

New member
Feb 3, 2011
811
0
0
You basically listed the reasons why I really don't like JRPGs

1) Weird japanese romance/sex stuff
2) Engrish and corny Jpop
3 and 4) Boring grindy gameplay