madster11 said:
The planets in Mass Effect 2 were so incredibly bad, Mass Effect 2 now stands at one of the few games where i've had to use a Trainer to beat it.
I downloaded a trainer, got all my upgrade points, and then bought everything.
I only count this as half cheating because the planet scanning thing was put in Mass Effect 2 to keep 'Jeff', the resident retarded child happy. No one wanted to deal with the tantrums he would throw if it got left out.
Seriously, fuck the planet probe.
Also, Oblivion gates. Freaked me out for a while until i got some good spells, then just strolled through them with ease.
The Fade is now included in my own personal hell - when i get to hell, i will be forced to play through that level 5,000 times with the weakest characters available.
The water temples in most Zelda games get a mention, too.
This man has said everything I was going to say.
Seriously though, fuck the water temple. It literally made it impossible for me to beat my first runthrough of OoT because I used the wrong key in the wrong fucking door. I had to go buy a strategy guide just to figure out the level was a piece of shit and I had to replay my ENTIRE FUCKING GAME.
Oblivion gates were annoying at first, then they got easy, then they got tedious.
The Fade... Well, first time through I thought it wasn't too bad. Second time through I managed to power through it. Third time through... I downloaded a mod that let me skip the whole thing. Place sucked.
And... well... "Probing Uranus... Very funny Commander" was the only, THE ONLY, good part about that.
Then there are the starting levels on both KOTORs...
And every dungeon and combat event (and, arguably, the city itself) past Act 1 of DA2...
And the Maco in Mass Effect...
You know, the more I think about it, the more I realize that Bioware has an extremely bad track record of throwing in at least one horribly tedious yet absolutely necessary area in every game they've ever made...