Point n Click Adventure Games - Anyone Else Miss 'Em?

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jezz8me

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Mar 27, 2008
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YES BRING EM BACK!!!

In the hayday of point and click i hardly ever got games and when i di they were usualy for the PS1. I played PnC games at my friends house and we had a great time playing them. Verry taxing for our yound minds. I plan on getting Grim Fandango as soon as i seeit and re-playing Monkey Island Games. I only playe "Curse of" properly.

Does anyone remember the great kids ones like Spy Fox and Pajama Sam?
 

DannyDamage

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Aug 27, 2008
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jezz8me post=9.70010.684972 said:
YES BRING EM BACK!!!

In the hayday of point and click i hardly ever got games and when i di they were usualy for the PS1. I played PnC games at my friends house and we had a great time playing them. Verry taxing for our yound minds. I plan on getting Grim Fandango as soon as i seeit and re-playing Monkey Island Games. I only playe "Curse of" properly.

Does anyone remember the great kids ones like Spy Fox and Pajama Sam?
I'm not familiar with those two, sorry.

If you didn't see any of the other posts re: SCUMMVM, google it and download it dude. You can play more point n clicks with that than you could point n click a stick at!
 

JBX06

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Aug 22, 2007
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Me Too I Hate Lucas Arts Since They Started Milking The Star Wars Cow
 

yourbeliefs

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DannyDamage said:
JBX06 post=9.70010.685013 said:
Me Too I Hate Lucas Arts Since They Started Milking The Star Wars Cow
Aye. It's all they do now is it not?
Pretty much. It's probably more profitable than trying to pump out adventure games that don't generate nearly the amount of revenue that they used to (back in the late 80s and early 90s.) Maybe the possible impending release of Secret of Monkey Island on XBL will shoot some life back into the genre a bit.
 

Halceon

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Jan 31, 2009
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Emerald city confidential, anyone? The genre is not dead. It's just placed on the back seat of the industry.
 

Symp4thy

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Jan 7, 2009
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I heard that they are going to release Secret of Monkey Island for XBL. (I read that on these boards actually) I am eagerly awaiting that.

My favorite Lucas Arts adventure though, was Loom.
 

phar

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Jan 29, 2009
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How about Blade Runner made by Westwood. 4CD game back in like mid 90's and visuals that literally made me want to blow my load..
 

Woem

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May 28, 2009
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The genre really isn't dead, you just need to look harder for them. There are some pretty good indie adventure games out there, and they tend to be available on Mac and sometimes Linux as well. A fairly recent example is A Vampyre Story [http://www.vampyrestory-game.com], "from the artists that brought you The Curse of Monkey Island". The good thing about these indie games is that you can download them immediately after paying, and that there's a good chance they give that feeling from the days of yore.
 

Teachingaddict

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Nov 8, 2008
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phar said:
How about Blade Runner made by Westwood. 4CD game back in like mid 90's and visuals that literally made me want to blow my load..
That was/is one awesome game

Also more recently you have A Vampyre Story - which is kinda fun, nice sense of humour.

I cant beleive noone has mentioned this

The Longest Journey

/thread :D
 

yourbeliefs

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Jan 30, 2009
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I've delved into The Secret of Monkey Island, and I was quickly reminded of what I love and hate about adventure games. While I love their writing and good storytelling, I hate having to go everywhere, click on everything, not know where to go next, or get to a certain point only to realize that I forgot to get a seemingly minuscule item 5 saves ago and have to go back and start from all the way back there. I always find myself being led along by a FAQ throughout 90% of the game. I think the only game that I completed by myself (or with very little use of a FAQ) was the guided adventure of "Snatcher."
 

blipblop

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May 21, 2009
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heard that dracula origin is quite good, havent playd it though
yeah a miss the old point and click games, have bougth the most of the old ones but now I have change to vista and they dont work anymore :(
 

Chaosut

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Apr 8, 2009
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I too really miss adventure games. Every now and then there is a modern adventure game like Runaway - A Road Adventure, The Experiemnt, Still Life, Syberia II etc that manages to bring back some of the magic, even if it's only for a short while.
 

Zaleznikel

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The Longest Journey is my favorite game ever. I want to replay it right now.

I wish Grim Fandango and my computer didn't hate each other though, I've tried so many times and never gotten past year 1 :(

Yeah, I really miss P&Cs... SBCG4AP has managed to tide me over for a while though :D
 

Bluebacon

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Splitter said:
Discworld II and Discworld Noir were my only real point and clickers.
But I loved them.
If my PC would play them I would have played through them at least another 5 more times.
The first Discworld game was really good, but almost impossible to beat. I had to use the walk through, but the second was really good and I managed it with only a few hints. Never played the third.
 

Chaosut

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The longest journey is a such a great game. I'm one of the few people who actually enjoyed Dreamfall: TLJ as much as TLJ though. Lol, i tried to play Fandango on my PC again recently, and it wouldn't play any further than the initial intro :(.
 

Optimus Hagrid

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While browsing through HMV the other day, I found a copy of Full Throttle for £4 in between all the shite! :D:D:D

Me and my friend being a fan of Shafer, and various other adventure games (such as the Longest Journey which we're lolling through right now) I picked it up.

I put it on ScummVM. The introduction was immaculate. Both my parents actually sat down and watched, commenting on the music, the dialogue, the setting. It was wonderful.

So far, it's been one of my most enjoyed adventure games ever made. Even the absurdly old-fashioned bike combat is a hilarious click-fest. The technology has been used to perfection - it's an Unreal conundrum, the graphics look old, but not bad.

It's not the first time this has happened. I got Sam'n'Max and Day of the Tentacle about a year ago for a fiver, and both were great. Sam'n'Max was consistently lol-hilarious, and DOTT's puzzle design had me pacing around the living room for hours, until that final moment when *ding!* you are struck by logic, scramble for the mouse and smirk at the hilarious outcome on screen.

Do I miss them? Not really, since a lot of them are residing on my hard drive! But they definately don't make them like that anymore, and the fact n00bs like me are still enjoying them today proves that developers needn't rely so much on third person genericness.
 

Fingerprint

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Oct 30, 2008
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I had or rather still have Simon the Sorcerer 2. *gets out his zimmer frame* Those were the days when your character could still have a personality instead of being some muscle bound American with a car bumper of a jaw. You could have hours of fun walking around being as sarcastic as humanly possible or as polite as the Queen to whom ever you meet.

Games take themselves way too seriously now. Of course there are some exceptions but not enough.

Now all that is left to do is see if I can figure out DoS after all this time...
 

Optimus Hagrid

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piers789 said:
Now all that is left to do is see if I can figure out DoS after all this time...
Dude.

http://www.scummvm.org/

Not only it runs Scumm engine games, but you can emulate them EXACTLY the way you used to play them :)

On the subject of Simon the Sorcerer, I got it working for my cousin in ScummVM, and she cried happiness.

THESE ARE THE BEST POSTS I HAVE EVER MADE, PEOPLE, YOU'D BETTER START APPRECIATING THEM.