While browsing through HMV the other day, I found a copy of Full Throttle for £4 in between all the shite!


Me and my friend being a fan of Shafer, and various other adventure games (such as the Longest Journey which we're lolling through right now) I picked it up.
I put it on ScummVM. The introduction was immaculate. Both my parents actually sat down and watched, commenting on the music, the dialogue, the setting. It was wonderful.
So far, it's been one of my most enjoyed adventure games ever made. Even the absurdly old-fashioned bike combat is a hilarious click-fest. The technology has been used to perfection - it's an Unreal conundrum, the graphics look old, but not bad.
It's not the first time this has happened. I got Sam'n'Max and Day of the Tentacle about a year ago for a fiver, and both were great. Sam'n'Max was consistently lol-hilarious, and DOTT's puzzle design had me pacing around the living room for hours, until that final moment when *ding!* you are struck by logic, scramble for the mouse and smirk at the hilarious outcome on screen.
Do I miss them? Not really, since a lot of them are residing on my hard drive! But they definately don't make them like that anymore, and the fact n00bs like me are still enjoying them today proves that developers needn't rely so much on third person genericness.