Poll: Anyone else hate the Skyrim animal races?

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Worgen

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Whatever, just wash your hands.
They should get rid of all the hairless apes out there, I mean they are all over and just get in the way.
 

Minjoltr

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I don't hate them but I am disappointed by them. I liked the beast races in Morrowind, back when they stood differently and walked differently and couldn't wear shoes and they were all pretty flat-chested (what does a lizard need with boobs anyway?) and I could be the dinosaur I've always wanted to be rather than a scaly human but they've gone down hill massively since then.
 

Jimmy T. Malice

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The Argonians used to look like normal humans, but then they started licking magic trees called the Hist and they became lizard-people (not making this up!).

The same 'magic did it' reasoning also applies to the Dark Elves being grey. They were once yellowish, but then they were cursed for some reason.
 

scw55

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It annoys me that people assume that the evolutionary ultimate is a Bi-ped but in an RPG it would be a lot of work to design armour to be worn by 2 legged and N Legged beings.

In a world dominated by playable Races of being Human + X
Where X = Spikey Ears/Tattoos/Rainbow Skin/Spikes/What ever, Animal-Like races were welcomed and preferable. You can be disturbed by 'Furries' but pretty much anything can be a fetish. You don't get disturbed by people who are sexually attracted to normal humans.

I would prefer more exotic playble races but animals are a good start. Any ways, it's bad-arse being a kitty sniper Werewolf who will claw your eyes out if you get to melee range. IF.

In Skyrim I find the Argonian's eye terrifying and the Kajhiit's noses odd. That's it. I am also more likely to wank over a Nord/Briton than them respectively as well.
 

SonOfVoorhees

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Lilani said:
Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback?
There legs were reversed in Morrowind.....was funny watching them walk. Hee hee. An they couldnt wear a lot of the armour. But then i dont know why they cant have creature specific armour that only the animal races can wear.
 

Dogstile

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Its the tails. I can't play as them because of the fucking tails. They don't look right in the slightest.
 

michael87cn

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See Morrowind for why animal races have human limbs and skeletal structures.

Also, its fiction. That's reason enough. You can drown out the fun of something by pouring too much realism into it, you know.
 

Evil the White

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Lilani said:
So please, somebody tell me I'm not the only one who really can't stand these things?
[link]http://www.escapistmagazine.com/articles/view/comics/critical-miss/9225-Highlanders-Anonymous[/link]

It's the only way I can truly respond.
 

Zer_

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Lilani said:
In exploring Skyrim this last week, I discovered something. I really, really hate the animal races, or anthropomorphs or whatever you want to call them. Conceptually and aesthetically. First of all, they make little sense as a race. I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that? Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs? Why aren't they more muscular, or more svelt, or taller or shorter or hunchback? It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"

Then they're just ugly and wreak of laziness in design. Because once you think about it, the reason their physiology is the same as regular people is obvious. If their bodies are the same, the same animations and scripts can be used to make them move can be the same as well. And then I just feel awkward looking at them. They're like a furry's wet dream come alive.

So please, somebody tell me I'm not the only one who really can't stand these things?
Okay, thanks for your opinion. Have a nice day!
 

Char-Nobyl

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Lilani said:
In exploring Skyrim this last week, I discovered something. I really, really hate the animal races, or anthropomorphs or whatever you want to call them. Conceptually and aesthetically. First of all, they make little sense as a race. I mean really, people who are EXACTLY like regular people but with animal hides and fur? REALLY? What is the evolutionary advantage to that?
The same advantages as those afforded to humans, I suppose. I'm assuming that they evolved from reptiles/cats that couldn't compete with the saber-tooths and dragons or whatever, so they opted to go for intelligence and adaptability. The human body is actually really efficient compared to alternatives. For our average bodyweight to height ratio, we turned out really well in the evolutionary lottery.

Wait, hang on, why am I answering questions about evolution in a world that literally has magic? Fuck evolution. For all we know, some wizard was dicking around ten thousand years ago and zapped a cage full of lizards with a spell that turned them into lizard people.

Or, because this is a world that literally has gods in it, why wouldn't they be responsible? Look at the Bretons: they're awesome at magic and have a nice resistance to it, too. So why do other races of humans exist? Did 'evolution' think that being able to conjure elemental death and resist its effects was a negative trait?

Lilani said:
Why are the changes in physiology restricted to the head and skin? Why aren't their joints reversed like animals legs?
Because nothing that walks on two legs has back-canted legs for a reason. They burn ungodly amounts of energy and they're basically pointless without a second pair to give you the speed advantage they're supposed to grant.

Lilani said:
Why aren't they more muscular, or more svelt,
Because again, humans are really good at surviving things. You can't make a race inherently more muscular without dramatically increasing the amount of food it needs to survive, and that's an evolutionary death sentence. Just as the Neanderthals.

Lilani said:
or taller or shorter or hunchback?
...hunchback? Really? You think there's an evolutionary reason for a race of hunchbacks?

Lilani said:
It makes absolutely no sense. It's like they just said "Hurr derp, let's stick some random animal heads on our people and call it a day!"
As opposed to you, who is outraged that a world filled with all things magical and screeched, "EVOLUTION WOULD NOT APPROVE THIS SPECIFIC DETAIL!"

Want an example of other, much bigger things? Dragons. They should be physically incapable of flight. You can't take something that flies like a bird, scale it up in size, cover it in fangs, claws, and armored hide, and then expect it to be flightworthy. This is a physical impossibility, but nooooo, you're offended by cat-people having a similar body structure to humans.

Lilani said:
Then they're just ugly and wreak of laziness in design. Because once you think about it, the reason their physiology is the same as regular people is obvious. If their bodies are the same, the same animations and scripts can be used to make them move can be the same as well. And then I just feel awkward looking at them. They're like a furry's wet dream come alive.
...ah. So that's it.

Here's the thing: I've been around the internet long enough to know that everything has a fetish. If you threw a fit because there were anthropomorphic animals in the game (like almost every fairy tale or fantasy setting on Earth), I'm surprised you even made it past the intro sequence before hurling your controller at the TV in rage.

"They tied my character's hands? Not even thirty seconds into the game and those bondage perverts are forcing their sick fantasies on me!"

"People getting their heads chopped off? I know someone is fapping to this...this snuff film."

"Vampires and werewolves? In the same setting? FUCKING TWILIGHT INFESTING MY VIDEO GAMES!"

Lilani said:
So please, somebody tell me I'm not the only one who really can't stand these things?
I was probably harsher than I ought to have been, but seriously, man up. Or lady-up, or whatever the female equivalent would be, if you're not a guy. You're playing a game set in a literally magical world filled with giants, dragons, and steam-powered robots. If you still can't help but obsess that you're playing some sort of furry-porn game, then I think you continuing to play it says more about you than anything else.
 

Kizi

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I love the Khajiit and overall I like the races in the game. I'd love to see more gameplay traits for each and every race, though. You know, make the Khajiit a little more... catish rather than just an oppressed group of gypsies.
 

Neverhoodian

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As others have pointed out, Khajit and Argonians had different body structures in Morrowind, which included reversed joints. They changed it in subsequent games because people complained that they couldn't equip boots (it's also easier to animate when every race uses the same mesh).

I for one have always liked Argonians, probably because they remind me of my childhood interest in dinosaurs and other prehistoric reptiles. I have several different character builds for Skyrim, but the one I return to the most is Krizzt, my Argonian stealth archer. The Khajit are pretty cool as well. I particularly like their manner of speaking.

If I had to nitpick the beast races in Skyrim, I don't like Argonian tails and female breasts. Most reptiles use their tails to assist in maintaining their balance while moving, yet Argonian tails in Skyrim just hang limply even when sprinting. I also find it a bit disturbing that female Argonians have breasts. What use are mammaries for a race of reptiles? I know it can probably be explained lore-wise connecting it to how much Hist sap they've consumed, but it just comes across as somewhat creepy fanservice to me. I preferred Morrowind's depiction, where both male and female Argonians had flat chests.
 

Charli

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Compared to how they looked in Oblivion I'm not complaining all that much.

They're fine. They add flavor to the game, and there's only so much humm-dickery you can play around with when it comes to animal races without some furries crying foul and boycotting your entire game in outrage.

When you get down to it, yes improvements can be made, but what they have is fine, and I don't 'hate' them. That's entirely too strong a stance.
 

kyogen

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I like the elves a lot more than the animals, but I'm glad the animal races are in the game. They give it a little more texture.
 

Brandon237

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I love the Khajit attitude, that arrogance is so fittingly cat-like, and reminds me a little of... well... me :p

And you can make the most BADASS looking evil Argonian in that game. My argonian stealth-archer clad in Krosis and leather armour with steel arrows on his back was one of the most beautiful things I have ever seen *tears come to eyes*

I also feel that they add a lot to the game in terms of the themes of prejudice and poverty...

So I love them :D
 

IamLEAM1983

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Lilani said:
But that's not good enough for me! I like magic, but I also like a little reason behind it. It needs to make sense. It can't just be the glue they stick on anything to make it fit right.
Look, you're really hammering your head against the wall, here. This is another one of these "Why couldn't this or that dev make things *I* like?!" threads, and the answer to these threads is always the same.

Nobody conceptualized the Elder Scrolls with you in mind, specifically. The Elder Scrolls series is made up of the works of a group of passionate people who came up with stuff *they* liked and cared enough to expand on. If they decide to create a world that rests on magic instead of science, that's their prerogative. If they decide to avoid going through an entire evolutionary process and essentially go "Fuck you, there's lizard-people and cat-people in our world, deal with it", guess what?

It's their prerogative.

You'll feel a lot better if you stop caring so much about things that, ultimately, are fairly trivial. I doubt anyone at Bethesda gives a serious damn about what I, or you, could have to say about the series' overall concept - if it's not presented as constructive criticism.

Unfortunately, just stating that for you, personally, Argonians and Kahjit make little to no sense does not constructive criticism make.
 

Fiz_The_Toaster

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steampro said:
I've got nothing against Argonians... But those backstabbing, thieving, murdering, drugsmuggling Kahjiit on the other hand.
Hey now, I take offense to that....my Khajiit hasn't smuggled any drugs thank you. You're a Nord aren't you?

OT: I have no problem with them and I actually was surprised that I changed my mind about starting as a Breton to playing as a Khajiit. I will say the voices for the Argonians are a little annoying, but that's a really small petty complaint, so I really don't have a problem with them.
 

mega48man

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yeah! i don't see why or how they're different from me, so they should be burned alive! oh, we're talking about races in skyrim, my apologies. they should be burned alive to!

but seriously, i don't care whether i see an argonian or a khajit, i think it adds an essence of variety to the world of tamriel. you don't have a problem with dragons or giants, do you? or with giant ass spiders or the warrior people the Orsimer strongholds? (and i'm assuming your relatively new to elder scrolls, so i'll help you out; Orsimer=orcs). no, it reeeally doesn't matter.

the Khajit are cat people with a middle eastern accent, and Argonians are the sacred people of OUR LORD RAPTOR JESUS. you wouldn't dare defile the people of OUR LORD RAPTOR JESUS, would you? good, I didn't think so.