I love a good FPS, but I think it's pointless to complain about the concept going stale because you buy into a shooter to shoot. It all comes down to how the AI plays it and how powerful the weapons feel.
If the weapons make you feel like a FUKKIN' MANN! and the AI presents enough of a challenge or support then story line and backdrop are pretty much insignificant.
I am sick of the Space Marine schtick, though. Which is why Resistance was almost a breath of fresh air.
If the weapons make you feel like a FUKKIN' MANN! and the AI presents enough of a challenge or support then story line and backdrop are pretty much insignificant.
I am sick of the Space Marine schtick, though. Which is why Resistance was almost a breath of fresh air.