Too easy for whom? People who've been playing them their entire lives or who devote the majority of their free time to mastering them? Quite probably. For the rest of the gaming public - which is the majority of people buying games? Nope.
The real problem isn't that games are too easy, it's that there isn't enough true distinction between difficulty settings. "Easy" in most games isn't really easy, it's just easy for serious gamers, while "Hard" isn't actually hard enough.
The real problem isn't that games are too easy, it's that there isn't enough true distinction between difficulty settings. "Easy" in most games isn't really easy, it's just easy for serious gamers, while "Hard" isn't actually hard enough.