As long as it's more challenging than Fontaine. I loved Bioshock but the final boss was such a pushover, a bit of an anti-climax to an otherwise fantastic game.
Yes, thank you for your well thought-out input that has facts to back it up.alexb said:BIOSHOCK SUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUCKS
Great now I am going to have nightmares about the end of Bioshock 2 being 1 long QTE ripped directly from RE4's rolling rock bit or RE5's falling statue fiasco.pigeon_of_doom said:I'm hoping the game will avoid the whole formulaic 'end boss' idea and come up with something else after the letdown in the first game. A Metroid/Ocarina of Timeesque escape from a collapsing Rapture being chased by a Big Sister could be a great ending sequence. I'm sure the devs can come up with a less obvious idea though.