Poll: Call of Cthulhu anyone?

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Jedoro

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I'd noob tube the shit out of those things, but yeah, that's a game I'd try.
 

irani_che

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when i f
Rainboq said:
Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.

Now that I got that out of the way, onto the concept.

After a friend of mine mistoke "Call of Duty" for "Call of Cthulhu", I got to thinking, imagine in the next call of duty game had your fighting Cthulhu (or some similar monstrosity) and its minions, rather than the usual baddies. Combining realistic gunplay with in a truly end times scenario, pitting the armies of the world against against evil monstrosities that are the size of small buildings.
at this point i was looking at you with a face of contempt. the sort of Army of Two playing Michael bay movie watching twerp who is approaching the cthulhu mythos the depth and thought of a WWE wrestler.


Rainboq said:
Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.


EDIT: THE POINT OF THIS GAME WOULD NOT BE DEFEATING CTHULHU. The entire point would be an utterly futile resistance against Cthulhu and its kin as they destroy the entire world.

EDIT 2: The setting of the game would pretty much be a war that would make the Grey Knights piss themselves in fear.


then this edit turns your douchebaggery into genius. You get Cthulhu better than most, even his original fans did not accept his more nihilistic view of the world. If handled well, and by that i mean a bit more thought than HALO 4 , you could make a tragic video game, a reminder that drowning men will claw at the water.

however, I doubt gamers would appreciate realising their efforts were in vain.
Anyone who felt the ire after a long and difficult escort mission to see the NPC die in an execution in a cutscene will see the problem. not that that revulsion might not be part of it
 

Denamic

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Even if you're up against the Deep Ones, which are basically cannon fodder, we'd still be royally screwed.

When dealing with Cthulhu, singing a lullaby is your best hope for survival.
Which are still pretty damn slim chances.
Cthulhu waking up = Absolute, certain death.
 

The_Echo

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ThePoodonkis said:
So something like Call of Cthulhu: Dark Corners of the Earth mixed with Amnesia: The Dark Descent? Sounds pretty awesome, actually. I'd buy it.
Those are the exact two games that came to my mind when I actually read this thread.

Considering both of those games are good (especially Amnesia), I'd bet a sort of fusion of the two would be pretty kickass. Hopefully the gameplay elements taken from Dark Corners wouldn't detract from horror elements borrowed from Amnesia. (I'm assuming that's how said fusion would work, since the former wasn't too scary, and the latter didn't have much in the way of gameplay besides picking things up, running for your life and physics-ing around.)
Timewave Zero said:
Also, a game where you lose the battle, go insane and/or die probably wouldn't go down to well. It'd all be pointless.
*cough cough* Halo: Reach *cough cough*
 

sarge1942

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i'd play it if they didn't overpower one side, maybe like a massive map with multiple monsters and the goal is to kill them all without dying more than once, if they were like the size of a small building then i could see it maybe... just not massive things the size of the moon.
 

Warlokk

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Seriously, dude... go read a few of the short stories: http://www.dagonbytes.com/thelibrary/lovecraft/

I recommend At the Mountains of Madness, Shadow over Inssmouth, and of course Call of Cthulhu to start with.

You don't fight the Great Old Ones directly, it's impossible... the fascination of the stories is always about the possible emergence of something we cannot comprehend, and doing whatever can be done to prevent it. It's about the suspense and horror of something that cannot and should not be understood... not about armies and guns and big explosions. It's about seeing that which cannot be unseen, and going mad as a result.
 

Cobbs

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Im sorry i loled when the poll said "Call of Duty is about realism etc. etc."
*Disclaimer* I dont hate cod, just dont think its realistic at all
 

SL33TBL1ND

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Just flick through the Old Ones final bosses in the Arkham Horror board game to see which ones you want to stick in there.
 

Battenbergcake

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Games with abominable creature for you to tear up:
-Bioshock (Art Deco decent into swingin' maddness~)
-Call of Cthulhu-Dark Corners of Earth (speaks for itself really)
-Fallout 3 & New Vagas // Metro 2033 (MUTANTS MUTANTS MUTANTS!)
-Mass effect (don't tell me ME2's last boss wasn't a eldrich abomination)
-Dead Space (more mind fuckery in their for you, not subtle but nice and loud)
-Bayonetta (upsidedown latin speaking babyface dragon thing)
-Metroid Prime (and most of the games infact as Samus fights everything from living rock golems to a parasitic warped clone of herself and an recurring bad guy who's either being cloned, rebuilt or hidiously mutated back to life.)
 

Rainboq

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Warlokk said:
Seriously, dude... go read a few of the short stories: http://www.dagonbytes.com/thelibrary/lovecraft/

I recommend At the Mountains of Madness, Shadow over Inssmouth, and of course Call of Cthulhu to start with.

You don't fight the Great Old Ones directly, it's impossible... the fascination of the stories is always about the possible emergence of something we cannot comprehend, and doing whatever can be done to prevent it. It's about the suspense and horror of something that cannot and should not be understood... not about armies and guns and big explosions. It's about seeing that which cannot be unseen, and going mad as a result.
That's kind of the point, the less creatures come out to f*ck with our heads, we fight back, which has all the significance of an ant battling an orbital laser, and fight desperately but can't possibly win.
 

Rainboq

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Battenbergcake said:
Games with abominable creature for you to tear up:
-Bioshock (Art Deco decent into swingin' maddness~)
-Call of Cthulhu-Dark Corners of Earth (speaks for itself really)
-Fallout 3 & New Vagas // Metro 2033 (MUTANTS MUTANTS MUTANTS!)
-Mass effect (don't tell me ME2's last boss wasn't a eldrich abomination)
-Dead Space (more mind fuckery in their for you, not subtle but nice and loud)
-Bayonetta (upsidedown latin speaking babyface dragon thing)
-Metroid Prime (and most of the games infact as Samus fights everything from living rock golems to a parasitic warped clone of herself and an recurring bad guy who's either being cloned, rebuilt or hidiously mutated back to life.)
And like many people in this thread, you completely missed the point, this is about a hopeless fight in which the powers beyond human comprehension turn us it a nice supper. Not fighting them, but trying to and failing.
 

Rainboq

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sarge1942 said:
i'd play it if they didn't overpower one side, maybe like a massive map with multiple monsters and the goal is to kill them all without dying more than once, if they were like the size of a small building then i could see it maybe... just not massive things the size of the moon.
But that's the point, this isn't about humanity coming out victorious.
 

Rainboq

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apsham said:
I wouldn't play a Call Of Duty game that had Cthulu in it - but I would play a game that resembles Call Of Duty with a Cthulu branding.
Good, because it would be the later.
 

Rainboq

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apsham said:
I wouldn't play a Call Of Duty game that had Cthulu in it - but I would play a game that resembles Call Of Duty with a Cthulu branding.
Good, because it would be the later.
y1fella said:
Rainboq said:
Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.

Now that I got that out of the way, onto the concept.

After a friend of mine mistoke "Call of Duty" for "Call of Cthulhu", I got to thinking, imagine in the next call of duty game had your fighting Cthulhu (or some similar monstrosity) and its minions, rather than the usual baddies. Combining realistic gunplay with in a truly end times scenario, pitting the armies of the world against against evil monstrosities that are the size of small buildings.

Alternatively, this could be a game set in the Cloverfield world, or a War of the Worlds scenario.

EDIT: THE POINT OF THIS GAME WOULD NOT BE DEFEATING CTHULHU. The entire point would be an utterly futile resistance against Cthulhu and its kin as they destroy the entire world.

EDIT 2: The setting of the game would pretty much be a war that would make the Grey Knights piss themselves in fear.
First of all you need a different title. Call of Cthulu HAS been used in a game subtitled dark corners of the earth. It was a good game look it up.
Secondly it would be controlled by activision. They would completely miss the point and I promise you the game would be even more shameless then black ops (curse you Treyarch!!!!!!).
thirdly and finally "Make the Grey knights piss themselves with fear"!?!? Do you know anything about 40k? Trust me when I say that Cthulu would be another day at the office for them. Assuming of course your referring to the same Grey knights I am of course.
I play Daemonhunters and the table top, and that was a hyperbole.
 

Luke5515

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That would be a really cool concept. Like, the armies of the world have been marshaled and you start out killing the minions of Cthulhu, but slowly as you progress, it gets harder and harder and eventually, open warfare doesn't work any more, and you have to stealth into the enemy territory, and finally, you realize the futility of it all, go half crazy, and while the last mission looks like you found a way to destroy Cthulhu, after you finish, you realize that your insanity caused you to nuke all of humanity for their own sake, and all the enemies you just killed were actually human soldiers.
Great twist.
 

sarge1942

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"But that's the point, this isn't about humanity coming out victorious."
so... there is no way to ever win at the game? it consists of shooting at something and nothing happening, then it kills you?
 

Rainboq

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sarge1942 said:
"But that's the point, this isn't about humanity coming out victorious."
so... there is no way to ever win at the game? it consists of shooting at something and nothing happening, then it kills you?
Nooo, you start out killing things, but slowly the more powerful things come along that you can barely scratch, eventually making resistance impossible.
 

sarge1942

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"Nooo, you start out killing things, but slowly the more powerful things come along that you can barely scratch, eventually making resistance impossible."
Alright i understand now, it sounded to me like you meant you start out fighting a creature whick was essentially a walking skyscraper and it's impossible to kill. your idea sounds fun, how would that work in like a campaign mode though? it sounds a bit repetative, you don't have to win in the end but you've got to win sometimes.