Just so I get this clear, DOOM games were about the armies of nations battling with Cloverflield esq monsters?Sober Thal said:Guns, and super soldier like heroes are the opposite of what you are in a Cthulhu game.
So no, I do not like this idea of yours.
It sounds like another Doom clone your way.
Have you played a game with more than a 5p budget recently?Rainboq said:Juxtaposition... character developement
To be fair, I'm only vaugely aware of the fluff surround Cthulhu, I chose the name because to me Cuthulhu is a figure that evokes fear.Sober Thal said:You don't like the word clone? Fine... a Doom 'type' of game.Rainboq said:Just so I get this clear, DOOM games were about the armies of nations battling with Cloverflield esq monsters?Sober Thal said:Guns, and super soldier like heroes are the opposite of what you are in a Cthulhu game.
So no, I do not like this idea of yours.
It sounds like another Doom clone your way.
To think the world of Cthulhu is thought of this way makes me sad. Cloverfield or otherwise.
Mhm, and Juxtaposition and good Character development can make the difference between a generic game or a timeless classic.Sebenko said:Have you played a game with more than a 5p budget recently?Rainboq said:Juxtaposition... character developement
X3 Thanks, as well, the military bit would probably be a futile effort to keep the monsters at bay, buying time for an evacuation to some off planet area, with entire armies being driven mad by what they're up against.Sober Thal said:From my awareness of the Cthulhu world, being as I play the pen and paper rpg of it, is that you are not supposed to kick ass and take names like in a Call of Duty type game. The whole point is you are weak and struggling against supernatural forces that drive men insane. If you run around shooting/killing everything it just becomes another Doom type.Rainboq said:To be fair, I'm only vaugely aware of the fluff surround Cthulhu, I chose the name because to me Cuthulhu is a figure that evokes fear.Sober Thal said:You don't like the word clone? Fine... a Doom 'type' of game.Rainboq said:Just so I get this clear, DOOM games were about the armies of nations battling with Cloverflield esq monsters?Sober Thal said:Guns, and super soldier like heroes are the opposite of what you are in a Cthulhu game.
So no, I do not like this idea of yours.
It sounds like another Doom clone your way.
To think the world of Cthulhu is thought of this way makes me sad. Cloverfield or otherwise.
EDIT: Your game sounds good, just not with the name Cthulhu attached.
: )
Why mix them together? They were brilliant by themselves (Well, until you got the guns in DCotE, then it got leess creepy).ThePoodonkis said:So something like Call of Cthulhu: Dark Corners of the Earth mixed with Amnesia: The Dark Descent? Sounds pretty awesome, actually. I'd buy it.
Then you've forgotten one major thing.Rainboq said:Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.
I've said this already, I am not acquainted with the fluff. I chose Cthulhu because it made for a good title and Cthulhu is a fear inspiring image.Serris said:you should read up on call of cthulhu. cthulhu is not the monster, it is the prophet of the monster. dunno, i don't think there would be much difference with other shooters.Rainboq said:Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.
Now that I got that out of the way, onto the concept.
After a friend of mine mistoke "Call of Duty" for "Call of Cthulhu", I got to thinking, imagine in the next call of duty game had your fighting Cthulhu (or some similar monstrosity) and its minions, rather than the usual baddies. Combining realistic gunplay with in a truly end times scenario, pitting the armies of the world against against evil monstrosities that are the size of small buildings.
Alternatively, this could be a game set in the Cloverfield world, or a War of the Worlds scenario.
That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.The_root_of_all_evil said:Then you've forgotten one major thing.Rainboq said:Quick disclaimer, I do in fact know if the Call of Cthulhu RPG.
Bullets don't really work on Squidface.
Subtle? Like his power to alter the reality, so your bullets will hit your own ass? Or his ability to regenerate no matter what damage he took (even if torn to shreds). If anything he's overpowered.Swaki said:well Cthulu wouldn't really work, his "powers" are much more subtle than what would be needed in a CoD game, also i thought this was about the book.
and there are plenty of fast paced action titles featuring monsters, just broaden your horizon a little, heck about 100% of all hack'n'slashers and rpgs feature the setting you want.
The point of CoC is that you can't though. There's no where you can run when the Stars are Right.Rainboq said:That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
Exactly, but I doubt the human commanders would know about that, and as such the game would be a frantic scramble to fight back against things you can't kill.The_root_of_all_evil said:The point of CoC is that you can't though. There's no where you can run when the Stars are Right.Rainboq said:That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
The issue lies in the fact that the Old Ones are so undeniably OP that you'd be hard-pressed to stay true to the source material and still make a worthwhile game.Rainboq said:That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
I'd take a look at Beast Busters then, came out in the early 90s, and although it's an Operation Wolf clone, it follows a similar formula. Space Gun does similar with Alien.Rainboq said:Exactly, but I doubt the human commanders would know about that, and as such the game would be a frantic scramble to fight back against things you can't kill.The_root_of_all_evil said:The point of CoC is that you can't though. There's no where you can run when the Stars are Right.Rainboq said:That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.