Poll: Call of Cthulhu anyone?

Recommended Videos

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
Catalyst6 said:
Rainboq said:
That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
The issue lies in the fact that the Old Ones are so undeniably OP that you'd be hard-pressed to stay true to the source material and still make a worthwhile game.

A lot of the Lovecraftian mythos lies in the fact that the gods are so massively powerful that they make mere humans into pathetic ants in comparison.

Yes, you're not looking at only the Lovecraftian things, but this will apply to any decent mythology. Remember Legendary? If not then I'm not surprised. It was a game that was based around killing off various creatures (mainly) from the Grecco-roman mythologies. One issue with the game (among many, MANY others) is that these beasts of lore were too handicapped for the name of the game.

You would have to find a mythos with a lot of bottom-rung "cannon fodder", and even then you wouldn't be able to have the play face off against the big boss because mere mortals cannot kill Cthulhu.
Look back over the thread, the point would not be to win, but to stall them long enough to escape, which is impossible. The point of the game is NOT victory.
 

Faulty Turmoil

New member
Nov 25, 2009
496
0
0
So mean stuff like, fight cthulu with grenade launchers and machine guns and an AC-130 spectre gunship as air support to save the world from being destroyed in an epic battle of biblical proportions?*Almost runs out of air* *Takes long breath in* For instance?

Because that would make for a decent change.
 

Catalyst6

Dapper Fellow
Apr 21, 2010
1,362
0
0
Rainboq said:
Catalyst6 said:
Rainboq said:
That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
The issue lies in the fact that the Old Ones are so undeniably OP that you'd be hard-pressed to stay true to the source material and still make a worthwhile game.

A lot of the Lovecraftian mythos lies in the fact that the gods are so massively powerful that they make mere humans into pathetic ants in comparison.

Yes, you're not looking at only the Lovecraftian things, but this will apply to any decent mythology. Remember Legendary? If not then I'm not surprised. It was a game that was based around killing off various creatures (mainly) from the Grecco-roman mythologies. One issue with the game (among many, MANY others) is that these beasts of lore were too handicapped for the name of the game.

You would have to find a mythos with a lot of bottom-rung "cannon fodder", and even then you wouldn't be able to have the play face off against the big boss because mere mortals cannot kill Cthulhu.
Look back over the thread, the point would not be to win, but to stall them long enough to escape, which is impossible. The point of the game is NOT victory.
Stall them with what? Bullets won't work on gods, and Mystical Phlebonium Shooters won't really push the "realistic" idea.

Plus, these are *gods* that we are talking about. Why couldn't they just destroy the ships, or simply overpower every defense that you have and kill all the fleeing people? Or, in the case of cosmic horrors, simply destroy the people once they get into space?

Like I said, the problem lies in the fact that any non-handicapped god will be so powerful that it will decimate any attempt that puny humans might make.
 

Jamous

New member
Apr 14, 2009
1,941
0
0
Rainboq said:
Seeing that so many people (rightly) point out that fighting Cthulhu and his monsters wouldn't work, what if you made it so it was the human survivors fighting each other for resources, etc. And the monsters were around, and would DESTROY anything they saw? The monsters would still be the main antagonists, but the human enemies would give something to shoot. That's the only way I can see this working. I don't know.
Either way, if done in any way well, I'd fucking play it! :D
Also Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl phtagn. That is all.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
Catalyst6 said:
Rainboq said:
Catalyst6 said:
Rainboq said:
That's the point. You aren't trying to win, you're attempting to keep them at bay until some sort of evacuation off planet can happen.
The issue lies in the fact that the Old Ones are so undeniably OP that you'd be hard-pressed to stay true to the source material and still make a worthwhile game.

A lot of the Lovecraftian mythos lies in the fact that the gods are so massively powerful that they make mere humans into pathetic ants in comparison.

Yes, you're not looking at only the Lovecraftian things, but this will apply to any decent mythology. Remember Legendary? If not then I'm not surprised. It was a game that was based around killing off various creatures (mainly) from the Grecco-roman mythologies. One issue with the game (among many, MANY others) is that these beasts of lore were too handicapped for the name of the game.

You would have to find a mythos with a lot of bottom-rung "cannon fodder", and even then you wouldn't be able to have the play face off against the big boss because mere mortals cannot kill Cthulhu.
Look back over the thread, the point would not be to win, but to stall them long enough to escape, which is impossible. The point of the game is NOT victory.
Stall them with what? Bullets won't work on gods, and Mystical Phlebonium Shooters won't really push the "realistic" idea.

Plus, these are *gods* that we are talking about. Why couldn't they just destroy the ships, or simply overpower every defense that you have and kill all the fleeing people? Or, in the case of cosmic horrors, simply destroy the people once they get into space?

Like I said, the problem lies in the fact that any non-handicapped god will be so powerful that it will decimate any attempt that puny humans might make.
Perhaps the gods are toying with the humans by trying to seem vulnerable before unleashing their might upon them.
 
Feb 13, 2008
19,430
0
0
Catalyst6 said:
Like I said, the problem lies in the fact that any non-handicapped god will be so powerful that it will decimate any attempt that puny humans might make.
I'm not that sure. You're not telling me that Shadow of The Colossus wasn't powerful enough with its 'Gods'?

Assuming you've read/watched/heard War of the Worlds, how about a fight to evacuate London with the Thunderchild as part of your force?
 

Swaki

New member
Apr 15, 2009
2,013
0
0
Lord_Gremlin said:
Swaki said:
well Cthulu wouldn't really work, his "powers" are much more subtle than what would be needed in a CoD game, also i thought this was about the book.

and there are plenty of fast paced action titles featuring monsters, just broaden your horizon a little, heck about 100% of all hack'n'slashers and rpgs feature the setting you want.
Subtle? Like his power to alter the reality, so your bullets will hit your own ass? Or his ability to regenerate no matter what damage he took (even if torn to shreds). If anything he's overpowered.
as i vaguely hinted at the only literature about him that i have read was that one short story several years ago, i am aware that there is a enormous universe centred around the old gods and him in particular, so im only aware of his mind possessing powers, and yes i would say its subtle, its not like he storms right at you and shoots lighting out of his tentacles, his powers are mainly based around fear and you going insane, that doesn't translate well into videogame form, especially not a action shooter like CoD, can you imagine if you where asked to walk around a mountain for a hour while hearing strange voices in a CoD game, cause to me it seems like that franchise cant go 5 min without having a building explode.

and altering the universe and being immortal also works towards my overall statement that he wouldn't work in a game, or maybe a really short one... like really short.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
Jamous said:
Rainboq said:
Seeing that so many people (rightly) point out that fighting Cthulhu and his monsters wouldn't work, what if you made it so it was the human survivors fighting each other for resources, etc. And the monsters were around, and would DESTROY anything they saw? The monsters would still be the main antagonists, but the human enemies would give something to shoot. That's the only way I can see this working. I don't know.
Either way, if done in any way well, I'd fucking play it! :D
Also Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl phtagn. That is all.
What about followers of Cthulhu, or something similar?
 

lacktheknack

Je suis joined jewels.
Jan 19, 2009
19,316
0
0
Sebenko said:
Rainboq said:
Here's the thing, you make it so that killing even the tiny enemies is a collosal task undertaken by entire division, that way its still scary because you know that this thing will barely register your shooting of it, causing it to a be a tense game of hitting them with overwhelming firepower before they reach you and hoping they die, and if they don't you need to resort to guerrilla tactics to down it.
I'll be honest, that sounds terrible.

If you're suggesting giving them a massive ammount of health, try playing Fallout 3 on the hardest setting- the game becomes a tedious game of attrition as you chip away at the enemy's massive health bar.

It was boring.
Two people standing across from each other going "HADOKEN" until one dies is boring, yes. An Eldritch Abomination being taken down by fifty terrified soldiers is not boring.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
lacktheknack said:
Sebenko said:
Rainboq said:
Here's the thing, you make it so that killing even the tiny enemies is a collosal task undertaken by entire division, that way its still scary because you know that this thing will barely register your shooting of it, causing it to a be a tense game of hitting them with overwhelming firepower before they reach you and hoping they die, and if they don't you need to resort to guerrilla tactics to down it.
I'll be honest, that sounds terrible.

If you're suggesting giving them a massive ammount of health, try playing Fallout 3 on the hardest setting- the game becomes a tedious game of attrition as you chip away at the enemy's massive health bar.

It was boring.
Two people standing across from each other going "HADOKEN" until one dies is boring, yes. An Eldritch Abomination being taken down by fifty terrified soldiers is not boring.
More like fifty thousand.
 

Jamous

New member
Apr 14, 2009
1,941
0
0
Rainboq said:
Jamous said:
Rainboq said:
Seeing that so many people (rightly) point out that fighting Cthulhu and his monsters wouldn't work, what if you made it so it was the human survivors fighting each other for resources, etc. And the monsters were around, and would DESTROY anything they saw? The monsters would still be the main antagonists, but the human enemies would give something to shoot. That's the only way I can see this working. I don't know.
Either way, if done in any way well, I'd fucking play it! :D
Also Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl phtagn. That is all.
What about followers of Cthulhu, or something similar?
For human enemies? That would also work rather nicely. So long as they do the monster bits properly TERRIFYING, kind of like I hear they do Amnesia (a game I'm yet to play :( ) Then the game should turn out alright. At the very least it should be pant-shitting terrifying at SOME parts.
 
Feb 13, 2008
19,430
0
0
Rainboq said:
What about followers of Cthulhu, or something similar?
Problem with the followers is you're really reduced to maybe 6 critters in the Mythos.

Ghouls - Fast, sneaky zombies.
The Fungi from Yuggoth - Super-intelligent flying molluscs(?)
Cultists - Able to suck your heart through your rib cage.
Deep Ones - Bulking "Deep South" Fishmen
Byakhee - Flying bat/bird demons.
Tcho-Tcho - Cannibals

One level up from that and you've got creatures like
The Hounds of Tindalos - which travels through time and can only be blocked by corners.
Dimensional Shamblers - That tear through dimensions

One level up from that and you have the Shoggoths - Ship size

Then the Great RAce of Yith

Then Gugs

Then Cthulu

Then Nyarlathotep

Then Cthuga

Then Azathoth.

Each level is ten times more powerful than the last.

Most of the Mythos stories are of people who meet up with these things, run away immediately and lose everything.

I do like the idea of an EPIC war, but I don't know if Cthulu is the best way to go.

Further reading: http://en.wikipedia.org/wiki/Cthulhu_Mythos
 

Karloff

New member
Oct 19, 2009
6,474
0
0
I like CoC (hell, I like Trail of Cthulhu too) but I don't think either setting really encourages a shooter-style gameplay.

Esoterrorists (made by the same people who do Trail) would probably be a better fit. It'd royally screw with the title, (call of what now?) but there's more scope for ultraviolence.
 

SpaceCop

New member
Feb 14, 2010
210
0
0
Press A to go mad in the face of a cosmic horror beyond human comprehension! Hold RT to claw at your face while gibbering!

Then there'd be a 20 hour period where your character frantically scrawls down his memoirs in an asylum..

Press A to recognize your inevitable metamorphosis into a fish person! Press A again to commit suicide, leaving only your fevered writings as a testament to the utter futility of a continued existence in a universe made from pure madness!!
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
Karloff said:
I like CoC (hell, I like Trail of Cthulhu too) but I don't think either setting really encourages a shooter-style gameplay.

Esoterrorists (made by the same people who do Trail) would probably be a better fit. It'd royally screw with the title, (call of what now?) but there's more scope for ultraviolence.
Read over the thread, Cthulhu probably wouldn't be the antagonist.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
The_root_of_all_evil said:
Rainboq said:
What about followers of Cthulhu, or something similar?
Problem with the followers is you're really reduced to maybe 6 critters in the Mythos.

Ghouls - Fast, sneaky zombies.
The Fungi from Yuggoth - Super-intelligent flying molluscs(?)
Cultists - Able to suck your heart through your rib cage.
Deep Ones - Bulking "Deep South" Fishmen
Byakhee - Flying bat/bird demons.
Tcho-Tcho - Cannibals

One level up from that and you've got creatures like
The Hounds of Tindalos - which travels through time and can only be blocked by corners.
Dimensional Shamblers - That tear through dimensions

One level up from that and you have the Shoggoths - Ship size

Then the Great RAce of Yith

Then Gugs

Then Cthulu

Then Nyarlathotep

Then Cthuga

Then Azathoth.

Each level is ten times more powerful than the last.

Most of the Mythos stories are of people who meet up with these things, run away immediately and lose everything.

I do like the idea of an EPIC war, but I don't know if Cthulu is the best way to go.

Further reading: http://en.wikipedia.org/wiki/Cthulhu_Mythos
*nods* And it probably won't be, the entire aim would be for a game literally set in a true apocalypse, something is killing us, we try to fight back, can't, we try to flee, but utterly can't.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
SuperChurl said:
Press A to go mad in the face of a cosmic horror beyond human comprehension! Hold RT to claw at your face while gibbering!

Then there'd be a 20 hour period where your character frantically scrawls down his memoirs in an asylum..

Press A to recognize your inevitable metamorphosis into a fish person! Press A again to commit suicide, leaving only your fevered writings as a testament to the utter futility of a continued existence in a universe made from pure madness!!
Okay, that made me laugh until I couldn't breath X3
 

Stroggo

New member
Jul 19, 2009
8
0
0
I think the idea, or similar ones are great! However the ending would be a little anti-climatic, seeing as it'll all be over when the big guy wakes up.
 

RJ Dalton

New member
Aug 13, 2009
2,285
0
0
Sure, I would, if they called it Delta Green instead of Call of Duty. Also, you'd have to make it a lot less action oriented for it to really work as a part of the Cthulhu Mythos. But I think it could be awesome.
 

Rainboq

Elite Member
Nov 19, 2009
16,620
0
41
Stroggo said:
I think the idea, or similar ones are great! However the ending would be a little anti-climatic, seeing as it'll all be over when the big guy wakes up.
The whole point is that the human race WILL die, and you're just trying to prolong it a bit.