Poll: damage or fire rate

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Wereduck

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Jun 17, 2010
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I like to be a surgeon myself so accuracy the main thing I look for, but the unpleasant truth is that unless you're fighting in a series of one-on-one duels you need mobility to evade the other guys' return fire. When you're forced to fire on the move you can't count on putting every round through somebody's eye. Therefore, you need a good rate of fire so that when you miss you don't have to wait too long for a second chance.

Notable exceptions are when your damage is so light that it's effectively a Godzilla-vs-one-million-kittens fight, or your magazine is so shallow that you must reload to finish common enemies. In those situations you are, indeed, better off with your Barret .50 - even firing on the move.
 

Leg End

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Oct 24, 2010
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Damage, because if I can make the shot, they will die. With rate of fire, it's more for those that cannot hit with sure shots.
 

GiglameshSoulEater

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Jun 30, 2010
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In games like FO: New Vegas, where damage threshold makes hard-hitting weapons a nessecity for some enemies, damage.

Other games, more dakka.
 

Fr]anc[is

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May 13, 2010
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Rate of Fire. As badass as I feel when I headshot someone with the widow in ME2, missing is always frustrating.
 

Metzeten

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Oct 16, 2009
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Depends on the ammo situation frankly.
Plenty of ammo? then sure why not use a high fire rate and just w + m1 till its dead.
Ammo problems? (Like I've got in stalker... damn you steam sale!) Then its accurate as I can manage and single shot with the highest damage gun I can locate... well, that doesn't have a rediculous zoom scope anyway.
 

Ironman126

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Apr 7, 2010
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JourneyThroughHell said:
Fire rate.

Nothing a could assault rifle round can't solve in the world, is there?
Sure... Until you are looking down the barrel of a tank. Where's your fire rate then?
 

JourneyThroughHell

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Sep 21, 2009
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Ironman126 said:
JourneyThroughHell said:
Fire rate.

Nothing a could assault rifle round can't solve in the world, is there?
Sure... Until you are looking down the barrel of a tank. Where's your fire rate then?
Silly internet topics about weaponry are serious business, huh?

Well, the answer is easy. An automatic RPG.
 

AK47Marine

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Aug 29, 2009
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None of them matter with out accuracy, accuracy is a reflection on the shooter not the weapon.

but yeah, big bullets, leave big holes and solve "problems" quickly
 

Chimpzy_v1legacy

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Jun 21, 2009
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I like weapons that make things go boom, so definitely damage. And as a bonus, blowing up your enemy probably takes out anyone standing close to him as well.
 

TG MLPDashie

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Apr 9, 2010
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-Ulven- said:
scoober1111 said:
i prefer either a .50 caliber or a .44 caliber round. damage tops rate of fire, only meatheads pick machine guns because of there in ability to aim, sneaky bastards use rifles and camo to survive, an AR is alright and an all round weapon, an SMG is for those speedy bastards on the map and a shotgun just pisses you off around corners. they all have pro's and con's, EG: damage tops RoF in MW2 while RoF tops damage in BlOps.

And off topic but comon treyarch make a map where a sniper is useful, the maps are all set out so theres a maximum of 2 good sniping positions on them, i think the dev team have a grudge against snipers. all of the maps are to clustered and action packed theres no moment of peace and no real free movement choice, no more run and hide in the field somewhere, its just "FOLLOW THE CORRIDORS, NO FREEDOM ON THESE MAPS" thats something they can fix.

And just no claiming hacks anymore guys, 99.99999% of the time its your connection that kills you alright, quit bitching about hackers
Go buy Battlefield BC2 if you want big maps. I prefer it to CoD since Battlefield gives a more realistic feel of war. Also I prefer damage over rate of fire. But I will still go for something that can if needed fire fast for CCQ. But damage is always the winner. I love taking people out in a good snipe, or just killing someone with a nice slug shot hurled out from a Neostead 2000.
I was thinking of buying BC2 but then again i have a grudge with that game, and ill never forgive EA for taking $200 away from me. i bought Dragon age: Origins and it's DLC only for the free items that it came with, well the code didn't work and they refused to refund me because i bought it from there site and they said the return period had expired when it took that time for it to be delivered to me.

So sadly ill just stick to CoD man, at least MW2 lets me snipe.
 

Dirkie

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Feb 3, 2009
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Accuracy and damage vs rate of fire.
In Unreal Tournament it's much more fun to make one headshot than fire a hundred rounds at someone.
 

Zeekar

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Jun 1, 2009
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I understand the need for a good damaging weapon, but damage doesn't matter when you get headshots. The faster the bullets fly, the more likely I am to get one, so I prefer fire rate in most instances. Especially around tight corners. The proof is in the pudding; my most efficient killing weapon is a mac-10, and I've used most guns at least once.

Once again, don't get me wrong, I always try to at least have access to a stronger gun, so I have the option to use it. There really isn't any such thing as one gun for all situations.
 

Toeys

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Mar 30, 2010
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In tight quarters, around corners...when getting the flag or capturing the headquarters...then i prefer rate of fire. Simply the differance in damage between semi-autos and high firerate autos, isnt huge enough to make it worth while choosing that over getting the defenders aim off while shooting them over and over again.

Though when concealed, or on a stealthmission, as much damage that is required to get a oneshot kill is what i prefer. if im sniping, they have to die from one shot in the head(i struggle with this in normal, not HC, matches in BlOps).
 

Biosophilogical

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Jul 8, 2009
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Onyx Oblivion said:
Fire rate.

I love SMGs.
This ... when I get obscenely over-powered weapons I have a habit of missing, even if I could hit it with a much-weaker weapon (such as my pistol vs magnum accuracy in RE5). Also, Sheva has perfect bloody aim, so giving her the high-powered weapons always seemed like a good idea (but shit she is an idiot on attack mode, she stands there trying to snipe a guy-with-a-crossbow while a guy-with-a-turret lays into her)

Also, fire element SMG in Borderlands? Yes please! (Though I am partial to an electric revolver in that game, simply because it is a revolver that shoots lightning!!!)

Actually I don't play many shooters, so Borderlands and RE5 is basically my experience right there, though if you count Monster Hunter and go with the basic concept just not applied to guns, then yeah, speed for me; I am such an SnS whore (especially with a sleep sword, pitall traps and Large Barrel Bombs+)