It doesn't matter what most games have as there intended difficulty. Most games being too easy on normal is a completely separate issue. No one is asking for normal difficulty to be made easier or more similar to the average AAA game. There is no reason at all why they would have to make the normal difficulty easier to add a scaled down easy mode. If anything I would have thought having an easy mode would do more to protect the normal Dark Souls difficulty. If there is only one difficulty setting, they know people are getting put off by the difficulty and they want wider appeal they might just make the whole game easy or have its start slower (which is what it sounds like they are going to do) which would effect everyone.nexus said:I haven't seen one game lately that hasn't designed the game for it's intended difficulty.. which is "Normal or Easy", then tack on "Hard or Insane", which simply means.. no design changes whatsoever, except the enemies shoot you for more damage. Not terribly exciting.DementedSheep said:Why the hell would it require them to start with easy and then scale it up instead of the other way around? I'm pretty sure most game are balanced for the intended difficulty first.
Difficulty is relative. I or you might not find the easy mode difficult enough and it would make the game boring but that doesn't mean it wouldn't be enough for someone else. An easy mode can be easy relative to the normal difficulty so it wouldn't necessarily be a snooze feast, you could just have more room to screw up before you die and lose all your souls. Beside there is more to like about Dark Souls than the challenge alone. I like the art direction, the subtle way the it tells the story, finding secrets and the lore as well.nexus said:If you wanted to do it the way you suggested, then "Easy" mode would be barebones and completely boring, they would just start cutting out all the concepts that exist solely because it caters to the unforgiving nature of Dark Souls. Then you would just have a mediocre, bland RPG. I mean, I don't even see the point..
There are plenty of things in games I personally find pointless, that doesn't mean they shouldn't exist.
Whether the easy mode is damaging or not depends on how it's done. Of all the ways to open a game up to more people I think adding a optional mode is the lest damaging way to do it.