Poll: Do you find it Difficult to play the Bad Guy?

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JustCallMeAlex

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Jun 27, 2010
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I don't like to be a bad person in everyday life. In videogames on the other hand I can swing either way but still favoring the good side because its not fun to just shooting evey problem in the face. Using KotOR as an example the good guy got to do a lot more things and needed to use their mind more then relying on firepower. And the only time in KotOR the bad guy was really fun was the ending were I killed all my teammates saving only me and Bastila to rule the empire MUHAHAHAHA! (I really liked the power of it all)
 

blood77

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Apr 23, 2008
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The way I see it, no matter how hard you try to be a "good guy" there is always still some one that is going to see you as a jerk anyway.
 

The Singularity

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Jun 3, 2008
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The Unworthy Gentleman said:
I don't usually.
...you reunite with your dad, I thought about how difficult it would be hearing Liam Neeson be disappointed in me so I used the fail safe

But I usually try to get money and that usually makes me evil.
Yep, because money=evil in all games for some reason.
I usually play as a mostly evil person, because in most situations evil=better or at least faster. Especially in Fallout 3. I could go run across the entire wasteland just to help with the book...or I could just do other stuff and lie about it. Also in Fallout 3 you meet a lot of random people in the wasteland. So I buy their stuff or help them for the reward and then as they are running off into the infinite wastes to vanish forever...I snipe them in the head to get the rest of their stuff. In megaton I completed the journal and got everything I could get done in the town done(minus the bomb.) then went all a killing(or kidnapping for slavers) spree to kill everyone non-useful for their items.(killed everyone except shop owner) then I go and set off the nuclear bomb. Then at Tenpenny tower I do whatever I can, then make a deal with the ghouls to let them into it to kill everyone inside. Then I kill or kidnap everyone inside, then let the ghouls in. Then the ghouls die. Basically I exploit everyone and everything to best help me. I don't call it evil, I call it being through and non-wasteful. Or recycling.
Efficiency maybe.
 

voetballeeuw

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May 3, 2010
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It really depends on the scenario. Usually I am a-okay with being an asshole but if it involves a friend or comrade, I'll usually do the good thing i.e. Mass Effect
 

Gralian

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Sep 24, 2008
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I always lean towards the 'good' end of the spectrum, even if the rewards gained are clearly greater for those playing evil. I don't know if it's a moral twinge in me personally or whether i simply prefer to play a 'good guy' role, or whether i just feel doing the more noble thing is more rewarding.

However, it certainly does not detract from my enjoyment of playing an antagonist or antihero, though admittedly there aren't many games that give you such an opportunity. And if they do, the player character is such a stereotype of the villain role. Take Mercer for example from Prototype. He's such an uncaring, unfeeling hollowed out killing machine that he's one dimensional and lacks any sort of personality about him. And take the Overlord from the game... well, Overlord. I know it focuses on you being evil specifically but that's the only way we can experience a game through an antagonist's eyes - through wacky characterisation. I'd like to see some real character development on someone who isn't going to inherently swing one way or the other morally on the player's whim or isn't automatically a holier-than-thou good guy right off the bat.
 

SulfuricDonut

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Feb 25, 2009
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Yep, I have that exact same problem. In Mass Effect 1, it took me two separate playthroughs to get the "Renegade" achievement because I failed and ended up being too good the first try.

I naturally choose the good choices on the first playthrough for moral reasons, however most of the time when I am trying to be evil, I end up being good anyway because the actions I have to do to become evil seem like stupid ideas. I want to be an evil genius, not a random murderer.

For instance, I never wanted to blow up Megaton, because even from my evil perspective I think it is a better idea to let more citizens live so that I can find ways to exploit them later. However in Fallout you don't have that choice later in the game, so there is no place for an evil genius.
 

NeutralDrow

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Mar 23, 2009
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Depends on just how evil the game asks me to be, but for the most part, absolutely. I'm just never comfortable being evil, unless I can rationalize at least some antiheroic implications.

Takes City of Villains, for instance. The most evil of my characters are simply amoral. At least half my villains (including three of my six Masterminds) are going to start jumping ship the instant Going Rogue comes online. I don't usually have trouble doing newspaper missions, since thefts and spying don't get to me (and Mayhem missions are a pragmatic necessity), and I can rationalize kidnappings as disguised rescue missions (since you're usually grabbing them from other villain groups). That's usually the case.

I tell you, though, if given the ability to kill any one NPC, I suspect I'd have to wait in line for a shot at Westin Phipps. The man who has you poison the food supply of a group of refugees and homeless people, who then laughs about some woman coming to him (since he's supposedly a care worker) and crying about her little girl going blind.

...I'd be very surprised if there weren't some Architect missions that let me do that. I'll go check.
 

Burck

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Aug 9, 2009
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Yeah, I always try playing the bad guy, but after a while I just can't keep being evil... its really annoying, really.
 

Mr.Petey

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Dec 23, 2009
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I'm shackled to my morales as tightly as a well made drum. I popped Megaton once and never did it again as I missed not being able to enjoy the atmos. of that lil' community.

There are times I really do want to play the bad guy, to let go and enjoy the other side of the coin but if it isn't my chivalrous demeanor preventing it, then it's the game restricting me.

For example there are very few titles I've played where there are any grey areas when it comes to good or evil, you're either Hitler in hot pants or the highest angel below God. And a lot of games won't provide any opportunities for the dark side aside from carnage and the inevitable arrest if one was playing within a sandbox game.

Give us gamers a lil' more reason and entire underworlds to dabble in should we choose to play an evil character and I'll take many a sledgehammer to my ideals and usual behaviour of play
 

Dexiro

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Dec 23, 2009
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It depends, i usually don't like it because it makes me feel like a dick.

The exceptions are in games that i really don't care for the characters. In Fallout 3 for example i found every last NPC annoying, so i didn't tire of going on killing sprees.
 

Marter

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Oct 27, 2009
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Sometimes. Usually not, because I am know it's just a game, but other times, I fell invested in the characters enough to not want to be evil.
 

Tinneh

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Oct 10, 2009
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Irridium said:
First time I play through a game I do what I would actually do in the situation (which is usually the "good" side). Second playthrough is evil, and it is awesome.

I'd say it is easier to be evil than being good in Fallout 3 since it helps me deal with that poor excuse for the story.
Protip - Stop before you've even gone halfway through the story, and just wander around doing some fun sidequests and killing petty mortals. That's what I did, and I'm having a great time.
 

Banana Phone Man

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May 19, 2009
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Well I'm already quite moraly bleak (or at least the thoughts that run through my mind are anyway) so I have no problems with doing evil in games. I actually like it because it lets me live out choices that I would be so very tempted to do (that are evil) in the game world and that way I can live like a baby loving saint in real life.

And no one suspects a thing...>.>......0_o