Poll: Do you still play a shooter's campaign?

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Daniel Laeben-Rosen

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xRBEASTx said:
Daniel Laeben-Rosen said:
Campaign. To paraphrase: A good game has to stand on singleplayer alone.
Some shooters I'll give the multiplayer a go, I even enjoy some multiplayer-shooters like Team Fortress 2 and Quake Live. But normally if I buy a game at full price with my limited economy, I expect the single-player to hold up on it's own.
Yep. This is why Croshaw is my favorite reviewer.
Good reason. It's pretty much why he's one of my favourites too. Also because, well... I'll always prefer local at-the-tv multiplayer, where you can just reach across the sofa and slap whoever you play with for hogging all the powerups.
 

emeraldrafael

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Jul 17, 2010
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OI do. I mean, you paid for it, and you might as well get accustomed to the controls. So why not?

besides, trophies/awards/achievements and such.
 

SimuLord

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Aug 20, 2008
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The only shooters I've enjoyed were Fallout 3 and New Vegas, mostly because they aren't shooters (yes, there's shooting and yes, it's in first person, but even with "true iron sights" New Vegas has a long way to go to reach the level of even a basic FPS---it's a cross between an RPG and a straightforward GTA/Mafia-style action adventure game.)
 

Owyn_Merrilin

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xDarc said:
I only buy shooters for multiplayer. After 16 years, I couldn't care less.

The improvement in monster/enemy AI from 1994 to 2010 doesn't amount to a pile of mouse droppings IMHO.

In fact, I'll take fireball lobbing imps over chest-high-wall snooze fests any day.

Give it time, you'll burn out too.
Just wondering: have you ever played the original F.E.A.R.? Because if you haven't, it's worth checking out, if only because the A.I. is so intelligent. At times, it feels more like a puzzle game where your goal is to outsmart the opposition than it does a standard FPS. The second game had dumber, more COD like A.I., but the first one is still really impressive. It's cheap too -- the non-sale price on Steam is $9.99, and that includes both expansion packs. I paid $20 for a used copy of the game and the first expansion before it was available on Steam, and I absolutely felt like I got my money's worth.
 

MetallicaRulez0

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I usually only buy shooters for their multiplayer, though I do play through the campaign once I've grown bored of multiplayer. I almost never play the campaign first, because the campaign is generally the less awesome portion of a shooter these days.
 

Pumpkin_Eater

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Mar 17, 2009
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If you don't play, or at least try out the campaign you're taking value out of your game. TF2's seldom played single player campaigns had some of my memorable gaming experiences.

 

Squilookle

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If a shooter can't stand up on its solo gameplay alone, it has no business existing in this world.

Hmm... sounds a bit extreme doesn't it. what I meant to say was




IF A SHOOTER CAN'T STAND UP ON ITS SOLO GAMEPLAY ALONE, IT HAS NO BUSINESS EXISTING. IN. THIS. WORLD!


Roxor said:
I'm one of those people who thinks multiplayer support without bots is a waste of development time. I'll happily play through the single-player, but once I finish that, if I find the multiplayer lacks bots, then I get steamed.
Right on.
 

Enemy Of The State

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I always complete the campaign before playing online, in fact I've been playing Black Ops' campaign a lot recently to get all the trophies.
 

Sinker

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Jan 19, 2009
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Iron Mal said:
Sinker said:
Actually no it is reasonable to bash a game for lacking a single player feature my enjoyment of a game should not be based solely on the actions of other people which is what happens when one plays multiplayer. Sure sometimes its great but other times you play with screaming ten year old children. If I shell out sixty dollars for a new game and find I can't play it with out being called some broken homophobic racial slur then that would be money wasted. So if a developer gives me a game and says we cut out the single player campaign so we could focus on muliplayer I say give me my money back.
Now, because I like you I'll share a little secret nugget of wisdom that I have aquired over many years of observation, gameplay, suffering through crap games, enjoying great games, reading forums, wrting on forums, reading and writing reviews (including a brief time as a forum mod on a friend's site), intense thought and reflection and other such things.

I have been disappointed on many, many more occasions by singleplayer games than I have been by multiplayer games.

As a general rule, if a multiplayer game is crap, no-one will play it (meaning that I also can't play it).

Ever hear of Timeshift's multiplayer? How about Dark Messiah's? What about Quake Wars?

If a single player game is shit, you have only yourself to blame for sitting through it (this may be why we can all think of several horrible single player games but not so many multiplayer games that will make you seethe with rage due to their infinate badness).

Resident Evil: Dead Aim anyone? How about Blue Dragon? Bloodwings: Pumpkinhead's Revenge?

If all it takes to throw you off of an otherwise alright game is a bunch of whiney kids with headsets then I think you probably need to reasess your standards (or at least learn where the mute button is).
I still disagree with you sir but at this juncture I have decided that a continuation of trying to change your mind would be unsuccessful; our sides have been chosen and neither of us stand to gain from continuing this argument. So I will leave by saying that I respectfully disagree but will offer no further views on this subject. Good day to you sir.

Signed,
Sinker.
 

Continuity

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Dr. McD said:
I agree, enjoyment should NOT require a mute button in the first place.
If you play with children you've got to expect....well, children. What exactly is your point here? Which isn't to say I don't understand where you're coming from, just that you're not proposing any sort of solution. unless your solution is to just not play multiplayer at all which seems pretty weak to me.

Pumpkin_Eater said:
If you don't play, or at least try out the campaign you're taking value out of your game. TF2's seldom played single player campaigns had some of my memorable gaming experiences.
What what what? TF2 has single player?
 

LaMer

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Roxor said:
I'm one of those people who thinks multiplayer support without bots is a waste of development time. I'll happily play through the single-player, but once I finish that, if I find the multiplayer lacks bots, then I get steamed.
Yes! I thought I was the only one who felt this way.
 

Iron Mal

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Jun 4, 2008
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Sinker said:
I still disagree with you sir but at this juncture I have decided that a continuation of trying to change your mind would be unsuccessful; our sides have been chosen and neither of us stand to gain from continuing this argument. So I will leave by saying that I respectfully disagree but will offer no further views on this subject. Good day to you sir.

Signed,
Sinker.
While I respect your point (and your very formal and respectful manner) it should be noted that there is always point and gain to an arguement, arguements force us to defend our opinions and ways of thinking, in doing so we have to re-evaluate our opinion and beliefs, look at the faults in our thinking and ask ourselves 'why did I agree with this in the first place?'.

Discussions like this (in my experience) always end in either you finding that maybe your thinking doesn't quite sound right now, so you form a new opinion that you agree with more, or that you have rethought your original standpoint and have now gained a deeper understanding of it as a result of having to argue it with someone who disagrees.

Dr. McD said:
I agree, enjoyment should NOT require a mute button in the first place.
You're either incredably lazy or incredably naive (possibly both).

You are dealing with children, unsupervised on the internet, what more did you expect other than for them to turn out to be vile little shits with mouths like hardened storm troopers?

If having to deal with people who say hurtful and insulting things bothers you, there is a mute button, or better yet, don't plug in a damn headset.

Both of these are incredably easy and simple solutions, neither is technically difficult or physically straining, you have no excuse for having a problem with these (it's not as if you have to install a ABX21-TYPE-A node into the NEXUS-hive mind core and run the installer wizard, I'd understand and sympathise if that was the case).

To me it just sounds like you're looking for something to complain about.
 

Iron Mal

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Dr. McD said:
If something is fun with your friends or random strangers over the internet, than it's because your friends or the random strangers are fun. Watching paint dry can be fun with friends, single player on the other hand has to stand out for itself.

Also, the point of multiplayer is I get play with said vile shits. That's why a game has to be judged by it's single player unless the multiplayer is something original (like Assassin's Creed: Brotherhood, or Dead Rising 2's Terror is Reality, and even those games have greater single player).

Shooters, on the other hand. Are rarely, if ever, anything other than what EVERY OTHER SHOOTER is doing.
That's a massive oversimplification (the whole 'it's only fun because your friends are fun' thing that is), watching paint dry with friends isn't actually fun (I should know, I've done it), it's sitting around and chatting with your friends that's fun (it just so happens that you're watching paint dry at the same time although you'll probably all be commenting on how boring it is), the same applies to games.

As I've said before, multiplayer games have a form of self-regulation that singleplayer games don't have in the way of if the game isn't interesting or enjoyable then no-one will play it so you won't be able to play it either (try to get into a game of Quake 4 on the Xbox 360, you'll be waiting for a very long time), as much as we like to complain about games like CoD and Halo being boring, unoriginal and lowest common denominator they actually are all pretty good in both single and multiplayer (there are a lot of people who enjoy their campaigns and thousands and thousands of people still play these games even when they've been out for several years, look at CoD4, it's been overshadowed by MW2 and Black Ops yet there is still a large number of people playing online and it is still widely popular).

About your claim of all shooters doing the same thing that everyone else has done, that's not true.

Look at Bioshock 2's multiplayer (as broken and unbalanced as it is), it was an interesting attempt to bring a seperate story and narrative into the multiplayer with seperate characters who gain more backstory as you level up by way of audio logs like the singleplayer but overall it seemed to forget that your rise from small, scared survivor to big, hulking titan of Rapture doesn't really translate well into deathmatch style multiplayer. I can tell you that playing this game will get irritating for most people without even having to play a single game (although I have played a fair few to lend some extra weight to my observation).

Look at Borderlands' vast, open-world, Diablo II style co-op shooting. It encouraged teamwork and co-operation yet still allowed players a certain level of independance and freedom as well as a limited form of 'personalisation' to their character (in the form of unique weapons, class mods, elemental upgrades, skill trees etc.) mixed with some genuinely funny characters and moments (as well as some immature ones but who ever said that was a bad thing?). People still take issue with this game for a 'lack of depth' (mostly because there's little characterisation, some of the missions are rinse and repeat and the only sign of any plot is a bunch of completely skippable text boxes) although this 'lack of depth' never really bothered me and the game only got boring for me after you've been playing it for a few hours solidly.

The former game tried something unique with the multiplayer to bring it closer to the singleplayer experience and suffered as a result, the latter departed fro the standard shooter formula and brought it closer to being like an MMORPG like World of Warcraft and it was an immensely more fun and memorable game as a result.
 

Cheshire Cat

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Sep 26, 2008
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I tend to ignore multiplayer unless it's me and my friends on a LAN, I can't stand any other sort... Mainly due to the rather pathetic gamers that feel the need to constantly spout swear words, sexism and racism.