1. Will the Xbone fail to move units?
Absolutely not. They still have the "Halo Fanboys" which will always buy the console, regardless of the policies that Microsoft implements.
2. Will the Xbone have the console dominance they had with the Xbox360?
By all estimations, all signs point towards no. During the PS2/Xbox->PS3/X360 conversion, I saw a quite even split between Microsoft Xbone. This is just an observation, but I'm seeing a 80-90% of the Twitter comments, forum posts, conversations IRL and reviews leaning towards purchasing the PS4, rather than the Xbone.
3. Will the Xbone have Day 1 Purchase Lines?
I'm estimating a very "soft" Day 1 launch. You'll still have purchase lines in the "rich" areas of the world where everyone must get their spoiled kids the latest entertainment so they don't have to babysit their kids/deal with their spoiled bratishness, but the poorer areas may be more deserted, with very little Day 1 console movement. Populations with medium revenue but higher intelligence may see very low Day 1 console purchases (like Ivy League colleges, depending on the type of college), but regular colleges will see higher Day 1 console purchases (even some Ivy League, but more colleges that rely on Sports programs). Suburban areas with Stay at home parents, or the older population will probably not purchase the console for some time, so those areas will have shorter lines. Bottom line, you'll probably see shorter Purchase lines for the Xbone than you saw with the X360.
4. Will the console sell well enough to be "in the black"?
I think it will, only because they have future plans. If anything, we may see the Xbox Division sold to another company. Who would buy it, I have no idea. My money minded friend suggested Google, but I don't think Google wants to touch Microsoft's Xbone with a 10-ft pole, simply because Ouya, Bing, and the fact that the Xbone's architecture is such a closed interface (as opposed to the "mod and API our software" Google).
5. Will publishers/developers continue to make/sell games for the Xbone?
Probably. There's no stopping developers, but I think we'll start seeing Xbone Ports (porting from PC/PS4 version) rather than the Xbox being the "baseline game."
6. Will Indie developers actually make games for the Xbone?
Due to their policies, I believe Indie developers will avoid Xbone Development like the plague. High startup costs, difficult profit sharing policies, and stringent requirements on standards will shove away all but the "largest" indie developers (Minecraft).