Sgt. Sykes said:
CardinalPiggles said:
why was it a piece of crap?
i really wana know.
Well the story made no sense whatsoever, the level design was terrible, combat was disastrous, difficulty all over the place etc. Hey I was surprised how fun the game was at the beginning, but later I just couldn't care less. It's like someone had an idea for a game, but had no idea how to finish it, so they hired a team and cobbled the thing together in three days or something. Seriously, if they make another game like this, they only need to keep like the core 5% of ME1 and redo everything else.
Hmm, I have to completely disagree. The story was actually very simple. Simple enough that snip-its of it could be delivered every chapter, and then pieced together very easily by the end. A simple story of betrayal, deception, vengence, and family love. the whole thing can be summed up in a paragraph even. I'm not about to lay down the spoilers though.
The game play was like water to me. I flowed over pipes, through doors, up walls, and into vents. I replayed levels to do it faster, find the better rout, do the impossible, and just lose myself in the rush the game gave me.
The story, and the game, tied up into a bow pretty nicely, with just enough left unresolved to warrant a sequel. The people on Mirrors Edge team knew how to end their game just fine.