Poll: Duke Nukem Forever - The greatest gaming fail?

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Evaheist666

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Jun 4, 2011
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I say **** all haters. I'm getting Balls of Steel Edition and it's going to be one of my top 5 of 2011.

The main rant about DNF from reviewers has been that it's stuck in the 90s and the gameplay feels dated.

Here's my question for them, if this game feels dated because it is using some of the 90s FPS mechanics, why is every Mario/Zelda game getting such high praise even though they have been regurgitating the same old Super Mario Bros/Zelda formula (almost 30 years ago!!) ?!?
That is why I hate the **** out of Nintendo and its hypocrite fanboys and don't trust ANY reviewer when it comes to DNF.
 

Charmi the ninja

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May 28, 2011
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So I finally played a really good portion of this game and i have to absolutely defend it.
Not because its good, but because it's definately not bad.
It isn't over the top action, but an enjoyable casual game that has kept me quite entertained.
At the same time, it would have been a brilliant game had it been released last generation.

For those that are disappointed and myself, I blame Gearbox for building up our expectations, and not doing enough to fulfil them. It is sadly quite evident that they didn't want to risk the time and money to turn this game into all it could have been to compete with the current generation of games.
After all, the Duke Nukem franchise was quite dormant; And Duke Nukem forever was a running gag. It's was already a huuuuge risk taking on the task of resurecting this game.
But after seeing the hype they caused once they announced that Duke lives, Gearbox should have went ahead and modified this 3DRealms' game to at least try and meet the ridiculous expectations of fans. Cos they have the technology and ability to do so now. Instead, they used 3dRealms' 90% complete game which is clearly outdated, polished it up and made it compatible with with current gen consoles, and prayed that the hype this reintroduction generated would be enough to sell it.

In my opinion, we are victims of unintelligent developement choices, not a bad game.

Might sound like I'm hating on Gearbox, but they still hold some of my respect for the initial risks they did take.

Peace.
 

C95J

I plan to live forever.
Apr 10, 2010
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hmmm.. I swear a few moonths ago I posted something along the lines of "This game is not going to be anywhere near as good as people think it will be", and by the looks of peoples impressions, and the threads that have been created in response to the release of this game, I was right.

I was never really going to get this game anyway. Now I am definitely not. Too many other better games coming out this year for me to worry about.
 

LordLundar

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Apr 6, 2004
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Is it the biggest fail in gaming history? Hell no, there are far more titles worthy of that distinction.

Is it even a massive disappointment? Unless you've been frothing at the mouth for 14 years for the game, no.

That said, it's more Halo with Duke Nukem imagery plastered over it than a real Duke Nukem game. Traits which are as part of a Duke Nukem game as much as, if not more than the T&A and crass humour are decidedly missing. No exploration and limited to a Halo weapons interface (two weapons + bombs) are not duke.

Is it a horrible game? No. Not by any stretch. But it's not what I would call a Duke Nukem game. T%A and crass humor do not a Duke Nukem game make.
 

deathninja

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Dec 19, 2008
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I'll probably get it when I have the cash, Cheesy, crappy old Dolph/Arnie kill-a-thon films are a guilty pleasure of mine, DNF looks no different.
 
Sep 17, 2009
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Based on this thread people are defending it jut because it Is Duke Nukem. If this was an original release of the same quality i bet you all would be tearing it apart.
 

Atmos Duality

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Mar 3, 2010
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The GREATEST gaming fail? Hardly.
We already have several other shining examples of franchise-suicide and fail.
DNF will be, at worst, a mediocre or sub-par shooter in comparison to the likes of Daikatana.

Really, the only remarkable thing about the game was its long and largely redundant development cycle; the final product is really just "meh".
 

parasyteFMA

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Jan 3, 2011
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I don't get the whole "fail" thing. The game looks fairly average and I am definitely buying it. Sure it took 14 years to make a somewhat crappy game but there are definitely worse games out there. I'm getting it on Tuesday here in the US.
 

Xyphon

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Jun 17, 2009
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Sonic Doctor said:
Xyphon said:
o0BigDave0o said:
Gearbox; the developers of the games have postponed the games release for such a long amount of time
Uhh...... you DO know that 3D Realms were the main developers and Gearbox has only had the Duke Nukem franchise since September of last year, right?
They actually have had it for two years. It wasn't until that time last year that they said anything about it.

They had plenty of time to properly redesign the game for the times, and keep it to it's roots (being able to carry all weapons and switching to the one you want), but Gearbox failed. If other developers can make games all the time with a development time of a year and still make their games good with the proper play mechanics, Gearbox could have easily scrapped what they had received, started from scratch, and made Duke Nukem the way it was suppose to be. Being able to carry all the guns on a console controller is easy, Gearboxes excuse that it wouldn't work is bullshit. Duke Nukem 3D worked fine ported to the consoles with being able to carry all guns, DNF would have been fine too.

I don't care what people say about multiplayer, or that two weapon limits are part of this era in gaming, or that people new to the game won't be able to grasp not having a two weapon limit, a core part of Duke Nukem has always been carrying all the guns.
Yes, Gearbox managed to lose a huge chunk of my respect after they blamed consoles for the 2 gun limit. Only having 2 guns really doesn't bother me, but their uber-bullshit excuse for it can kiss my ass and go die in a damn ditch. They apparently they think console gamers are too fucking stupid to know how to press left and right on the D-Pad more than once.
 

Lazy Kitty

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May 1, 2009
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I've already bought it.
It's extremely entertaining.

o0BigDave0o said:
Some of its strongest weakpoints include its outdated graphics, weak storyline and dry humour.
I like dry humor...
Also: I find the graphics to be very good.

Storyline? Who needs storyline when you're the only thing standing between aliens and them kidnapping all women and turning them into breeding sacks?
 

LavaLampBamboo

King of Okay
Jun 27, 2008
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Look, I'm not usually one to quote Yahtzee, but here's an old quote off his site from way back on the subject of DNF.

Yahtzee said:
At this point, if it doesn't want to be savagely kicked in the kidneys by the gaming media, 3D Realms is going to have to produce, not only the greatest game ever devised, but also the greatest work of art in the entire history of human endeavour. They're going to have to come up with a piece of software that can keep gamers occupied for centuries, pass the Turing test, and restore beloved dead pets to life. And if it doesn't fit every single one of these criteria, the car park of the 3D Realms building is going to play host to the biggest effigy burning in history.
This was in 2004 (so that's why it's about 3D Realms) but the point stands today. DNF was never, EVER going to live up to expectations. It's been far too long for that.
 

Stavros Dimou

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Mar 15, 2011
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The game failed in 2 tasks:

1) The first task would be to capture new audience.
For a game to capture a new audience,it it is necessary to look and run good so someone who is not a fan of the series will give it a try,and people are hard to convince them get in a new franchise. DNF failed in doing that,by being bad in the technical department with bad graphics,bad frame rates etc. Nobody who isn't a fan of the series would try a game which is so bad in the technical department.

2) The second task would be to satisfy the fans of the series.
The game failed to do that because its gameplay isn't Duke enough.
Duke's character might have stayed the same,but gameplay is drastically different.
Instead of keeping Duke Nukem 3d's core features like secret areas and levels,complex maze like level design with multiple routes,variety of items to use etc,DNF rejected all these oldskool features and instead added health regeneration,a limit on the weapons you can carry,linear levels,and QTEs.

The result is that many fans of the original got disappointed by how much the experience and gameplay is changed,while people who could become fans of the franchise with this new game are staying away from it because it has bad technically.
 

Jesse Billingsley

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Mar 21, 2011
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I watched the demo online and the first thing I saw was Duke taking a piss in a toilet, then proceeding to throw shit like the brainless monkey he is. If this is all that the game has to offer, then screw this thing. While games like Halo or Cod are so mainstream it stands out, at least those games have a story and are entertaining to play.