Innegativeion said:
Ultratwinkie said:
Reading this, I honestly don't believe that you've actually played it, or at least, maybe there's some alternate dimension warping going on here.
But whatever, I still like Elizabeth better than Vance. Personality wise eh... Alyx is perhaps a bit more independent.
From a strictly mechanical viewpoint I found Elizabeth worlds more useful. First thing I remember Vance doing when she became target-able by enemies is running out into a bunch of them and nabbing me a game over.
yes I did. On hard, I was stuck in the vault, waiting for liz to get me more hand cannon ammo. Which can snipe pretty well. I was waiting for a long time to kill the ghost, and was forced to rambo and pick up guns, empty their clips, and get another. Every fight I mostly forgot liz was even there, until the vault when I saw her run back and hide behind a safe and stay there.
By the time I was getting to the atrium where they posted the skinned scalps on the sign, I abandoned mosquito turrets entirely.
You can't say "but but how can you not love the story and characters? You played it."
Story wise, I play more than just AAA. I play indies, and the most obscure games . When you are obscure, you don't have to worry about offending anyone, and you can be more honest and brutal. When you play a game that literally tries to convey the message that life is meaningless, and too painful, and you would be doing them a favor if you kill them, it kinda skews what you find a "existentialist" message.
Character wise, I explained above with others.