Poll: EVE-Online: Why aren't you playing it?

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CyberAkuma

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Nov 27, 2007
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Far Cry 2, Fall Out 3, Deadspace, Command & Conquer: Red Alert 3, Crysis: Warhead, Castlevania: Order of Eccelsia, N+, Rock Band 2, Guitar Hero: World Tour.

Should I go on?
 

Bocca

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Jan 17, 2008
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I have two major reasons! 1. Its fucking boring! So fucking boring!! Nothing happens and when it happens its slooooooow.. 2. It takes too much time since you cant leave the game if you aren't in a space station, or if you do you find yourself in the deepest place of space.

I tried the 14 day trial months ago and I maybe would be playing it, if it wouldn't be so fucking boring,
 

Vampire_Hermes

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Oct 16, 2008
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I'm not playing any MMOs. I'm skint at the moment, but even when I haven't been, paying a monthly fee to play a game I've bought at full retail price doesn't seem right to me. Particularly since, unlike some, I'd be unlikely to get the value out of the subscription fee. Add to that the average intelligence of the online gamers I've come across so far (no offense to anyone here) and it just doesn't appeal in any way.

The only one that has brought me close to wavering is City of Heroes, but all of the above can still be applied to that.
 

Lemony

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May 2, 2008
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World of Warcraft runs so much better than EVE and actually runs well on my MAC LAPTOP. EVE doesn't even support 1st Gen Macs so that makes it suck major that it is so worried about making it look good that they ignore some pcs/macs. (BTW don't say, "Ewww why you playing on a Mac? They can't do anything fun.) Also WoW is simple, something EVE fails to do. You have to enter in the coordinates of your travel, speed, trajectory, energy used, and the number of PI. A game that requires a MIT Degree in Physics is not a game to be playing. Just get WoW mate. Period.
 

Bullett

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Sep 30, 2008
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Slow, boring, hard to get into and not really much fun.

I read all the mags and posts about this vast space world with huge battles, politics and economics. Sounds interesting but the trial does none of these things and fails to drag you in and want to play more.
 

Avida

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Oct 17, 2008
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This poll needs way more options. (i know someone else said it first)

The reason i wont play MMO's in general is that i know i'll love them and they'll suck me in and i wont leave and you know what? I dont care if i'd be fun, i'd rather keep my time free and my money where it is.
 

almo

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Oct 27, 2008
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Vampire_Hermes said:
Add to that the average intelligence of the online gamers I've come across so far (no offense to anyone here) and it just doesn't appeal in any way.
In the pirate corps, yeah. But Eve average player age is over 25, and I've got several 30+ people in my corp. I find the idiot factor is reasonably low, though they are certainly present. Worst I've run into were on Warcraft III; I'd never been accused of being a noob for winning until I played there! "Only noobs use archers!" Heh.
 

Theo Samaritan

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Ok this is far enough methinks.

Almo can you please stop defending the game. You are a fan, as am I, and I'd dare say I've put more play into it than is healthy over the last five years. But it seems every time this topic dies you find something to point over.

Can you just accept its not everybodies cup of tea like I did years ago?
 

Vampire_Hermes

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Oct 16, 2008
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Almo: to be honest, the only online gamers I've played with are ones on free online gaming and Xbox Live, so there may well be a difference. It's still only one of many reasons. Thanks for the clarification, though. :)
 

almo

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Oct 27, 2008
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Theo Samaritan said:
Ok this is far enough methinks.

Almo can you please stop defending the game. You are a fan, as am I, and I'd dare say I've put more play into it than is healthy over the last five years. But it seems every time this topic dies you find something to point over.

Can you just accept its not everybodies cup of tea like I did years ago?
I'm leaving people alone who come to the table with genuine beefs. But when someone says "I hate it because Yahtzee does," they're getting a response. I already know it's not everyone's cup of tea, as I've said on multiple occasions. But my main forum is forums.randi.org where we take arguing very seriously, and want people to defend their claims.

My aim isn't to force people to like it; I'm more interested in their reasons making sense.
 

Dalisclock

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Several reasons:

-I almost never play games online.
-I don't have time to play a MMORPG(Particularly not with all the games coming out recently that you can actually finish).
-I don't feel like paying monthly to enjoy a game.
 

Grybeard

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Jul 15, 2008
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Lemony said:
World of Warcraft runs so much better than EVE and actually runs well on my MAC LAPTOP. EVE doesn't even support 1st Gen Macs so that makes it suck major that it is so worried about making it look good that they ignore some pcs/macs. (BTW don't say, "Ewww why you playing on a Mac? They can't do anything fun.) Also WoW is simple, something EVE fails to do. You have to enter in the coordinates of your travel, speed, trajectory, energy used, and the number of PI. A game that requires a MIT Degree in Physics is not a game to be playing. Just get WoW mate. Period.
Enter Coordinates? Trajectory?? WTF are u talking about? You right click on a destination and select set destination. You double click on a direction on the screen and you go that way.

The thing I LIKE about eve is the intelligence level of most of the players. Its not for brainless kiddies that have to be lead by the nose. (Like in WoW) Once you reach level 80? wherever the ceiling is now in WoW, you're done. Eve has nearly endless possibilities. The greatest thing is that you don't have to grind to level, you just let time pass.
 

Arachon

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Jun 23, 2008
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Lemony said:
World of Warcraft runs so much better than EVE and actually runs well on my MAC LAPTOP. EVE doesn't even support 1st Gen Macs so that makes it suck major that it is so worried about making it look good that they ignore some pcs/macs. (BTW don't say, "Ewww why you playing on a Mac? They can't do anything fun.) Also WoW is simple, something EVE fails to do. You have to enter in the coordinates of your travel, speed, trajectory, energy used, and the number of PI. A game that requires a MIT Degree in Physics is not a game to be playing. Just get WoW mate. Period.
On the other hand, WoW has terrible graphics, linear gameplay, unintuitive combat system, offers very little in the ways of character customization, it severely limits the choices you can do as a player, has very little player-world interaction, and a terrible market system. But most importantly, it won't give me the freedom of developing my character the way I see fit.

In WoW (and many other mumorpugers) I play as a paladin, rouge or shaman, sure I can choose if I want to play as a shaman that freezes his enemies, or a shaman that burns his enemies, but I am still severely limited in what I can do.

In EVE I can choose to play as a war-troubled mercenary, or a drug-addicted fallen rock star, the choice is in the hands of the player, rather than in the hands of the game.

Oh... and Just accept that people have different taste, mate. Period.
 

Bronzebow

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The things that turned me off the most was a combination of the player base and developer response. Heh, though knowing me, this is going to turn into a modest little treatise before I'm done venting. :-D

For starters, the players. I hear over and over again that the players are "mature" and "intelligent," but that is the exact opposite of what I witnessed on the boards and in game. Everywhere I turned, there were trolls arguing with each other in the chats (the few that actually had enough people there...and the fewer where people actually chatted) and the boards were flooded with people picking on one another (more on that later). It felt honestly like I was back at the WoW general boards wherever I went.

And about those forums...I suppose I should give a little background. I played EVE about a year total. Six months on, then quit. Joined again some time later and played for roughly three months then quit again. That whole time, I enjoyed being a miner/businessman. There was something strangely soothing about the ambiance and soft bobbing of the screen with the mining barge. There was a problem, though, that once I picked up a nice mining laser, my cargo would fill up in about twenty seconds.

Now, for those of you who have not played, your ship has an agility-like statistic that dictates how fast it can align itself with a target destination. So if you want to, say, warp from the asteroid belt you're mining back to your station to deposit/refine the ore you just picked up, you have to wait for your clunky mining vessel to start moving...then start to align...then align....then start trying to warp...and double it all again to go and dock and head back out. Not a short amount of time.

Suffice it to say, the mining vessel doesn't have alot of storage.

A workaround many players used is the jettison. The jettison pushes something in your cargo into space with this little capsule. Said capsule was the size of my ship's little toe but could hold an insanely large amount of cargo respective of my own vessel. So I'd jettison out my cargo like a good little miner and picked up a ship designed to have a huge cargo to haul it back. In my little corner of the universe, where there was literally no one else, I was happy.

Then I hit my first pirate. A player came while I was mining, picked up my cargo, then ran off. The picking up of my cargo flagged them as attackable to me so that I would not get any retaliation, but what was I going to do in a mining ship? I tried to dock and pick up my little offensive ship, but said pirate docked and waited out the timer so he was safe and sound. Relaying the story to my corporation, someone volunteered to come and watchdog me, but that struck me as worse. To be able to mine, I either have to make a trip back to station every time or have someone sit there and twiddle their thumbs just in case? Seemed like a rather wrong design to me.

It was around then that some new guns-for-hire corporation decided to declare war on my mining corporation, just to get their name out. Here we are, a group of relatively new people to the game with very few offensive capabilities to our names being hounded by some guys just trying to get their enjoyment out at my expense. I didn't lose any ships, but that's because they stayed docked. I couldn't play the game.

So then, back to the forums, user base, and especially posts from the developers that finally caused me to leave the game for greener pastures. I found out about then that the developers considered the little jettison ability an exploit. From what I'd read, no action had been taken on anyone doing it, but at the same token miners were asking for a means to actually mine their materials. When your mining laser takes about 2k units of material per round and you can only store 3.5k, you know something's wrong.

Such posts were met like crazy with people claiming that I simply wanted to play a mining sim (if that makes any sense to you, please, explain it to me). Asking for a larger cargo hold was apparently a favorite topic to troll. The mining laser was weakened to line it up with the design of offensive weapons, thought mining itself received none of the other love that offensive equipment did from enhancement type equipment. Asking to not have our stuff pirated *in high security space* was trolled. Apparently, developers felt that the Final Fantasy 11 model of grouping all the time was a necessity...which I strongly dislike, but hey, I can at least understand the appeal...

...until this last and worst scam attempt (that I'd experienced) unfolded. There was a mechanic where, if you grouped with someone, then anyone that person was at war with would consider you an enemy for as long as you were grouped. For example, say corp A and corp B are at war. You group with Corp A. Corp B members could attack you without repercussion while in high security space. It made sense on paper, but there was a design flaw. Say that a member of Corp A and Corp B were in the same group and then invited you. You could then be attacked by both other players, but could not attack back without drawing the ire of the NPC guards in high sec. The developer who heard about this smiled, called it a "creative use of mechanics," and did no further action.

So, in the game where you were apparently forced to group, you could not safely group.

I tried EVE because it was labeled as a mature game for mature players. What I found was a strict and unforgiving game to the point of sacrificing the fun factor for anyone not into player to player combat and a player base that was indistinguishable from my native WoW. The only way you could realistically do anything was to go with a corp, and that wasn't very friendly for just being able to log in and casually go about your mining and selling desires. Quit and never looked back.

I can't say much about the PvP/pirating segment as I've never gotten there. That, you'd have to grab from someone else.

Edit: All of this is me simply venting. Don't take it too seriously if you think you may enjoy giving EVE a try. Just wasn't for my particular tastes. ;-)
 

Maddenfreak

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Jul 15, 2008
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maybe if it didnt't take up my entire memery I would

(Before you ask how thats possible, my computer is really, and i mean REALLY old)