So then it does apply to you? I know 2 guys who would probably jump at the chance to pick out paint samples, but MOST guys wouldn't. I think it has been pretty apparent I am not saying there is not exceptions to the rule. Women also enjoy bringing semantics into an argument. (That is slightly chauvinistic so at least now you have something to complain about. I grew up in a household of women, I know how to push buttons too.)xXxJessicaxXx said:That's pretty chauvenistic. I know loads of female bikers for example and they probably would be really offended by that.Savagezion said:They can do anything a man can do and vice versa, but they don't want learn how to make sure the car has all the fluids it needs.
Yeah, girls hate being wrong. Just kidding. Hehe. You are but 1 in a sea of probably over a hundred in my personal experience. Thus, they are fact to me. It is what I have seen with my own two "chauvinistic" eyes. Which is a word I see women throw around a little too often.You say my opinion doesn't matter when I'm commenting on something that's about as relevant to me as it can get as I AM A FEMALE GAMER then use sweeping generalizations to prove your point. If they think the majority of women will like shopping due to demographic studies then that's fair enough but don't restrict the rest of the women that hate it.
Seriously its astonishing to me that you give examples of your experience and tout them as fact when a female gamer right in front of you is saying you are wrong and you dimiss it as an anomolous opinion. I'm not saying just because I'm a girl im right on this but your outright dismissal of my opinion is irritating at best.
This is actually a facebook app as far as I can tell from the article. It isn't coming to consoles afaik. I hunted down my Game Informer and it looks like it is going to be more app oriented than an actual... (platform title?) Thus it is going to get all kinds of recognition through facebook and such and the advertisements will probably be different. My main point is we hardly know anything yet (OP's article is like 3-5 sentences worth of useful information and that information is very loose.) and that which we do know certainly isn't enough to know how well or tastefully it will be done. Integrating something like this isn't guaranteed to be a bad thing.Astoria said:I never said it was sexist (even though it sorta is), just silly. If they've designed this game to those 'facts' (and you can't say that girls like shopping more with absolute certainty) then it seems they're trying to appeal to everyone and that's just not gonna work. A random girl is not going to walk past, see this game and think 'oh I'll buy that because I can shop in it'. I can't see a lot of gamer girls being the shopping type so advertising the shopping part seems kinda pointless. People are jumping to these conclusions because of the way the game has been worded. If this isn't how the game is then I think they need to reworded it better.
Demographics are one thing offensive stereotypical generalizations are another. It's not the 1960's we don't like being portrayed as only liking shopping ang washing up and dresses. It's the restriction that really bothers me, why the hell should we be told what we like? On either side in fact.Savagezion said:You are not THE female gamer is my point. Generalizations is exactly what one should do when trying to make a design for a game as you are aiming at an entire demographic.
That is a valid point. The only thing I think that may actually take precedent over the design for this game is that it is built around a social game structure. It is meant to be tied to your facebook. Application studies probably went in to this. The application "Fashion Designer" or "Mall World" and similar apps probably sport a high female player base. Whereas "Mercenaries of War" and "Auto Hustle" are probably predominantly male audiences. This surely plays a factor into it. How they are involving it, I don't know. I don't know anything about this game really just like everyone else. Even though I have now read two articles on it. Nothing in the article severs homogenization in end game for sure. Hell, nothing in the article is even finite actually; as far as the full capabilities of anything.Kotep said:Physical differences in real life shouldn't impact how someone plays a game. I can be just as aggressive in a game world whether I work out every day or can barely lift ten pounds. While men might be stronger on average and women more agile on average, the wide spread of both makes making any sort of broad statement difficult.
I think what the developers were getting close to noticing (but stopped short of) is that perhaps it's not gender that influences playstyle itself, but that women are more likely to have a personality type that means that they're interested in support roles and so on. But just like with physical attributes, there's a really broad spectrum of personality. It just so happens that there's a slightly larger representation of supporter-type personalities among women and a slightly larger representation of tank-type personalities among men, which leads to the statistics saying that men play tanks more and women play supporters more.
The problem is going from that to 'males will get more tank roles, women will get more supporter roles' is that it doesn't take into account the variation in personality which has a far greater impact on someone's actions than their gender--even if there happens to be more of a certain sort of personality in one gender.
In the end, it seems sexist because it's saying that if you're male, you are aggressive and will want to rush in and beat things. But some males won't want to rush in and beat things, because they're not aggressive. It's far less presumptuous to let someone self-identify with a personality type than it is to decide that someone likes playing a certain way because of something that actually has little to do with how they play.
Where in the article does it say that the only thing you can do in the game is shop? Where in the article does it say ANYTHING definitive?xXxJessicaxXx said:Demographics are one thing offensive stereotypical generalizations are another. It's not the 1960's we don't like being portrayed as only liking shopping ang washing up and dresses. It's the restriction that really bothers me, why the hell should we be told what we like? On either side in fact.Savagezion said:You are not THE female gamer is my point. Generalizations is exactly what one should do when trying to make a design for a game as you are aiming at an entire demographic.
You ignore an opposing point in an argument like a lot of women I know. At this point I wonder just how much you're making shit up just because we are on the internet. AT this point I will just repost what I just posted with emphasis.And yes I know how to change the oil and break fluid in a car (if that's what you are referring to of course out of the many improtant things) and I don't even drive. I am nearly thirty though so I have had time to pick that up. You talk about women like you have been living in a bunker since the end of the war. As for picking out paint samples I know at least 10 guys who are very into building on the sims 3 and are actually better at interior design than alot of the women who go on the same site.
That is apathy not defending it.As for wanting to be offended and being oversensitive I actually defended Brink's descision in a recent thread not to have female avatars, Why? Because it's an fps and I don't particularly care.
I think you're missing the point here. It's not about whether or not generalizations are sometimes true (and of course they sometimes are). It's about the simple fact that they are not always true.Savagezion said:-post-
I don't care because it's an FPS and I really don't mind what my avatar is. If you read this thread http://www.escapistmagazine.com/forums/read/9.281854-Brink-No-Girls-Allowed?page=1 you can quite clearly see I was defending it and the developers desicions. What exactly am I making up? I don't quite understand you on that point.Savagezion said:That is apathy not defending it.
I'll let that sentence just speak for itself really.Savagezion said:You ignore an opposing point in an argument like a lot of women I know
This is an excellent point and exactly what this game developer needs to see.Dense_Electric said:Give players the freedom to choose. If the generalizations are in fact true the better half of the time, you'd see that happening naturally anyway without restricting people.
I am saying they are true most of the time. When aiming for a large demographic, this is a reliable truth. Most women do enjoy things related to shopping. Most. As in more than 50%. A lot of cultures in the world today are even still based around the "woman does the shopping" mindset. Western society despite having women lib, it is still true. Most women like shopping, that isn't a demeaning thing to say. It's just a fact of the world that MANY marketing strategies are even based on. Yeah not ALL of them do. But enough to warrant a massive marketing campaign based on it. Enough that women's televisions shows made by women for women tout it like it is the official female sport. This is a truth. It isn't some taboo I am blowing out my ass. This is a stereotype the female gender perpetuates on itself. But it is sexist if a male recognizes it. It is a double standard.Dense_Electric said:I think you're missing the point here. It's not about whether or not generalizations are sometimes true (and of course they sometimes are). It's about the simple fact that they are not always true.
Where in the article did it say they were locking it out? That women are not allowed to hunt in this game?Look, the developer should not be locking out certain parts of the game's content to people because other people in that person's demographic might not want to play it.
THAT is the whole point! No one has done this before. They are gonna do something different with it and you know what? It might actually serve some purpose in the social aspect of the game and that may actually be the reason behind the purpose of their design. It's crazy, I know.A), because that individual person may in fact want to play it, and B), in all my years of gaming I've never encountered a part of any game EVER that was locked out just because I wasn't interested in it - what would be the benefit of doing it differently?
The article doesn't say men can't shop in the game. Check again if you need to.Think about it this way - I'm a male who's not at all interested in "shopping" (in that use of the word, anyway). But were I, there's nothing whatsoever stopping me from getting up, going down to the mall, and trapsing into whatever store. There's not law against it, no magical skyforce preventing me from doing so, no player clip brush placed over the entrance to the store. Why should the game be any different in that regard? Give players the freedom to choose. If the generalizations are in fact true the better half of the time, you'd see that happening naturally anyway without restricting people.
First impressions, man. They ain't always right. I agree about player's chosen gender. But I won't discredit this idea until I see it in finer detail. We really have no details as of yet. Just broad gameplay generalizations. That is ironic that people are making generalizations about this game, leading them to the conclusion that this game is horrible because it generalizes its audience. Again, with the double standard.That being said, I think a game in which the player's chosen gender affected their experience could be interesting, if it was a core part of the narrative. But just using it to limit what people can do of their own free will in game with no other purpose would only serve to detract from the game, and would be enough that I would not consider playing it.
I couldn't care less how you feel about Brink. I was making a point that not caring is not the same thing as defending. Defending means you agree with that decision and back them. You stated that Brink's decision was ludicrous in this thread so it just means you don't give a crap. That's fine and dandy. The other point was just a disregard of the argument because it was semantics. The following is what I wanted you to address.xXxJessicaxXx said:-snip-
Men and women operate on a 90% level the same as others of their gender. Your body works the same way as other women's bodies. You relate more to women than to men. You identify more with women and their struggles more than men. They SHOULD make games that differentiate between women and men. It helps give the player a sense of gender identity in the game. Mass Effect could have been 10 times better if female Shepard ran into different problems than male Shepard would have. It would have helped a male get a female's perspective and vice versa and that is not a bad thing. Melee based RPGs could even have different combat styles be more effective based on gender. You could even take this into the realms of aspirations for an even deeper look at the gender.To answer your point about natural differences between people you could say that within the two genders as well so I also think that is a bad idea. They shouldn't make games that point out the differences between men and women, because people are different. Not everyone is the same.
You don't have any evidence of that. The article doesn't say it, you are assuming it does. Is what it alludes to is that it is going to try and guess what you might be interested in, but they didn't say there are no other doors present. They mentioned one available door for each gender using the words "may launch ____ activity" and "might go _______ together." May and might means you may or might do something else. These may be the same minigames with different names and sprites for all we know. I am saying why are your feathers already ruffled up when this is the first announcement and you know 0 details except that there is a mechanic called gender roles where they are trying to cater to both genders."The part of this game preview that is sexist is the fact they are taking the choice away from both sexes based on stereotypical gender roles. Which is wrong and a very bad things to do.
Fancy that. You address my point and then act coy.Which point that you have made am I ignoring exactly?
Fine by me, you waited until I said that before you actually addressed my point and got off the semantics.I'll let that sentence just speak for itself really.Savagezion said:You ignore an opposing point in an argument like a lot of women I know
Savagezion said:I couldn't care less how you feel about Brink. I was making a point that not caring is not the same thing as defending. Defending means you agree with that decision and back them. You stated that Brink's decision was ludicrous in this thread so it just means you don't give a crap. That's fine and dandy. The other point was just a disregard of the argument because it was semantics. The following is what I wanted you to address.
It is, but women are going to be allowed to combat. Another read through the article actually tells you that one currently has a panther that when it is alive she is invulnerable. Additionally the classes/gender isn't set yet.xXxJessicaxXx said:The reason I brought Brink up is because you accused those offended by this of being over sensitive and jumping at the chance to shout sexism. I thought the idea that they left female avatars out because they didn't think people could handle them being stomped on as ludicrous, however I thought the reason why Splash Damage didn't make female avatars was time and money constraints. They stated as much in the media. That was reasonable to me but it wasn't to other people in that thread I linked and I defended that desicion. However, alot of the female posters in this thread as well as male agree with me that this idea that women like shopping over combat in a game is ridiculous.
If it were true that all Prime World was, was a chauvinistic shopping simulator that excludes the girls from all the action do you think I would be trying to constantly point out that you have no evidence of that?If it was true that women only like to play games to shop do you think there would be any women on this website at all or as many?
I doubt it.
Woah, woah. I never said the game should be like that. I said that I can understand them using gender role association as a mechanic for the gameplay. When I saw people were disagreeing? What thread are you reading? I came into this thread knowing my opinion was not going to be popular here. Normally I just avoid these *sexist term* threads. The escapist is so feminist I imagine they would annoy feminists. It is unacceptable for women to be sexy in this community. Trust me, I catch every Lara Croft jab as I am a Tomb Raider fan and think she is aYou began defending the article and the idea that women should be locked into shopping mode when playing, when you saw that people were disagreeing you fell back on the vagueties of the article. The fact that it's vague only goes even more to concern me. If they actually pointed out that it was only a choice whther you go 'shopping' that would be fine by me. I would choose the other option (unless I needed something to continue the game). What is concerning people is that there doesn't seem to be that choice and you are locked into a certain style of gameplay due to your sex.
That's very true. But they couldn't have missed the point more.PhiMed said:On the other hand, we constantly discuss how developers don't make an effort to reach out to women, and that's precisely what they're trying to do here.
I do have a problem with the the women starting out with the shopping option and the men the combat because it's obnoxiously sexist. It's offensive to me. Because it harks back to the time when women where expected to enjoy such things and like pretty dresses and do the housework. It's historically offensive.Savagezion said:Now that you have read that... what are you complaining about exactly? That they let women shop at the start and men hunt? (As an example no doubt) Becuase I don't see any actual ground for authentic bitching about sexism here.
***** about Lara Croft and I will disagree but try my hardest to keep it to myself.