Poll: "Fuck this noise, I'm out!"

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Neurotic Void Melody

Bound to escape
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Jul 15, 2013
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Simple premise; what was the last game that made you quit it for good, perhaps with the eponymous emotional response, and what were the reasons?

Also were there any games that you eventually returned to later, despite believing you were done with them? If so, why? And how did it work out?

Darksiders: Warmastered edition. Corrupted save file? On a console?? After slaving through the hard(est) difficulty setting with that unwieldy dodge mechanic, finding all the abysmal armour pieces to make life slightly easier, making it to almost the end of the game all for nothing??? Nope! Sorry, the ending will have to remain a mystery, am not going through the game a third time. I'll imagine the ending...Yup, great work, War! Am satisfied. Onto the sequel instead.

Eventually returned to: Binding of Isaac. Curiosity mainly. Maybe it'll click this time. Mayyybe. I think I have an aversion to liberal uses of brown though.
 

CaitSeith

Formely Gone Gonzo
Legacy
Jun 30, 2014
5,374
381
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Bloodborne DLC. In my seemingly uncomplicated play through the DLC, I found my brick wall: Ludwig, The Holy Blade. I lost the count of the times I tried to beat that nightmare fuel, and much later I lost my patience too. So I end up finishing the main story instead, and didn't touch the game again for almost a year. A couple of months ago, I decided to play all the game again with a different built. That battle went much better, and I finally managed to complete the game and the DLC.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Xsjadoblayde said:
abysmal armour
Hehe.

CaitSeith said:
Ludwig, The Holy Blade.
Yeah, in my first game he completely wrecked my shit. I was playing a strengthy-two-handed character who didn't make much use of the game's parry mechanic (I know, I know), and even having read about how tough he was I wasn't quite expecting the actual fight. I've got no problems with summoning help for bosses (well, usually just NPCs), but he's one fight that I'm not actually sure I'd be able to do without an extra character in there with me.

Of course, on my second character where I decided to do a combo Dex (Skill?)/Bloodtinge build and abuse the use of guns, I managed to kill him on my first attempt while whatshisface with the Whirligig Saw tanked him in a corner. XD

EDIT: Though, The Orphan is the boss I've had the most trouble with in Bloodborne overall. I think that fight took me about five hours on my first character, and I haven't done it on my second yet.

OT: There are some other games that have probably done it more recently, but the only one that really sticks out in my mind is Metro 2033. I was mostly enjoying the game, but its "stealth mechanics" really ended up rubbing me the wrong way after a few really bad encounters, and eventually I just quit the game and uninstalled it.

I have a recurring love-hate relationship with Hearthstone, though. I love the game, but I absolutely despise all of the people who play on the ranked ladder, because every single goddamn one of them plays the exact same decks.
 

Xprimentyl

Made you look...
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Aug 13, 2011
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Titanfall for me.

Not sure if anyone in here is young enough to remember or has seen Richard Pryor?s 1982 classic ?The Toy,? but if you are and did, you might recall the scene wherein Richard Pryor, fed up with the spoiled brat?s constant lying and shenanigans, refuses to believe his claim that a local pond is filled with piranha. Pryor eschews the warnings and wades waist dip into the water to fish. Within seconds, he realizes the kid wasn?t lying and literally runs on water back to shore with his pants eaten to shreds. Classic scene and the perfect analogy for my experience with Titalfall.

I don?t mind multiplayer at all, it?s just not my bag anymore. But I LOVE FPS games, mechs and shit like that, so when Titanfall was announced, it went to the top of my list. Then came the announcement that it was multiplayer only. P?shaw, said I; surely they mean it?s a multiplayer focused game with a razor thin single player campaign; SURELY they wouldn?t pass up the opportunity for the myriad setpieces a mech-based title offers a single-player campaign. My best friend all but grabbed my ankles trying to stop me as I marched into Game Stop and dropped my $60 for Titanfall on day ONE. I got it home, made it past the tutorial, and only then realized, it IS a multiplayer only game. Goddamnit, ?fuck this noise, I?m out? doesn?t begin to encapsulate the disdain with which I yanked that shit out of my Xbone and shelved it; literally about 10 minutes with it total.
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Xprimentyl said:
I don?t mind multiplayer at all, it?s just not my bag anymore. But I LOVE FPS games, mechs and shit like that, so when Titanfall was announced, it went to the top of my list. Then came the announcement that it was multiplayer only. P?shaw, said I; surely they mean it?s a multiplayer focused game with a razor thin single player campaign; SURELY they wouldn?t pass up the opportunity for the myriad setpieces a mech-based title offers a single-player campaign. My best friend all but grabbed my ankles trying to stop me as I marched into Game Stop and dropped my $60 for Titanfall on day ONE. I got it home, made it past the tutorial, and only then realized, it IS a multiplayer only game. Goddamnit, ?fuck this noise, I?m out? doesn?t begin to encapsulate the disdain with which I yanked that shit out of my Xbone and shelved it; literally about 10 minutes with it total.
Did you ever try Titanfall 2? Apparently its campaign is actually pretty good.
 

Exhuminator

New member
Oct 14, 2013
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The last game I gave up on was Ace Attorney: Trials & Tribulations.

I played and loved the first Ace Attorney in 2007. In 2013 I finally got around to Justice For All. I found Justice For All to be a serious decline from the quality of the first game (especially case 2-3). I had to force myself through Justice For All. Well here we are in 2017, and I recently got around to Trials & Tribulations. I made it to case 3-3 before I just couldn't take it anymore. I can't quite figure out why Justice For All and Trials For Tribulations are so irritating to me, despite the fact I loved the original Ace Attorney. I think it has to do with Shu Takumi focusing too much on goofy antics and reams of inane banter, versus actually good plots and defense logic that makes any sense. Also I can't stand Maya Fey and she's constantly around and never shuts up. Whatever the reasons, I stopped playing that crap. I had a better time with Jake Hunter Detective Story: Memories of the Past. That says a lot.
 

Kerg3927

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Jun 8, 2015
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Xprimentyl said:
Titanfall for me.

Not sure if anyone in here is young enough to remember or has seen Richard Pryor?s 1982 classic ?The Toy,? but if you are and did, you might recall the scene wherein Richard Pryor, fed up with the spoiled brat?s constant lying and shenanigans, refuses to believe his claim that a local pond is filled with piranha. Pryor eschews the warnings and wades waist dip into the water to fish. Within seconds, he realizes the kid wasn?t lying and literally runs on water back to shore with his pants eaten to shreds. Classic scene and the perfect analogy for my experience with Titalfall.
I remember that movie. I saw it at the theater. I would have been about 8. Doubt that movie would fly in today's world. A comedy about a rich white kid who owns a a black man as his "toy." Ha.
 

Wrex Brogan

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Jan 28, 2016
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Darkest Dungeon, because Fuck RNG. Got my high-level team wiped out at a point when they weren't easily replaced, and then when I was working to train up their replacements they too got wiped out under much the same circumstances. I'm fine with hard games and all, but for fucks sake, give me a chance. By the end of each of those fights my characters were essentially on auto-pilot, unable to flee and more focused on beating each other up than attacking the enemy. So, fuck that noise, I'll go play a game where RNG isn't the deciding factor of difficulty.

A more benign one is the Pokemon Mystery Dungeon series of games - I recently blasted through the campaign of one of them (Explorers of the Sky) and quite enjoyed myself, found some challenging bosses near the end but was otherwise good fun. Then the post-game was like 'Hey, buddy, how about doing these 99 Floor dungeons? Or this 99 Floor dungeon where your character is reduced to level 1? Or this 99 Floor dungeon where you fight level 60+ enemies, are locked at level 1 and have to do it solo?' At which point I went, fuck that, I'm done.
 

DeadProxy

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Sep 15, 2010
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Mass effect andromeda. I saw the Character creator menu on release and after spending like 10 minutes there, I uninstalled the game, believing I'd never want to touch it again.

Because of a post on this forum, I decided to go back to it, not to give it a second chance, but just to know if it's really as bad as everyone was saying, and it was. I did an 80 hour playthrough doing EVERYTHING, being disappointed and angry the entire time because of the game is just so poor on every aspect except locations
 

Bob_McMillan

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Aug 28, 2014
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Just Cause 3. I didn't have any emotional outburst, I just couldn't believe this game was so boring.
 

Zhukov

The Laughing Arsehole
Dec 29, 2009
13,769
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Wolfenstein: The New Order

Decided to give it another go after seeing the sequel announced. I remembered the combat being pretty spammy and simplistic, but thought I could get past that.

What I'd forgotten was just how utterly fucking dinky and weightless the guns were.

Quit and uninstalled after the asylum level.
 

TheMysteriousGX

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Sep 16, 2014
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J-Stars Victory Vs+. My friends and I had hopes for this game. Not particularly high ones, but we were thinking a co-op anime brawler would be a good time, maybe fun to record.

...Whoever designed that style of split-screen deserves an itchy rash and jamming their fingers in a car door every time for the next year.
 

Addendum_Forthcoming

Queen of the Edit
Feb 4, 2009
3,647
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MGS5: TPP

Doing the same fucking thing, mission after mission... without any real boss fights to negate the tide of tedium.

I was already on edge with that bullshit as fuck opening of crawling for 40 minutes only to be teased with the occasional attempt to stand. I was so annoyed I started telling the tv; "Fucking get up..."

Then the bullshit level of handholding and garbage level development for another two fucking hours in a game that writes off its frankly bullshit and chaotic enemy placement by running that excuse of; "But yu can pick the direction you choose to do missions from!"

Because of course I want to sit on a mountain ridge and watch enemies follow broken, and surreal meandering paths that reduce my total power to effectively navigate yur environment, and have to rely on the frankly bullshit levels of easy reaction slo-mo shooting to clear out entire fucking areas with my rifle just as effectively.

'Stealth achieved' ...

Only to railroad me by the end of the second fucking mission where the openworld gameplay fucks you over by screaming 'Leaving mission area!" I had Kaz on my fucking horse and you were telling me to fucking leave! Oh I get it, I have to suffer through the gratuitously bad action-adventure controls you have, with an ingame 'cutscene' of galloping past your garbage enemies on a single path, do I?

And apparently I have to watch endgame credits at the start of every fucking mission, now? How fucking big does your ego have to be where you spoil the mission story by telling you who's in it EVERY FUCKING MISSION just to make sure everybody remembers who made it?

Seriously, what the fuck?

By mission 5 I was like 'fuck this, I'm out'. Returned game, fuck any critic that gave it a positive rating.

Give me MG3 and I'll pretend all other metal games after it don't exist, and I'll be happy. I'll even be charitable and quietly store away my copy of MGS4 because it at least gave me real gameplay. With real fucking bosses. You know, those things that have been in every fucking MGS game? That make them memorable? That let you 'go loud' after stealthily infiltrating an area to break up game dynamics and flow, and not make the hours parse into what feels like a fucking eternity of simply being a rabbit when you hear heavy boots stomping your direction?

MGSV:TPP Made me genuinely angry. It's proof that some people will just forgive games because who made them or the circumstances they were under. Even as Kojima himself fucked over VAs, getting others who were so expensive they were practically fucking mute on the battlefield ... and poor fucing excuses for enemies, glorified quicktime events that make the game a fucking cakewalk, no real stealth or tactical action, ingloriously fucking sized egos utterly and demonstrably alien to the skill required for the final product (hint, not much), nothing to break up the tedium barring a gloriously bad online mode and base building bullshit (am I having fun yet looking at a bunch of stats of people taking FUCKING HOURS to make me one piece of kit?) ...

MGS:TPP was fucking trite. And it wasn't even lazy trite. It was shitloads of trite. It tried to hide its triteness by making me feel as if I am 'missing the good stuff' by simply having metric fucktons of trite. I want those fucking hours back, Kojima.
 

Ravinoff

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May 31, 2012
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Most recently, The Evil Within, because it's a mediocre RE4 clone with none of the charm, and camera placement that gave me a headache.
 

InflatableHippo

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Feb 13, 2016
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Lufia for the GBA, whether or not it was a port from the SNES era I dont know or care. Gameplay was a travesty of it being a RPG with lvl ups, but the lvl ups rarely give stats at all. A class system that was obtuse in what spells you could learn from it. A dungeon crawl cave thats as every bit RNG and tedious as onw would expect from a roguelike design.

The final bit where I quit was at the last boss and when I scanned his hp (no you dont know his HP in any window nor is there a HP bar you just hit him til he falls over) saw he had 9999 HP when my guys were doing like 50dmg if the attacks hit at all. Dropped it then and there and never went back. It helped me realize that game mechanics are the most important part of any game and no amount of graphics or music can make it better.
 

bartholen_v1legacy

A dyslexic man walks into a bra.
Jan 24, 2009
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Wrex Brogan said:
Darkest Dungeon, because Fuck RNG. Got my high-level team wiped out at a point when they weren't easily replaced, and then when I was working to train up their replacements they too got wiped out under much the same circumstances. I'm fine with hard games and all, but for fucks sake, give me a chance. By the end of each of those fights my characters were essentially on auto-pilot, unable to flee and more focused on beating each other up than attacking the enemy. So, fuck that noise, I'll go play a game where RNG isn't the deciding factor of difficulty.
I recommend playing DestDun on the easiest difficulty and nothing else, and also to hoover up some inventory mods from the Steam Workshop. One that's particularly useful is a mod that makes items stack higher, so instead of those holy relics taking 3 spaces, they only take one, and gold stacks up to 2,500 meaning quests have a much higher return of investment. The easiest difficulty removes the entrance restriction up to lvl 4, meaning you can enter beginner level dungeons with lvl 4 heroes. I recently started with it (and a bunch of new skins) and am enjoying it way more than before.

The main problem I've noticed over time with DestDun isn't actually the RNG. The times when I end up with entire party wipes due to an unfortunate roll are few and far between. It's the diminishing returns which amp up the grind to insane levels. The further you get in the game, the slower it becomes. Upgrades to buildings cost more and more heirlooms, and once upgraded, the weapon and skill upgrades to heroes cost more money. Removing diseases, stress and quirks costs more money the higher level the heroes are. Meanwhile, the amount of loot you can get from dungeons remains roughly the same for the entire game, meaning several quests need to be taken to be able to get even a single building upgrade. And those upgrades are practically obligatory in the champion level dungeons. All sense of progress is lost, since the majority of money gained from quests is spent just mitigating the damages sustained from them, and the game becomes a chore.

OT: I recently had this experience with Dragon Age: Origins. After dying several times in Redcliffe keep I asked myself: "Do I have a single reason to keep playing besides the fact that some people tell me this is great? No." The story and world were bland and generic, the characters uninteresting, the combat a maddening mess, the dialogue overly verbose and bloated and the graphics just plain hideous. I did enjoy the roleplaying aspect, but the game was roughly 70% combat and 30% the stuff I actually liked.

Also, Morrowind all those years ago. Yes, I'm a filthy heretic, that why I play Chaos Space Marines. After 40 minutes of running around agonizingly slowly, taking 3 minutes to kill a single rat (since the game didn't bother telling me I could only effectively use weapons I specialized in) I thought "This combat sucks, the graphics are terrible, the game doesn't give a shit about what I do, the minimap is worthless, the UI is a fucking nightmare and the suck-fucky draw distance makes quest directions utterly pointless. Fuck this."
 

SweetShark

Shark Girls are my Waifus
Jan 9, 2012
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Sadly because I have a daily job [positive I get paid of course], I don't have the delicacy to forgive videogames easily like in the past...

So.....here a list done quickly:

MGS5
Finished the game, but then I discovered I didn't finished the game? Okami did something similar, put it was pure enjoyment to continue playing. MGS5 was not.

Dark Souls 3
Stopped when I met Boss King woth 2 freaking swords break-dancing loke the devil. Fuck him.

Bokida
Excellent idea for a game, but get boring really fast and it was a chore to find the next place ro active a column...

Rogue-like games in general.
Some I love them, some I hate them. However the result os the same. I don't want to stick for a lot of time necause it eat my precious time...
 

Xprimentyl

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shrekfan246 said:
Xprimentyl said:
I don?t mind multiplayer at all, it?s just not my bag anymore. But I LOVE FPS games, mechs and shit like that, so when Titanfall was announced, it went to the top of my list. Then came the announcement that it was multiplayer only. P?shaw, said I; surely they mean it?s a multiplayer focused game with a razor thin single player campaign; SURELY they wouldn?t pass up the opportunity for the myriad setpieces a mech-based title offers a single-player campaign. My best friend all but grabbed my ankles trying to stop me as I marched into Game Stop and dropped my $60 for Titanfall on day ONE. I got it home, made it past the tutorial, and only then realized, it IS a multiplayer only game. Goddamnit, ?fuck this noise, I?m out? doesn?t begin to encapsulate the disdain with which I yanked that shit out of my Xbone and shelved it; literally about 10 minutes with it total.
Did you ever try Titanfall 2? Apparently its campaign is actually pretty good.
Nope, never played it; ?fool me once? and whatnot; I?m petty like that, lol. Actually, I was playing other stuff at the time it came out and since haven?t wanted to play much of anything at all, so Titanfall 2 isn?t even on my radar. I might check it out some times in the distant future if I find it discarded in a ditch somewhere, but I?m in no rush.

Kerg3927 said:
Xprimentyl said:
Titanfall for me.

Not sure if anyone in here is young enough to remember or has seen Richard Pryor?s 1982 classic ?The Toy,? but if you are and did, you might recall the scene wherein Richard Pryor, fed up with the spoiled brat?s constant lying and shenanigans, refuses to believe his claim that a local pond is filled with piranha. Pryor eschews the warnings and wades waist dip into the water to fish. Within seconds, he realizes the kid wasn?t lying and literally runs on water back to shore with his pants eaten to shreds. Classic scene and the perfect analogy for my experience with Titalfall.
I remember that movie. I saw it at the theater. I would have been about 8. Doubt that movie would fly in today's world. A comedy about a rich white kid who owns a a black man as his "toy." Ha.
Oh, my God, right?!? Racial disparity overtones with what many could argue is more than a hint of a pedophilia? Yeah, I think that?s one classic that we can safely say is safe from the current plague of remakes. Still, the ?80s were a simpler time when entertainment was just entertainment, safe from the scrutinizing eyes of reality and relevance to current events; we didn?t scrutinize everything: rich white kids could rent grown black men for laughs* and a DeLorean need only travel at 88mph to travel through time. Gotcha; thanks, ?80s.

*(I?m saying this as a grown half black half Hispanic man myself, so in the event any do-gooder might want to dissect my comment for its lack of PC-ness, s?all good.)
 

shrekfan246

Not actually a Japanese pop star
May 26, 2011
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Xprimentyl said:
Nope, never played it; ?fool me once? and whatnot; I?m petty like that, lol. Actually, I was playing other stuff at the time it came out and since haven?t wanted to play much of anything at all, so Titanfall 2 isn?t even on my radar. I might check it out some times in the distant future if I find it discarded in a ditch somewhere, but I?m in no rush.
I mean, I guess, but the game got quite a lot of praise for its campaign, so I figure its probably at least partially what you were expecting out of the first one.

Oh, my God, right?!? Racial disparity overtones with what many could argue is more than a hint of a pedophilia? Yeah, I think that?s one classic that we can safely say is safe from the current plague of remakes. Still, the ?80s were a simpler time when entertainment was just entertainment, safe from the scrutinizing eyes of reality and relevance to current events; we didn?t scrutinize everything: rich white kids could rent grown black men for laughs* and a DeLorean need only travel at 88mph to travel through time. Gotcha; thanks, ?80s.

*(I?m saying this as a grown half black half Hispanic man myself, so in the event any do-gooder might want to dissect my comment for its lack of PC-ness, s?all good.)
Also, for the record as an SJW "do-gooder", a movie like that today would make for excellent satire that's still actually quite relevant to the sociopolitical climate of today's world. So, you know. People really overblow "PC culture".

EDIT: And I'm saying that because it's not a bad thing to examine and scrutinize things, and it's not a bad thing to have smart movies that tackle difficult subjects in subtle ways.